Player Matchup

Pele
Pele
Jonahreyn
Pele
Level 5
God Stats
2W - 0L
1,592 SR
Queue Stats
64W - 59L
1,691 Elo+
Party 2
Geb
Geb
Karate_Andi385
Geb
Level 18
God Stats
12W - 8L
1,500 SR
Queue Stats
77W - 55L
1,661 Elo+
Party 2
Chaac
Chaac
ZSlayerBen
Chaac
Level 25
God Stats
4W - 7L
1,116 SR
Queue Stats
31W - 33L
1,254 Elo+
Solo
Jing Wei
Jing Wei
joshireyn
Jing Wei
Level 40
God Stats
11W - 7L
1,613 SR
Queue Stats
123W - 104L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
kiichern654
Jormungandr
Level 8
God Stats
14W - 5L
1,843 SR
Queue Stats
299W - 289L
1,725 Elo+
Party 2
Team Averages
Level 19
1,533 SR
1,570 Elo+

VS

Team Averages
Level 20
1,558 SR
1,458 Elo+
Loki
Loki
Billy06220
Loki
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 31L
1,509 Elo+
Solo
Anubis
Anubis
BollaBrown
Anubis
Level 28
God Stats
26W - 21L
1,475 SR
Queue Stats
75W - 78L
1,365 Elo+
Solo
Anhur
Anhur
Danish1219
Anhur
Level 7
God Stats
2W - 4L
1,540 SR
Queue Stats
45W - 57L
1,414 Elo+
Solo
Tiamat
Tiamat
DogoBardino
Tiamat
Level 27
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Zhyrat
Medusa
Level 24
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 1 / 8
8,144
543
5,831
6,656
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 9
7,949
530
4,273
12,228
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
13
5 / 3 / 4
8,106
540
6,432
10,838
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
joshireyn
Jing Wei
13
9 / 3 / 4
8,721
581
11,203
9,213
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
kiichern654
Jormungandr
15
5 / 2 / 1
8,693
580
4,681
7,308
5,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,472
498
3,637
6,720
2,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
BollaBrown
Anubis
13
2 / 3 / 1
7,590
506
6,992
10,294
5,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
11
0 / 6 / 2
6,757
450
2,779
9,850
3,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
4 / 6 / 2
6,877
458
7,887
8,584
4,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Zhyrat
Medusa
10
2 / 7 / 3
6,414
428
6,714
12,381
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
11
11
Deaths
27
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Anubis
BollaBrown
Anubis
2
3
1
0.83
L
Anhur
0
6
2
0.17
L
Tiamat
4
6
2
0.83
W
Pele
4
1
8
8
W
2
2
9
3.25
W
Chaac
5
3
4
2.33
L
Medusa
Zhyrat
Medusa
2
7
3
0.5
W
Jing Wei
joshireyn
Jing Wei
9
3
4
3.67
W
Jormungandr
kiichern654
Jormungandr
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
28,009
46,243
Taken
47,829
24,796
Mitigated
18,892
12,779
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,637
1,753
0
0
6,720
2,101
457
511
6,084
0
24,638
L
Anubis
BollaBrown
Anubis
6,992
325
0
4,850
10,294
5,915
597
258
9,761
48,583
0
L
Anhur
2,779
1,112
0
1,174
9,850
3,146
456
4,401
5,449
0
26,440
L
Tiamat
7,887
800
651
2,034
8,584
4,373
55
1,798
6,761
31,340
0
W
Pele
5,831
1,483
0
2,522
6,656
2,040
528
1,248
5,408
0
39,889
W
4,273
691
0
2,569
12,228
8,507
120
4,805
7,423
14,402
0
W
Chaac
6,432
1,581
0
2,878
10,838
5,457
81
5,581
5,257
0
35,806
L
Medusa
Zhyrat
Medusa
6,714
3,595
0
2,718
12,381
3,357
576
1,986
10,370
0
19,555
W
Jing Wei
joshireyn
Jing Wei
11,203
9,897
0
4,034
9,213
3,166
610
3,245
5,968
0
49,987
W
Jormungandr
kiichern654
Jormungandr
4,681
1,682
0
776
7,308
5,626
1,562
0
7,308
50,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
35,110
338
Minions Killed
271
0
Camps Cleared
0
1,357,297
Distance Traveled
1,162,447
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,472
498
47
3
0
268,328
0
L
Anubis
7,590
506
93
6
0
224,600
2
L
Anhur
6,757
450
56
4
0
208,829
0
L
Tiamat
6,877
458
53
4
0
233,457
3
W
Pele
8,144
543
66
4
0
315,720
0
W
Geb
7,949
530
22
1
0
287,257
3
W
Chaac
8,106
540
64
4
0
261,108
0
L
Medusa
6,414
428
22
1
0
227,233
2
W
Jing Wei
8,721
581
75
5
0
256,625
2
W
Jormungandr
8,693
580
111
7
0
236,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role