Player Matchup

Anubis
Anubis
DerOkö
Anubis
Level 8
God Stats
5W - 4L
1,399 SR
Queue Stats
19W - 13L
1,543 Elo+
Party 1
Nemesis
Nemesis
Fridolin2406
Nemesis
Level 20
God Stats
62W - 34L
1,832 SR
Queue Stats
192W - 173L
1,670 Elo+
Party 1
Sobek
Sobek
NoAimBiber
Sobek
Level 17
God Stats
29W - 17L
1,762 SR
Queue Stats
68W - 55L
1,643 Elo+
Party 1
Anhur
Anhur
goldrahmen
Anhur
Level 13
God Stats
14W - 10L
1,679 SR
Queue Stats
39W - 27L
1,619 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sherokull
Cu Chulainn
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 55L
1,955 Elo+
Solo
Team Averages
Level 16
1,634 SR
1,686 Elo+

VS

Team Averages
Level 21
1,580 SR
1,561 Elo+
Mercury
Mercury
AnastazioPsyhead
Mercury
Level 27
God Stats
1W - 2L
1,510 SR
Queue Stats
70W - 68L
1,658 Elo+
Party 2
Freya
Freya
Leeleek
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Niofrey
Medusa
Level 12
God Stats
10W - 9L
1,725 SR
Queue Stats
247W - 267L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Qamil5000
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Odin
Odin
Sinοn
Odin
Level 29
God Stats
18W - 11L
1,665 SR
Queue Stats
82W - 83L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DerOkö
Anubis
10
4 / 0 / 5
5,989
665
4,302
2,573
1,185
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Fridolin2406
Nemesis
9
3 / 0 / 2
5,600
622
2,796
4,258
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
9
1 / 0 / 7
5,577
620
2,576
4,673
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
9
6 / 1 / 2
5,765
641
5,543
4,915
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
sherokull
Cu Chulainn
10
3 / 0 / 2
5,819
647
3,295
5,264
2,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,016
446
1,918
7,328
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Leeleek
Freya
7
0 / 4 / 1
4,082
454
2,397
5,837
938
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Niofrey
Medusa
2
0 / 1 / 0
3,312
368
452
1,377
88
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Qamil5000
Cthulhu
6
1 / 4 / 0
4,214
468
3,513
6,628
1,703
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Sinοn
Odin
7
0 / 3 / 0
4,116
457
1,211
4,768
2,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Anubis
DerOkö
Anubis
4
0
5
6.5
W
Nemesis
Fridolin2406
Nemesis
3
0
2
4
L
Freya
Leeleek
Freya
0
4
1
0.13
L
Medusa
Niofrey
Medusa
0
1
0
0
W
Sobek
1
0
7
4.5
L
Cthulhu
Qamil5000
Cthulhu
1
4
0
0.25
L
Odin
Sinοn
Odin
0
3
0
0
W
Anhur
6
1
2
7
W
Cu Chulainn
sherokull
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
9,491
21,683
Taken
25,938
9,144
Mitigated
6,504
10,576
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,918
1,421
0
1,758
7,328
1,542
0
857
6,421
0
15,597
W
Anubis
DerOkö
Anubis
4,302
582
0
1,687
2,573
1,185
186
1,309
1,264
22,605
0
W
Nemesis
Fridolin2406
Nemesis
2,796
1,853
147
746
4,258
1,199
0
255
4,003
0
30,537
L
Freya
Leeleek
Freya
2,397
834
0
1,352
5,837
938
0
2,374
3,463
9,589
0
L
Medusa
Niofrey
Medusa
452
55
0
585
1,377
88
0
66
1,311
0
3,527
W
Sobek
2,576
655
0
2,844
4,673
2,730
343
2,101
2,572
13,759
0
L
Cthulhu
Qamil5000
Cthulhu
3,513
383
0
120
6,628
1,703
0
2,992
3,636
9,749
0
L
Odin
Sinοn
Odin
1,211
327
246
881
4,768
2,233
0
589
3,978
0
13,316
W
Anhur
5,543
2,918
183
2,097
4,915
1,460
709
2,245
2,670
0
28,473
W
Cu Chulainn
sherokull
Cu Chulainn
3,295
680
0
2,872
5,264
2,570
50
0
5,264
0
27,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
19,740
243
Minions Killed
93
0
Camps Cleared
0
836,351
Distance Traveled
657,143
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,016
446
32
4
0
177,963
3
W
Anubis
5,989
665
56
6
0
157,636
1
W
Nemesis
5,600
622
61
7
0
181,458
0
L
Freya
4,082
454
12
1
0
151,604
0
L
Medusa
3,312
368
5
1
0
24,823
0
W
Sobek
5,577
620
10
1
0
191,250
2
L
Cthulhu
4,214
468
15
2
0
146,646
3
L
Odin
4,116
457
29
3
0
156,107
0
W
Anhur
5,765
641
65
7
0
138,275
3
W
Cu Chulainn
5,819
647
51
6
0
167,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role