Player Matchup

Heimdallr
Heimdallr
CubedGator
Heimdallr
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 29L
1,377 Elo+
Party 3
Aphrodite
Aphrodite
DaDragoone
Aphrodite
Level 109
God Stats
1W - 1L
1,161 SR
Queue Stats
113W - 120L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
MomoMalphur
Kukulkan
Level 88
God Stats
7W - 8L
1,519 SR
Queue Stats
111W - 97L
1,401 Elo+
Party 3
Erlang Shen
Erlang Shen
dms4822
Erlang Shen
Level 95
God Stats
4W - 6L
1,505 SR
Queue Stats
322W - 311L
1,502 Elo+
Party 2
Athena
Athena
scorpiochild10
Athena
Level 106
God Stats
8W - 1L
1,731 SR
Queue Stats
122W - 116L
1,521 Elo+
Party 2
Team Averages
Level 91
1,483 SR
1,458 Elo+

VS

Team Averages
Level 103
1,490 SR
1,497 Elo+
Aphrodite
Aphrodite
AcyrlicRose
Aphrodite
Level 85
God Stats
17W - 16L
1,535 SR
Queue Stats
55W - 66L
1,459 Elo+
Party 1
Thor
Thor
EpicSirCloudy
Thor
Level 69
God Stats
0W - 4L
1,205 SR
Queue Stats
391W - 369L
1,528 Elo+
Solo
Janus
Janus
GRIZZLY AND GUN
Janus
Level 126
God Stats
3W - 5L
2,000 SR
Queue Stats
162W - 124L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
GRIZZLYnBUSH
Danzaburou
Level 88
God Stats
0W - 1L
1,306 SR
Queue Stats
23W - 25L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
ice-burger
Erlang Shen
Level 148
God Stats
12W - 15L
1,404 SR
Queue Stats
448W - 465L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CubedGator
Heimdallr
18
5 / 2 / 6
11,890
540
15,768
12,854
6,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
DaDragoone
Aphrodite
17
2 / 4 / 7
10,726
488
6,682
15,336
11,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
MomoMalphur
Kukulkan
20
8 / 2 / 6
13,834
629
18,530
9,331
4,081
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
dms4822
Erlang Shen
20
5 / 1 / 5
13,491
613
18,097
17,210
15,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 3 / 11
12,006
546
12,129
20,826
10,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AcyrlicRose
Aphrodite
14
1 / 2 / 4
9,003
409
9,912
15,246
7,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 8 / 1
10,780
490
8,585
23,435
9,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 5 / 2
10,619
483
11,641
14,331
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
GRIZZLYnBUSH
Danzaburou
16
2 / 3 / 3
9,713
442
9,167
18,268
6,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ice-burger
Erlang Shen
18
2 / 5 / 3
10,911
496
7,666
21,576
18,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
12
12
Deaths
23
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AcyrlicRose
Aphrodite
1
2
4
1.5
W
Heimdallr
CubedGator
Heimdallr
5
2
6
4
W
Aphrodite
DaDragoone
Aphrodite
2
4
7
1.38
L
4
8
1
0.56
L
3
5
2
0.8
L
Danzaburou
GRIZZLYnBUSH
Danzaburou
2
3
3
1.17
W
Kukulkan
MomoMalphur
Kukulkan
8
2
6
5.5
W
Erlang Shen
dms4822
Erlang Shen
5
1
5
7.5
L
Erlang Shen
ice-burger
Erlang Shen
2
5
3
0.7
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,206
Damage
46,971
75,557
Taken
92,856
47,540
Mitigated
47,194
30,079
Healing
34,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AcyrlicRose
Aphrodite
9,912
214
7,739
9,007
15,246
7,292
140
6,337
8,909
36,183
0
W
Heimdallr
CubedGator
Heimdallr
15,768
8,076
0
1,919
12,854
6,294
2,358
4,513
8,304
0
73,340
W
Aphrodite
DaDragoone
Aphrodite
6,682
701
5,452
8,410
15,336
11,293
1,876
4,312
11,024
57,861
0
L
8,585
1,117
0
4,934
23,435
9,111
0
8,684
14,751
0
65,588
L
11,641
120
0
3,125
14,331
5,776
123
6,744
7,587
74,310
0
L
Danzaburou
GRIZZLYnBUSH
Danzaburou
9,167
3,389
0
2,720
18,268
6,281
72
9,181
9,087
0
65,378
W
Kukulkan
MomoMalphur
Kukulkan
18,530
1,899
0
1,690
9,331
4,081
4,239
4,881
4,182
94,533
0
W
Erlang Shen
dms4822
Erlang Shen
18,097
10,642
0
5,285
17,210
15,315
2,813
2,701
14,432
0
93,882
L
Erlang Shen
ice-burger
Erlang Shen
7,666
3,685
0
6,739
21,576
18,734
0
6,395
15,181
0
60,183
W
12,129
2,612
0
7,323
20,826
10,557
438
4,560
16,062
85,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
51,026
667
Minions Killed
565
0
Camps Cleared
0
2,093,737
Distance Traveled
1,990,707
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,003
409
69
3
0
458,593
0
W
Heimdallr
11,890
540
119
5
0
377,474
0
W
Aphrodite
10,726
488
94
4
0
402,959
3
L
Thor
10,780
490
109
5
0
382,476
0
L
Janus
10,619
483
149
7
0
378,909
4
L
Danzaburou
9,713
442
113
5
0
386,517
2
W
Kukulkan
13,834
629
175
8
0
422,090
3
W
Erlang Shen
13,491
613
152
7
0
432,468
0
L
Erlang Shen
10,911
496
125
6
0
384,212
4
W
Athena
12,006
546
127
6
0
458,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role