Player Matchup

Neith
Neith
Blackcatgaming2
Neith
Level 68
God Stats
3W - 2L
1,563 SR
Queue Stats
5W - 7L
1,067 Elo+
Party 1
Hera
Hera
Creative Zerox
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
Stripy0live878
Sylvanus
Level 33
God Stats
6W - 1L
1,568 SR
Queue Stats
28W - 18L
1,379 Elo+
Party 1
Hun Batz
Hun Batz
premu99
Hun Batz
Level 49
God Stats
2W - 0L
1,710 SR
Queue Stats
389W - 373L
1,394 Elo+
Party 3
King Arthur
King Arthur
torna98
King Arthur
Level 83
God Stats
47W - 28L
1,550 SR
Queue Stats
409W - 374L
1,387 Elo+
Party 3
Team Averages
Level 68
1,578 SR
1,333 Elo+

VS

Team Averages
Level 68
1,446 SR
1,437 Elo+
Fenrir
Fenrir
Albebla_2804
Fenrir
Level 68
God Stats
1W - 6L
1,283 SR
Queue Stats
237W - 288L
1,425 Elo+
Solo
Bellona
Bellona
DodgyViper114
Bellona
Level 82
God Stats
9W - 9L
1,422 SR
Queue Stats
84W - 103L
1,334 Elo+
Party 2
King Arthur
King Arthur
IXI_FuzionX
King Arthur
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 45L
1,715 Elo+
Solo
Ra
Ra
LCMILLER9
Ra
Level 49
God Stats
0W - 4L
1,547 SR
Queue Stats
68W - 103L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
l D l Costa 19
Danzaburou
Level 35
God Stats
67W - 83L
1,476 SR
Queue Stats
86W - 122L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,661
426
8,886
7,418
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 4
11,122
618
7,324
7,167
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
0 / 5 / 3
7,645
425
2,701
11,453
5,670
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
premu99
Hun Batz
17
4 / 2 / 5
10,173
565
7,358
11,180
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
torna98
King Arthur
17
4 / 0 / 4
10,404
578
14,876
14,210
10,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 7 / 3
8,070
448
7,142
15,683
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
11
0 / 2 / 0
6,836
380
2,720
11,526
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
IXI_FuzionX
King Arthur
15
3 / 0 / 6
9,349
519
8,436
18,403
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
7,133
396
1,647
7,468
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
l D l Costa 19
Danzaburou
15
6 / 2 / 3
9,499
528
8,825
10,173
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
12
12
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
3
0.64
W
1
2
2
1
W
4
3
4
2
L
Bellona
0
2
0
0
L
King Arthur
IXI_FuzionX
King Arthur
3
0
6
6
L
0
4
1
0.13
W
Sylvanus
0
5
3
0.3
L
Danzaburou
l D l Costa 19
Danzaburou
6
2
3
3.75
W
Hun Batz
premu99
Hun Batz
4
2
5
3.25
W
King Arthur
torna98
King Arthur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
28,770
51,428
Taken
63,253
27,230
Mitigated
37,129
20,210
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,142
2,082
0
5,360
15,683
7,046
164
1,478
14,205
0
41,486
W
8,886
4,120
0
3,507
7,418
2,508
1,968
0
7,418
0
40,898
W
7,324
2,915
135
595
7,167
3,155
2,000
1,222
5,945
83,704
0
L
Bellona
2,720
772
0
2,316
11,526
13,933
0
235
11,291
0
32,180
L
King Arthur
IXI_FuzionX
King Arthur
8,436
1,163
0
7,478
18,403
9,886
172
4,684
13,719
193
39,967
L
1,647
373
0
2,477
7,468
2,683
0
2,951
4,373
38,502
0
W
Sylvanus
2,701
1,333
770
3,360
11,453
5,670
530
0
11,453
15,224
0
L
Danzaburou
l D l Costa 19
Danzaburou
8,825
4,394
513
4,980
10,173
3,581
546
677
9,343
0
56,168
W
Hun Batz
premu99
Hun Batz
7,358
2,702
0
6,010
11,180
5,081
804
59
11,121
0
74,926
W
King Arthur
torna98
King Arthur
14,876
1,929
0
5,833
14,210
10,816
949
493
13,026
0
71,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
40,887
525
Minions Killed
372
0
Camps Cleared
0
1,591,827
Distance Traveled
1,417,659
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,070
448
70
4
0
305,257
2
W
Neith
7,661
426
63
4
0
289,930
2
W
Hera
11,122
618
149
8
0
320,109
3
L
Bellona
6,836
380
75
4
0
254,644
2
L
King Arthur
9,349
519
72
4
0
329,384
0
L
Ra
7,133
396
63
4
0
249,034
0
W
Sylvanus
7,645
425
40
2
0
240,498
2
L
Danzaburou
9,499
528
92
5
0
279,340
1
W
Hun Batz
10,173
565
127
7
0
371,051
3
W
King Arthur
10,404
578
146
8
0
370,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role