Player Matchup

Nike
Nike
Dinos2299
Nike
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,452 Elo+
Solo
Xing Tian
Xing Tian
DreOriginalGamer
Xing Tian
Level 27
God Stats
14W - 5L
1,763 SR
Queue Stats
73W - 36L
1,768 Elo+
Party 1
Susano
Susano
StinkyGramps110
Susano
Level 25
God Stats
2W - 1L
1,714 SR
Queue Stats
35W - 52L
1,341 Elo+
Solo
Izanami
Izanami
WowFlakes
Izanami
Level 28
God Stats
42W - 26L
1,605 SR
Queue Stats
815W - 738L
1,569 Elo+
Solo
Nox
Nox
potpotpie20
Nox
Level 29
God Stats
12W - 8L
1,445 SR
Queue Stats
813W - 613L
1,717 Elo+
Party 1
Team Averages
Level 27
1,605 SR
1,570 Elo+

VS

Team Averages
Level 20
1,403 SR
1,592 Elo+
Cerberus
Cerberus
GuyDeRoy
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,501 Elo+
Solo
Anubis
Anubis
JustBoggs
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,573 Elo+
Solo
Da Ji
Da Ji
XimenaPro10
Da Ji
Level 8
God Stats
0W - 2L
1,017 SR
Queue Stats
2W - 4L
1,671 Elo+
Solo
Cupid
Cupid
XyanyaVieme
Cupid
Level 29
God Stats
7W - 15L
1,500 SR
Queue Stats
469W - 508L
1,588 Elo+
Solo
Tiamat
Tiamat
silviak1800
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
6 / 2 / 28
13,144
1,195
13,457
13,416
10,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
20
8 / 1 / 34
14,242
1,295
17,567
14,439
11,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 22
10,971
997
5,359
13,034
4,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
WowFlakes
Izanami
20
11 / 3 / 23
13,564
1,233
30,520
12,416
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
19 / 0 / 23
14,870
1,352
25,408
4,988
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GuyDeRoy
Cerberus
18
1 / 12 / 11
11,848
1,077
5,441
28,904
28,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JustBoggs
Anubis
17
3 / 13 / 8
11,221
1,020
15,832
23,844
10,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 9 / 8
10,524
957
2,869
16,173
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
5 / 3 / 5
11,390
1,035
18,038
12,426
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
3 / 9 / 7
11,284
1,026
9,827
18,104
11,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
52
46
Kills
13
13
Deaths
46
130
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nike
6
2
28
10
W
Xing Tian
8
1
34
25
L
Cerberus
GuyDeRoy
Cerberus
1
12
11
0.54
L
Anubis
JustBoggs
Anubis
3
13
8
0.54
W
2
7
22
1.86
W
Izanami
WowFlakes
Izanami
11
3
23
7.5
L
1
9
8
0.56
L
5
3
5
2.5
W
19
0
23
30.5
L
Tiamat
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,311
Damage
52,007
58,293
Taken
99,451
32,414
Mitigated
62,442
5,983
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,457
2,004
0
0
13,416
10,607
0
7,134
6,282
0
30,675
W
Xing Tian
17,567
1,248
0
0
14,439
11,347
0
7,768
6,671
35,352
0
L
Cerberus
GuyDeRoy
Cerberus
5,441
984
0
3,263
28,904
28,932
0
11,790
17,114
29,783
0
L
Anubis
JustBoggs
Anubis
15,832
2,022
0
5,027
23,844
10,565
0
12,760
11,084
41,190
0
W
5,359
1,145
0
148
13,034
4,423
0
6,301
6,733
0
17,800
W
Izanami
WowFlakes
Izanami
30,520
21,215
0
5,557
12,416
4,320
0
6,547
5,869
0
66,382
L
2,869
516
0
996
16,173
7,190
0
6,027
10,146
0
8,448
L
18,038
6,099
291
1,170
12,426
4,678
0
3,677
8,749
33
59,929
W
25,408
903
0
278
4,988
1,717
0
3,383
1,605
40,371
0
L
Tiamat
9,827
804
0
1,404
18,104
11,077
0
8,721
9,383
25,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,791
Gold Earned
56,267
226
Minions Killed
248
6
Camps Cleared
6
1,032,239
Distance Traveled
926,191
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,144
1,195
50
5
0
216,852
4
W
Xing Tian
14,242
1,295
41
4
2
219,539
0
L
Cerberus
11,848
1,077
68
6
0
195,032
0
L
Anubis
11,221
1,020
54
5
1
166,061
0
W
Susano
10,971
997
25
2
0
186,989
0
W
Izanami
13,564
1,233
74
7
1
168,328
0
L
Da Ji
10,524
957
5
0
0
165,976
1
L
Cupid
11,390
1,035
87
8
0
192,355
2
W
Nox
14,870
1,352
36
3
3
240,531
0
L
Tiamat
11,284
1,026
34
3
5
206,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role