Player Matchup

Pele
Pele
Bolonc
Pele
Level 47
God Stats
3W - 1L
1,430 SR
Queue Stats
18W - 21L
1,355 Elo+
Party 2
Discordia
Discordia
Drezzul
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 112L
1,501 Elo+
Solo
Skadi
Skadi
OVERLORD02
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Tomcsiszaurusz
Cthulhu
Level 42
God Stats
2W - 2L
1,445 SR
Queue Stats
18W - 21L
1,355 Elo+
Party 2
Athena
Athena
panciredorane
Athena
Level 26
God Stats
12W - 14L
1,544 SR
Queue Stats
39W - 55L
1,443 Elo+
Party 1
Team Averages
Level 69
1,484 SR
1,422 Elo+

VS

Team Averages
Level 45
1,385 SR
1,378 Elo+
Pele
Pele
BrokenPick
Pele
Level 45
God Stats
4W - 10L
1,269 SR
Queue Stats
66W - 108L
1,317 Elo+
Party 3
Nike
Nike
DarkSp
Nike
Level 63
God Stats
3W - 2L
1,501 SR
Queue Stats
172W - 176L
1,452 Elo+
Party 4
Aphrodite
Aphrodite
DiosYisus77
Aphrodite
Level 64
God Stats
8W - 7L
1,500 SR
Queue Stats
393W - 384L
1,482 Elo+
Solo
Yemoja
Yemoja
Kok1CA
Yemoja
Level 28
God Stats
8W - 17L
1,334 SR
Queue Stats
33W - 66L
1,226 Elo+
Party 3
Neith
Neith
PulaMar3
Neith
Level 24
God Stats
0W - 3L
1,322 SR
Queue Stats
77W - 85L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bolonc
Pele
17
7 / 2 / 3
10,142
634
10,769
11,027
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Drezzul
Discordia
15
3 / 2 / 5
9,258
579
10,103
8,169
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
15
7 / 2 / 2
9,183
574
14,895
9,388
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 7
9,219
576
9,505
12,431
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 3 / 4
7,654
478
2,131
8,152
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,483
530
6,848
12,759
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
DarkSp
Nike
13
1 / 3 / 1
7,646
478
6,338
12,942
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
DiosYisus77
Aphrodite
14
1 / 6 / 2
8,192
512
5,269
13,242
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
Kok1CA
Yemoja
12
1 / 2 / 6
7,939
496
3,356
10,181
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
PulaMar3
Neith
12
3 / 5 / 5
7,752
485
5,547
13,140
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
10
10
Deaths
18
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
Bolonc
Pele
7
2
3
4.25
L
4
2
1
2.25
L
Nike
DarkSp
Nike
1
3
1
0.5
L
Aphrodite
DiosYisus77
Aphrodite
1
6
2
0.33
W
Discordia
Drezzul
Discordia
3
2
5
2.75
L
Yemoja
Kok1CA
Yemoja
1
2
6
2
W
Skadi
7
2
2
4
L
Neith
PulaMar3
Neith
3
5
5
1.1
W
1
1
7
4.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,403
Damage
27,358
49,167
Taken
62,264
26,369
Mitigated
29,901
18,208
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bolonc
Pele
10,769
2,541
0
4,277
11,027
4,037
1,791
1,100
9,822
0
79,668
L
6,848
1,887
0
3,770
12,759
6,412
611
4,076
8,617
0
53,994
L
Nike
DarkSp
Nike
6,338
635
0
2,729
12,942
8,749
311
4,678
7,641
0
38,659
L
Aphrodite
DiosYisus77
Aphrodite
5,269
1,345
168
5,912
13,242
4,666
0
7,960
5,207
42,413
0
W
Discordia
Drezzul
Discordia
10,103
1,129
0
2,180
8,169
2,898
2,750
2,802
5,194
51,753
0
L
Yemoja
Kok1CA
Yemoja
3,356
349
1,011
1,258
10,181
6,121
0
3,254
6,902
16,123
0
W
Skadi
14,895
6,918
0
3,707
9,388
3,281
3,191
1,461
7,902
0
67,123
L
Neith
PulaMar3
Neith
5,547
2,328
0
3,591
13,140
3,953
738
982
12,158
0
38,634
W
9,505
738
486
6,355
12,431
12,600
70
1,059
10,916
49,988
0
W
2,131
1,385
0
1,203
8,152
3,553
438
1,948
6,143
12,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
40,012
465
Minions Killed
352
0
Camps Cleared
0
1,462,417
Distance Traveled
1,350,267
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,142
634
132
8
0
374,212
5
L
Pele
8,483
530
94
6
0
306,240
3
L
Nike
7,646
478
71
4
0
283,970
0
L
Aphrodite
8,192
512
94
6
0
253,878
0
W
Discordia
9,258
579
94
6
0
279,546
1
L
Yemoja
7,939
496
17
1
0
255,662
0
W
Skadi
9,183
574
103
6
0
259,064
1
L
Neith
7,752
485
76
5
0
250,517
0
W
Cthulhu
9,219
576
110
7
0
299,626
0
W
Athena
7,654
478
26
2
0
249,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role