Player Matchup

Tsukuyomi
Tsukuyomi
Eniigma7-
Tsukuyomi
Level 23
God Stats
7W - 7L
1,621 SR
Queue Stats
159W - 181L
1,460 Elo+
Party 2
Ymir
Ymir
Iver321
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 114L
1,717 Elo+
Party 1
Heimdallr
Heimdallr
RiiseeeN-
Heimdallr
Level 25
God Stats
26W - 15L
1,623 SR
Queue Stats
79W - 75L
1,532 Elo+
Party 2
Tiamat
Tiamat
risegamer10
Tiamat
Level 25
God Stats
3W - 4L
1,168 SR
Queue Stats
59W - 52L
1,521 Elo+
Solo
Neith
Neith
tobbetutta
Neith
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 43L
1,717 Elo+
Party 1
Team Averages
Level 24
1,482 SR
1,590 Elo+

VS

Team Averages
Level 19
1,622 SR
1,499 Elo+
Bellona
Bellona
DaGreatRaymondo
Bellona
Level 20
God Stats
15W - 19L
1,780 SR
Queue Stats
161W - 206L
1,462 Elo+
Solo
Thoth
Thoth
Pawelczakk
Thoth
Level 19
God Stats
20W - 5L
1,818 SR
Queue Stats
228W - 203L
1,488 Elo+
Party 3
Izanami
Izanami
Select_Glitcherz
Izanami
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
140W - 165L
1,433 Elo+
Solo
Arachne
Arachne
YouveAlredyLost
Arachne
Level 16
God Stats
10W - 11L
1,526 SR
Queue Stats
52W - 28L
1,681 Elo+
Solo
Yemoja
Yemoja
xkaraszkax
Yemoja
Level 24
God Stats
29W - 28L
1,486 SR
Queue Stats
423W - 414L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eniigma7-
Tsukuyomi
11
1 / 5 / 0
6,535
467
4,608
10,330
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Iver321
Ymir
10
1 / 5 / 2
5,916
423
3,247
10,025
4,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
RiiseeeN-
Heimdallr
12
2 / 2 / 1
6,839
489
7,076
8,896
2,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
7
0 / 2 / 0
5,573
398
908
3,195
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
0 / 5 / 2
6,088
435
3,756
7,908
2,172
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,770
555
5,099
9,160
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
14
2 / 2 / 3
7,833
560
5,866
7,196
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 0 / 0
7,173
512
4,145
6,706
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
11 / 0 / 0
9,393
671
11,498
9,321
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
xkaraszkax
Yemoja
13
1 / 0 / 4
7,105
508
2,989
5,330
3,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
18
19
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Tsukuyomi
Eniigma7-
Tsukuyomi
1
5
0
0.2
L
Ymir
Iver321
Ymir
1
5
2
0.4
W
Thoth
2
2
3
1.75
L
Heimdallr
RiiseeeN-
Heimdallr
2
2
1
1.25
W
3
0
0
3
W
11
0
0
11
L
Tiamat
0
2
0
0
L
Neith
0
5
2
0.2
W
Yemoja
xkaraszkax
Yemoja
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
29,597
40,354
Taken
37,713
13,744
Mitigated
19,981
6,858
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,099
625
0
894
9,160
7,505
874
1,002
8,158
2,394
32,130
L
Tsukuyomi
Eniigma7-
Tsukuyomi
4,608
1,017
0
2,258
10,330
3,645
0
2,249
8,056
0
39,359
L
Ymir
Iver321
Ymir
3,247
706
0
0
10,025
4,142
46
467
9,441
15,997
0
W
Thoth
5,866
15
0
1,181
7,196
2,145
782
895
6,147
42,651
0
L
Heimdallr
RiiseeeN-
Heimdallr
7,076
3,040
0
2,619
8,896
2,521
50
1,843
6,832
0
42,495
W
4,145
2,422
0
2,993
6,706
2,492
2,797
887
5,819
0
42,833
W
11,498
9,033
0
1,936
9,321
4,246
585
586
8,735
0
57,635
L
Tiamat
908
34
0
998
3,195
1,264
0
1,381
1,814
15,117
0
L
Neith
3,756
762
0
983
7,908
2,172
117
3,291
4,567
0
26,556
W
Yemoja
xkaraszkax
Yemoja
2,989
383
1,437
831
5,330
3,593
573
631
4,699
22,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
39,274
288
Minions Killed
370
0
Camps Cleared
0
1,199,468
Distance Traveled
1,417,311
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,770
555
70
5
0
316,452
0
L
Tsukuyomi
6,535
467
77
6
0
304,918
0
L
Ymir
5,916
423
36
3
0
273,706
0
W
Thoth
7,833
560
72
5
0
271,271
0
L
Heimdallr
6,839
489
80
6
0
268,613
5
W
Izanami
7,173
512
83
6
0
239,140
4
W
Arachne
9,393
671
101
7
0
307,111
1
L
Tiamat
5,573
398
48
3
0
113,559
2
L
Neith
6,088
435
47
3
0
238,672
1
W
Yemoja
7,105
508
44
3
0
283,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role