Player Matchup

Artemis
Artemis
MvH3098
Artemis
Level 88
God Stats
2W - 1L
1,783 SR
Queue Stats
171W - 142L
1,525 Elo+
Party 1
Anubis
Anubis
Schmitz-07
Anubis
Level 95
God Stats
21W - 21L
1,535 SR
Queue Stats
127W - 121L
1,528 Elo+
Party 1
Ymir
Ymir
pluumke23
Ymir
Level 35
God Stats
47W - 36L
1,608 SR
Queue Stats
59W - 73L
1,441 Elo+
Party 1
Bellona
Bellona
stein-kerckhoffs
Bellona
Level 27
God Stats
18W - 25L
1,425 SR
Queue Stats
99W - 124L
1,442 Elo+
Party 1
Fenrir
Fenrir
thymagination
Fenrir
Level 106
God Stats
20W - 17L
1,636 SR
Queue Stats
162W - 150L
1,542 Elo+
Party 1
Team Averages
Level 70
1,597 SR
1,496 Elo+

VS

Team Averages
Level 87
1,648 SR
1,659 Elo+
Chaac
Chaac
S0LAR Hunter
Chaac
Level 126
God Stats
4W - 5L
1,733 SR
Queue Stats
143W - 118L
1,663 Elo+
Party 2
Agni
Agni
ShunAkiyama
Agni
Level 30
God Stats
7W - 3L
1,710 SR
Queue Stats
195W - 109L
1,716 Elo+
Party 3
Ares
Ares
blitz1423
Ares
Level 120
God Stats
9W - 9L
1,649 SR
Queue Stats
226W - 151L
1,646 Elo+
Party 3
Sun Wukong
Sun Wukong
jageramos
Sun Wukong
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 97L
1,698 Elo+
Party 3
Hachiman
Hachiman
matticus1302
Hachiman
Level 36
God Stats
24W - 19L
1,646 SR
Queue Stats
53W - 47L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MvH3098
Artemis
9
1 / 1 / 0
5,364
536
2,034
5,447
1,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Schmitz-07
Anubis
10
0 / 6 / 0
5,333
533
1,688
7,654
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
7
0 / 5 / 0
4,428
443
1,370
8,700
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 1
5,193
519
2,128
5,894
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 4 / 1
5,333
533
2,291
8,348
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,347
635
3,615
8,559
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
6 / 0 / 5
7,390
739
9,598
3,959
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
10
4 / 0 / 6
6,527
653
4,327
5,881
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
jageramos
Sun Wukong
12
3 / 0 / 4
6,782
678
4,052
5,487
1,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
matticus1302
Hachiman
11
2 / 1 / 2
6,506
651
3,745
4,190
1,168
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
MvH3098
Artemis
1
1
0
1
W
3
2
2
2
L
Anubis
Schmitz-07
Anubis
0
6
0
0
W
6
0
5
8.5
W
Ares
4
0
6
7
W
Sun Wukong
jageramos
Sun Wukong
3
0
4
5
W
Hachiman
matticus1302
Hachiman
2
1
2
3
L
Ymir
0
5
0
0
L
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,511
Damage
25,337
36,043
Taken
28,076
15,388
Mitigated
10,226
11,089
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MvH3098
Artemis
2,034
1,546
0
3,077
5,447
1,544
0
207
5,240
0
26,334
W
3,615
967
0
1,910
8,559
3,420
0
213
8,276
0
39,341
L
Anubis
Schmitz-07
Anubis
1,688
216
0
1,956
7,654
3,353
0
5,710
1,944
29,852
0
W
9,598
746
0
1,934
3,959
994
328
1,383
2,416
50,775
0
W
Ares
4,327
272
0
1,379
5,881
2,694
77
610
5,271
10,610
0
W
Sun Wukong
jageramos
Sun Wukong
4,052
800
0
2,435
5,487
1,950
209
459
4,803
0
32,791
W
Hachiman
matticus1302
Hachiman
3,745
2,184
0
2,380
4,190
1,168
0
201
3,989
0
33,359
L
Ymir
1,370
0
77
702
8,700
4,123
0
4,947
3,753
10,264
0
L
2,128
332
0
2,268
5,894
3,460
0
674
5,220
0
18,339
L
2,291
214
0
3,009
8,348
2,908
0
2,387
5,961
0
25,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
33,552
238
Minions Killed
305
0
Camps Cleared
0
901,660
Distance Traveled
1,024,737
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,364
536
58
6
0
158,925
3
W
Chaac
6,347
635
82
8
0
200,030
1
L
Anubis
5,333
533
66
7
0
165,380
2
W
Agni
7,390
739
86
9
0
224,834
8
W
Ares
6,527
653
13
1
0
212,217
2
W
Sun Wukong
6,782
678
62
6
0
211,231
3
W
Hachiman
6,506
651
62
6
0
176,425
3
L
Ymir
4,428
443
13
1
0
182,578
1
L
Bellona
5,193
519
45
5
0
198,220
3
L
Fenrir
5,333
533
56
6
0
196,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role