Player Matchup

Ne Zha
Ne Zha
RKGS Goob
Ne Zha
Level 147
God Stats
7W - 4L
1,410 SR
Queue Stats
216W - 212L
1,643 Elo+
Solo
Hou Yi
Hou Yi
RitzyK
Hou Yi
Level 158
God Stats
2W - 1L
1,854 SR
Queue Stats
68W - 73L
1,587 Elo+
Solo
Neith
Neith
TheYemojiMovie
Neith
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
267W - 244L
1,662 Elo+
Solo
Xing Tian
Xing Tian
ionicDark22
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
toniyogui
Danzaburou
Level 159
God Stats
5W - 11L
1,658 SR
Queue Stats
461W - 476L
1,539 Elo+
Solo
Team Averages
Level 140
1,585 SR
1,586 Elo+

VS

Team Averages
Level 121
1,629 SR
1,657 Elo+
Heimdallr
Heimdallr
AfroSilverback
Heimdallr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,736 Elo+
Party 1
Geb
Geb
Dr Kirk Handy
Geb
Level 148
God Stats
4W - 2L
1,761 SR
Queue Stats
162W - 157L
1,561 Elo+
Solo
Hun Batz
Hun Batz
Pythanoc
Hun Batz
Level 121
God Stats
2W - 0L
1,683 SR
Queue Stats
47W - 38L
1,661 Elo+
Party 1
King Arthur
King Arthur
RShark
King Arthur
Level 126
God Stats
2W - 1L
1,704 SR
Queue Stats
47W - 33L
1,776 Elo+
Party 1
Zeus
Zeus
booksrock0231
Zeus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 91L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RKGS Goob
Ne Zha
18
4 / 7 / 6
10,596
662
13,030
17,440
8,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
RitzyK
Hou Yi
17
3 / 7 / 8
10,924
683
12,169
14,492
6,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 3 / 10
11,423
714
12,172
17,250
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
ionicDark22
Xing Tian
13
2 / 6 / 5
9,258
579
10,166
13,714
8,273
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
toniyogui
Danzaburou
19
5 / 6 / 6
12,196
762
18,686
18,513
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AfroSilverback
Heimdallr
16
1 / 4 / 19
10,495
656
12,435
13,702
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 4 / 18
12,474
780
7,037
25,387
30,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Pythanoc
Hun Batz
20
7 / 2 / 12
13,002
813
14,353
11,141
6,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
RShark
King Arthur
20
8 / 3 / 14
12,477
780
20,164
21,871
22,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 4 / 9
12,871
804
20,436
12,450
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
16
Kills
29
29
Deaths
17
35
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AfroSilverback
Heimdallr
1
4
19
2.63
W
3
4
18
3
W
Hun Batz
Pythanoc
Hun Batz
7
2
12
6.5
L
Ne Zha
RKGS Goob
Ne Zha
4
7
6
1
W
King Arthur
RShark
King Arthur
8
3
14
5
L
Hou Yi
RitzyK
Hou Yi
3
7
8
1
L
2
3
10
2.33
W
10
4
9
3.63
L
Xing Tian
ionicDark22
Xing Tian
2
6
5
0.75
L
Danzaburou
toniyogui
Danzaburou
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,223
Damage
74,425
81,409
Taken
84,551
39,791
Mitigated
72,882
25,661
Healing
20,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AfroSilverback
Heimdallr
12,435
3,915
0
2,337
13,702
7,290
2,939
1,433
12,175
0
29,373
W
7,037
486
2,319
5,017
25,387
30,776
278
1,741
23,450
14,448
0
W
Hun Batz
Pythanoc
Hun Batz
14,353
2,043
0
907
11,141
6,377
1,076
1,418
9,665
0
30,280
L
Ne Zha
RKGS Goob
Ne Zha
13,030
1,565
831
2,115
17,440
8,356
500
4,426
12,798
0
25,367
W
King Arthur
RShark
King Arthur
20,164
1,959
2,974
5,579
21,871
22,634
273
2,400
18,132
18
32,798
L
Hou Yi
RitzyK
Hou Yi
12,169
6,239
0
1,696
14,492
6,684
110
4,867
9,487
0
25,320
L
12,172
4,799
2,464
8,976
17,250
7,576
516
6,289
10,491
0
38,522
W
20,436
1,080
484
1,192
12,450
5,805
1,478
2,391
9,823
45,864
0
L
Xing Tian
ionicDark22
Xing Tian
10,166
238
674
1,955
13,714
8,273
160
6,393
7,047
11,011
0
L
Danzaburou
toniyogui
Danzaburou
18,686
6,934
937
6,013
18,513
8,902
473
4,344
13,927
0
39,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
61,319
165
Minions Killed
186
0
Camps Cleared
0
1,271,084
Distance Traveled
1,385,047
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,495
656
41
3
0
246,057
1
W
Geb
12,474
780
6
0
0
258,273
4
W
Hun Batz
13,002
813
42
3
0
297,965
0
L
Ne Zha
10,596
662
22
1
0
342,657
1
W
King Arthur
12,477
780
30
2
0
322,330
1
L
Hou Yi
10,924
683
33
2
0
186,712
1
L
Neith
11,423
714
45
3
0
261,990
2
W
Zeus
12,871
804
67
4
0
260,422
0
L
Xing Tian
9,258
579
5
0
0
260,870
1
L
Danzaburou
12,196
762
60
4
0
218,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role