Player Matchup

King Arthur
King Arthur
Chthomas8
King Arthur
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 69L
1,518 Elo+
Party 1
Tiamat
Tiamat
MADDOG_42804
Tiamat
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 25L
1,290 Elo+
Party 1
Fafnir
Fafnir
megaman_26
Fafnir
Level 24
God Stats
0W - 2L
1,538 SR
Queue Stats
115W - 113L
1,656 Elo+
Solo
Team Averages
Level 65
1,513 SR
1,488 Elo+

VS

Team Averages
Level 62
1,578 SR
1,349 Elo+
Baron Samedi
Baron Samedi
PapasLongShaft
Baron Samedi
Level 79
God Stats
5W - 3L
1,734 SR
Queue Stats
138W - 160L
1,426 Elo+
Party 2
Horus
Horus
TheHoneyMans
Horus
Level 80
God Stats
5W - 6L
1,500 SR
Queue Stats
118W - 140L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
knightfireman
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chthomas8
King Arthur
10
4 / 11 / 4
8,383
699
11,075
15,915
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
11
2 / 7 / 4
8,075
673
4,784
11,647
8,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
megaman_26
Fafnir
10
3 / 4 / 5
8,725
727
6,276
14,727
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PapasLongShaft
Baron Samedi
13
9 / 2 / 11
9,751
813
13,011
11,166
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
9 / 3 / 11
9,755
813
9,920
13,452
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
11
4 / 4 / 14
8,701
725
11,748
12,612
10,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
9
Kills
22
22
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chthomas8
King Arthur
4
11
4
0.55
L
Tiamat
2
7
4
0.57
W
Baron Samedi
PapasLongShaft
Baron Samedi
9
2
11
7.25
W
9
3
11
4.83
W
Cthulhu
4
4
14
2.75
L
Fafnir
megaman_26
Fafnir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
34,679
42,289
Taken
37,230
35,139
Mitigated
27,208
6,431
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chthomas8
King Arthur
11,075
1,492
0
359
15,915
12,382
0
9,946
5,393
0
20,611
L
Tiamat
4,784
218
0
3,178
11,647
8,854
20
5,933
5,184
19,909
0
W
Baron Samedi
PapasLongShaft
Baron Samedi
13,011
1,909
3,082
4,872
11,166
4,948
529
3,651
7,390
26,345
0
W
9,920
5,771
2,092
3,310
13,452
11,804
652
4,870
8,407
0
18,509
W
Cthulhu
11,748
1,450
772
984
12,612
10,456
644
2,575
9,842
26,889
0
L
Fafnir
megaman_26
Fafnir
6,276
1,605
266
2,628
14,727
13,903
0
7,791
6,364
11,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,183
Gold Earned
28,207
60
Minions Killed
72
0
Camps Cleared
0
533,293
Distance Traveled
639,264
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,383
699
23
2
0
162,431
0
L
Tiamat
8,075
673
25
2
0
170,366
1
W
Baron Samedi
9,751
813
35
3
0
204,060
1
W
Horus
9,755
813
20
2
0
203,747
2
W
Cthulhu
8,701
725
17
1
0
231,457
1
L
Fafnir
8,725
727
12
1
0
200,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role