Player Matchup

Skadi
Skadi
BOBderbaba
Skadi
Level 44
God Stats
21W - 10L
1,635 SR
Queue Stats
22W - 15L
1,501 Elo+
Party 3
Tiamat
Tiamat
Dr G Traum
Tiamat
Level 88
God Stats
21W - 7L
1,663 SR
Queue Stats
196W - 189L
1,495 Elo+
Party 3
Olorun
Olorun
LukevR6s
Olorun
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,722 Elo+
Party 3
Sylvanus
Sylvanus
NeunVier8973389
Sylvanus
Level 106
God Stats
4W - 3L
1,658 SR
Queue Stats
247W - 241L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
PlaceboBogen905
Kukulkan
Level 48
God Stats
9W - 6L
1,465 SR
Queue Stats
28W - 29L
1,395 Elo+
Party 3
Team Averages
Level 59
1,584 SR
1,530 Elo+

VS

Team Averages
Level 59
1,520 SR
1,426 Elo+
Sol
Sol
DominickRose
Sol
Level 67
God Stats
32W - 24L
1,566 SR
Queue Stats
183W - 182L
1,437 Elo+
Solo
Thanatos
Thanatos
KuroOkami108
Thanatos
Level 68
God Stats
9W - 5L
1,797 SR
Queue Stats
200W - 201L
1,430 Elo+
Party 1
King Arthur
King Arthur
Yokai_Twin
King Arthur
Level 68
God Stats
0W - 3L
1,320 SR
Queue Stats
187W - 187L
1,411 Elo+
Party 1
Cerberus
Cerberus
asterikx
Cerberus
Level 48
God Stats
50W - 50L
1,498 SR
Queue Stats
180W - 179L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
cruzer685
Danzaburou
Level 44
God Stats
7W - 10L
1,420 SR
Queue Stats
186W - 185L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
11 / 1 / 5
11,616
528
16,617
13,182
8,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Dr G Traum
Tiamat
20
8 / 0 / 5
12,769
580
17,695
11,645
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
LukevR6s
Olorun
14
0 / 4 / 6
9,031
411
2,957
9,617
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
16
4 / 0 / 11
11,352
516
17,088
21,095
24,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
17
3 / 4 / 2
10,734
488
9,333
13,591
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,080
458
7,926
16,834
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
KuroOkami108
Thanatos
16
5 / 8 / 2
10,671
485
11,508
19,687
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Yokai_Twin
King Arthur
15
0 / 5 / 2
8,939
406
7,916
22,859
13,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
asterikx
Cerberus
13
1 / 6 / 3
8,857
403
9,127
21,539
13,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
cruzer685
Danzaburou
17
3 / 2 / 3
11,128
506
14,232
16,474
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
9
9
Deaths
26
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
1
5
13.5
L
0
5
1
0.1
W
Tiamat
Dr G Traum
Tiamat
8
0
5
10.5
L
Thanatos
KuroOkami108
Thanatos
5
8
2
0.75
W
Olorun
LukevR6s
Olorun
0
4
6
0.75
W
Sylvanus
4
0
11
9.5
W
Kukulkan
3
4
2
1
L
King Arthur
Yokai_Twin
King Arthur
0
5
2
0.2
L
Cerberus
asterikx
Cerberus
1
6
3
0.42
L
Danzaburou
cruzer685
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,690
Damage
50,709
69,130
Taken
97,393
54,357
Mitigated
47,098
31,502
Healing
37,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,617
6,988
517
2,383
13,182
8,162
2,736
3,132
10,050
0
54,623
L
7,926
1,514
438
8,512
16,834
6,024
1,491
11,298
5,365
74,319
0
W
Tiamat
Dr G Traum
Tiamat
17,695
2,071
271
6,463
11,645
11,560
2,782
2,197
9,448
87,672
0
L
Thanatos
KuroOkami108
Thanatos
11,508
3,543
0
10,038
19,687
7,523
0
6,927
12,510
0
79,579
W
Olorun
LukevR6s
Olorun
2,957
589
1,804
3,443
9,617
3,813
1,250
2,196
7,421
32,120
0
W
Sylvanus
17,088
5,425
3,712
9,830
21,095
24,504
635
5,866
15,229
51,714
0
W
Kukulkan
9,333
950
243
2,836
13,591
6,318
1,220
3,662
9,929
67,050
0
L
King Arthur
Yokai_Twin
King Arthur
7,916
1,623
0
2,807
22,859
13,758
0
9,718
12,722
0
52,620
L
Cerberus
asterikx
Cerberus
9,127
537
231
6,614
21,539
13,574
0
8,572
12,742
32,520
0
L
Danzaburou
cruzer685
Danzaburou
14,232
4,021
0
9,345
16,474
6,219
890
9,814
6,385
0
80,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,502
Gold Earned
49,675
505
Minions Killed
540
0
Camps Cleared
0
2,017,672
Distance Traveled
1,880,270
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,616
528
81
4
0
390,119
2
L
Sol
10,080
458
125
6
0
323,783
0
W
Tiamat
12,769
580
142
6
0
459,207
6
L
Thanatos
10,671
485
114
5
0
417,732
1
W
Olorun
9,031
411
76
3
0
427,613
3
W
Sylvanus
11,352
516
78
4
0
380,497
6
W
Kukulkan
10,734
488
128
6
0
360,236
4
L
King Arthur
8,939
406
92
4
0
394,030
0
L
Cerberus
8,857
403
72
3
0
356,723
6
L
Danzaburou
11,128
506
137
6
0
388,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role