Player Matchup

Bastet
Bastet
Brodariing
Bastet
Level 158
God Stats
18W - 20L
1,715 SR
Queue Stats
760W - 762L
1,524 Elo+
Solo
Thor
Thor
GoldenBroQc98
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 224L
1,601 Elo+
Solo
Zhong Kui
Zhong Kui
Kieohm
Zhong Kui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Solo
Heimdallr
Heimdallr
KonThis
Heimdallr
Level 160
God Stats
42W - 35L
1,657 SR
Queue Stats
1,586W - 1,617L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Viinjiince
Jormungandr
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 84L
1,511 Elo+
Solo
Team Averages
Level 130
1,574 SR
1,565 Elo+

VS

Team Averages
Level 121
1,506 SR
1,589 Elo+
Kuzenbo
Kuzenbo
Bleezeo
Kuzenbo
Level 124
God Stats
7W - 11L
1,500 SR
Queue Stats
298W - 275L
1,598 Elo+
Party 1
Cupid
Cupid
KillerManMac
Cupid
Level 73
God Stats
8W - 1L
1,792 SR
Queue Stats
174W - 176L
1,564 Elo+
Solo
Discordia
Discordia
Twents
Discordia
Level 102
God Stats
6W - 1L
1,193 SR
Queue Stats
219W - 212L
1,576 Elo+
Solo
Nemesis
Nemesis
homieboy94
Nemesis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 229L
1,610 Elo+
Solo
Tiamat
Tiamat
pistollwill
Tiamat
Level 147
God Stats
9W - 2L
1,547 SR
Queue Stats
235W - 186L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brodariing
Bastet
10
2 / 3 / 1
5,626
1,125
3,233
5,841
1,933
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 3
5,286
1,057
2,869
6,229
4,415
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
Kieohm
Zhong Kui
1
0 / 0 / 0
1,312
262
0
0
0
Heimdallr
KonThis
Heimdallr
11
0 / 3 / 4
5,585
1,117
5,151
7,127
2,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Viinjiince
Jormungandr
11
2 / 3 / 2
6,574
1,315
4,603
8,939
4,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bleezeo
Kuzenbo
9
0 / 1 / 8
5,478
1,096
2,111
4,218
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 5
6,933
1,387
5,423
6,262
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Twents
Discordia
11
3 / 1 / 5
5,974
1,195
7,106
2,506
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
homieboy94
Nemesis
11
1 / 1 / 5
5,813
1,163
4,275
4,621
1,602
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
12
3 / 1 / 6
6,263
1,253
4,791
3,895
3,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
4
Kills
12
12
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bleezeo
Kuzenbo
0
1
8
4
L
Bastet
Brodariing
Bastet
2
3
1
0.83
L
0
3
3
0.5
L
Zhong Kui
Kieohm
Zhong Kui
0
0
0
0
W
5
1
5
7.5
L
Heimdallr
KonThis
Heimdallr
0
3
4
0.67
W
Discordia
Twents
Discordia
3
1
5
5.5
L
Jormungandr
Viinjiince
Jormungandr
2
3
2
1
W
Nemesis
homieboy94
Nemesis
1
1
5
3.5
W
Tiamat
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
23,706
28,136
Taken
21,502
13,226
Mitigated
11,558
8,672
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bleezeo
Kuzenbo
2,111
864
1,425
1,675
4,218
3,001
284
629
3,566
4,960
0
L
Bastet
Brodariing
Bastet
3,233
782
660
893
5,841
1,933
65
2,344
3,387
0
4,491
L
2,869
361
541
915
6,229
4,415
0
3,144
2,913
0
8,843
L
Zhong Kui
Kieohm
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
5,423
3,126
1,955
3,363
6,262
2,503
817
1,161
4,978
0
17,557
L
Heimdallr
KonThis
Heimdallr
5,151
1,736
375
2,365
7,127
2,673
0
4,438
2,417
0
12,547
W
Discordia
Twents
Discordia
7,106
569
0
430
2,506
867
640
301
2,180
9,760
0
L
Jormungandr
Viinjiince
Jormungandr
4,603
883
723
2,200
8,939
4,205
0
3,363
5,411
10,781
0
W
Nemesis
homieboy94
Nemesis
4,275
2,002
350
1,367
4,621
1,602
99
668
3,878
0
6,633
W
Tiamat
4,791
805
762
1,274
3,895
3,585
568
1,844
2,051
8,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
30,461
75
Minions Killed
66
0
Camps Cleared
0
363,923
Distance Traveled
585,144
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,478
1,096
6
1
0
115,624
1
L
Bastet
5,626
1,125
3
1
0
105,163
0
L
Thor
5,286
1,057
18
4
0
86,013
1
L
Zhong Kui
1,312
262
0
0
0
0
0
W
Cupid
6,933
1,387
30
6
0
89,375
1
L
Heimdallr
5,585
1,117
30
6
0
76,038
0
W
Discordia
5,974
1,195
11
2
0
116,844
0
L
Jormungandr
6,574
1,315
24
5
0
96,709
2
W
Nemesis
5,813
1,163
4
1
0
130,135
1
W
Tiamat
6,263
1,253
15
3
0
133,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role