Player Matchup

Fenrir
Fenrir
BIRDboi518
Fenrir
Level 28
God Stats
29W - 25L
1,601 SR
Queue Stats
255W - 281L
1,441 Elo+
Party 1
Cupid
Cupid
Hazard yo
Cupid
Level 24
God Stats
23W - 27L
1,578 SR
Queue Stats
33W - 34L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Whysabri
Kukulkan
Level 25
God Stats
1W - 6L
1,234 SR
Queue Stats
34W - 37L
1,391 Elo+
Solo
Discordia
Discordia
cardealia
Discordia
Level 27
God Stats
4W - 7L
1,373 SR
Queue Stats
59W - 56L
1,416 Elo+
Solo
Athena
Athena
ghosttc13
Athena
Level 37
God Stats
8W - 2L
1,500 SR
Queue Stats
356W - 344L
1,507 Elo+
Party 1
Team Averages
Level 28
1,457 SR
1,441 Elo+

VS

Team Averages
Level 21
1,483 SR
1,307 Elo+
Hel
Hel
A_Lew1912
Hel
Level 29
God Stats
4W - 9L
1,463 SR
Queue Stats
234W - 260L
1,337 Elo+
Solo
Neith
Neith
Wubbaluba
Neith
Level 13
God Stats
4W - 4L
1,488 SR
Queue Stats
31W - 26L
1,375 Elo+
Solo
Cerberus
Cerberus
canecors50
Cerberus
Level 4
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 3L
1,155 Elo+
Solo
Mercury
Mercury
sebaselunico12
Mercury
Level 29
God Stats
6W - 8L
1,479 SR
Queue Stats
120W - 174L
1,339 Elo+
Solo
Kali
Kali
sugarycentaur83
Kali
Level 28
God Stats
7W - 2L
1,728 SR
Queue Stats
144W - 165L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIRDboi518
Fenrir
17
10 / 7 / 5
11,209
510
14,577
20,096
12,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cupid
Hazard yo
Cupid
18
5 / 5 / 3
10,994
500
13,232
16,268
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Whysabri
Kukulkan
10
3 / 7 / 2
8,170
371
6,844
7,660
2,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
cardealia
Discordia
15
1 / 7 / 5
9,615
437
13,731
17,028
6,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
ghosttc13
Athena
15
3 / 4 / 6
9,578
435
6,391
22,629
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
11,286
513
12,007
11,797
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Wubbaluba
Neith
18
5 / 5 / 5
11,937
543
13,596
15,742
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
canecors50
Cerberus
15
2 / 7 / 8
10,515
478
9,520
18,404
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 3 / 8
11,257
512
9,715
14,760
5,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
13 / 4 / 3
13,233
602
16,238
27,696
17,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
22
Kills
29
30
Deaths
22
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Fenrir
BIRDboi518
Fenrir
10
7
5
1.79
L
Cupid
Hazard yo
Cupid
5
5
3
1.3
L
Kukulkan
Whysabri
Kukulkan
3
7
2
0.57
W
Neith
Wubbaluba
Neith
5
5
5
1.5
W
Cerberus
canecors50
Cerberus
2
7
8
0.86
L
Discordia
cardealia
Discordia
1
7
5
0.5
L
Athena
ghosttc13
Athena
3
4
6
1.5
W
6
3
8
3.33
W
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,775
Damage
61,076
83,681
Taken
88,399
44,716
Mitigated
52,296
20,150
Healing
40,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,007
541
10,487
6,436
11,797
4,914
990
4,700
7,097
65,699
0
L
Fenrir
BIRDboi518
Fenrir
14,577
2,188
0
6,015
20,096
12,341
0
4,633
15,163
0
65,555
L
Cupid
Hazard yo
Cupid
13,232
8,129
29
5,999
16,268
5,345
0
5,523
10,495
0
71,096
L
Kukulkan
Whysabri
Kukulkan
6,844
1,142
0
0
7,660
2,647
885
1,406
6,154
26,994
0
W
Neith
Wubbaluba
Neith
13,596
5,432
0
4,371
15,742
6,179
5,488
2,335
13,407
0
88,027
W
Cerberus
canecors50
Cerberus
9,520
1,344
0
3,114
18,404
17,700
2,325
5,586
12,818
38,933
0
L
Discordia
cardealia
Discordia
13,731
1,948
69
5,014
17,028
6,463
632
4,340
12,338
52,053
0
L
Athena
ghosttc13
Athena
6,391
2,810
0
3,024
22,629
17,920
0
4,975
17,154
35,219
0
W
9,715
5,865
0
3,366
14,760
5,714
2,479
4,381
10,379
0
52,240
W
16,238
6,816
0
12,809
27,696
17,789
3,295
9,964
17,732
0
52,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
58,228
362
Minions Killed
475
0
Camps Cleared
0
1,754,938
Distance Traveled
2,055,313
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,286
513
122
6
0
418,429
0
L
Fenrir
11,209
510
89
4
0
408,652
0
L
Cupid
10,994
500
104
5
0
338,331
0
L
Kukulkan
8,170
371
46
2
0
202,642
1
W
Neith
11,937
543
145
7
0
344,414
1
W
Cerberus
10,515
478
81
4
0
404,553
0
L
Discordia
9,615
437
84
4
0
342,649
0
L
Athena
9,578
435
39
2
0
462,664
2
W
Mercury
11,257
512
60
3
0
451,919
3
W
Kali
13,233
602
67
3
0
435,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role