Player Matchup

Cupid
Cupid
BLITZKRIEG5150
Cupid
Level 24
God Stats
7W - 1L
1,764 SR
Queue Stats
44W - 46L
1,504 Elo+
Solo
Kukulkan
Kukulkan
One_Legged_Jew
Kukulkan
Level 7
God Stats
13W - 7L
1,734 SR
Queue Stats
15W - 11L
1,560 Elo+
Solo
Kali
Kali
TBC VikoKun
Kali
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 108L
1,477 Elo+
Solo
Osiris
Osiris
Too_muchrice
Osiris
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,456 Elo+
Solo
Ymir
Ymir
nix_4115
Ymir
Level 18
God Stats
1W - 3L
1,227 SR
Queue Stats
19W - 19L
1,540 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,508 Elo+

VS

Team Averages
Level 13
1,548 SR
1,450 Elo+
Hercules
Hercules
OG THUG816
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 114L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
X Y A M 1 X
Danzaburou
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 23L
1,353 Elo+
Party 1
Izanami
Izanami
XxWolfPackxX666
Izanami
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
229W - 185L
1,539 Elo+
Solo
Ymir
Ymir
heyyitslex
Ymir
Level 5
God Stats
13W - 14L
1,739 SR
Queue Stats
117W - 119L
1,720 Elo+
Solo
Olorun
Olorun
iker-Ciborg
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
10,889
726
1,291
2,335
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
11 / 1 / 17
16,145
1,076
38,763
8,428
4,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
6 / 5 / 16
15,616
1,041
25,903
24,377
24,010
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
20
13 / 6 / 14
16,387
1,092
31,954
26,612
29,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
20
6 / 8 / 17
15,361
1,024
19,958
30,733
35,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OG THUG816
Hercules
20
4 / 6 / 10
14,234
949
16,692
24,167
9,096
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
X Y A M 1 X
Danzaburou
20
7 / 6 / 10
15,319
1,021
21,777
20,714
9,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 9 / 6
14,724
982
26,852
32,542
11,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 10 / 12
14,181
945
9,366
32,296
42,009
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
19
2 / 5 / 6
13,017
868
11,021
17,067
7,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
64
36
Kills
20
21
Deaths
36
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Hercules
OG THUG816
Hercules
4
6
10
1.5
W
Kukulkan
11
1
17
19.5
W
6
5
16
2.8
W
Osiris
13
6
14
3.33
L
Danzaburou
X Y A M 1 X
Danzaburou
7
6
10
2
L
6
9
6
1
L
1
10
12
0.7
L
Olorun
2
5
6
1
W
Ymir
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,869
Damage
85,708
92,485
Taken
126,786
93,503
Mitigated
80,055
12,882
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,291
638
0
171
2,335
616
0
45
2,290
0
1,525
L
Hercules
OG THUG816
Hercules
16,692
6,406
0
4,290
24,167
9,096
0
13,135
10,504
0
36,793
W
Kukulkan
38,763
3,188
59
1,438
8,428
4,165
0
2,454
5,974
81,197
0
W
25,903
14,332
0
8,227
24,377
24,010
0
5,571
18,806
0
57,611
W
Osiris
31,954
15,672
0
2,413
26,612
29,270
0
5,471
20,582
0
45,811
L
Danzaburou
X Y A M 1 X
Danzaburou
21,777
13,854
0
1,464
20,714
9,552
0
5,593
14,763
0
45,668
L
26,852
21,302
0
5,862
32,542
11,968
0
15,365
16,753
0
54,939
L
9,366
803
0
1,425
32,296
42,009
0
15,586
15,742
25,226
0
L
Olorun
11,021
6,035
768
5,094
17,067
7,430
0
7,413
9,454
26,074
0
W
Ymir
19,958
3,552
0
574
30,733
35,442
0
6,846
23,887
34,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,398
Gold Earned
71,475
260
Minions Killed
239
4
Camps Cleared
10
1,088,848
Distance Traveled
1,129,344
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,889
726
0
0
0
59,079
0
L
Hercules
14,234
949
55
4
4
252,521
0
W
Kukulkan
16,145
1,076
111
7
2
270,592
1
W
Kali
15,616
1,041
65
4
1
293,469
4
W
Osiris
16,387
1,092
33
2
0
262,444
0
L
Danzaburou
15,319
1,021
42
3
1
223,750
0
L
Izanami
14,724
982
76
5
5
253,412
0
L
Ymir
14,181
945
31
2
0
255,979
0
L
Olorun
13,017
868
35
2
0
143,682
1
W
Ymir
15,361
1,024
51
3
1
203,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role