Player Matchup

Nox
Nox
Juliuscezar 69
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,488 Elo+
Party 1
Izanami
Izanami
Olowalu
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Organicbagel
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,361 Elo+
Solo
Rama
Rama
Spartanrlz666
Rama
Level 146
God Stats
2W - 0L
1,551 SR
Queue Stats
109W - 104L
1,475 Elo+
Party 1
Fenrir
Fenrir
Tigris1016
Fenrir
Level 123
God Stats
2W - 0L
1,731 SR
Queue Stats
154W - 150L
1,490 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,463 Elo+

VS

Team Averages
Level 97
1,318 SR
1,459 Elo+
Fafnir
Fafnir
BeachBro910
Fafnir
Level 109
God Stats
0W - 6L
1,500 SR
Queue Stats
354W - 376L
1,422 Elo+
Solo
Ne Zha
Ne Zha
Leomaster500
Ne Zha
Level 53
God Stats
7W - 16L
1,158 SR
Queue Stats
279W - 300L
1,491 Elo+
Party 3
Bakasura
Bakasura
Opssmorreuevivi
Bakasura
Level 64
God Stats
0W - 3L
1,269 SR
Queue Stats
341W - 361L
1,491 Elo+
Party 3
Tiamat
Tiamat
PupBlaze710
Tiamat
Level 109
God Stats
3W - 3L
1,360 SR
Queue Stats
284W - 338L
1,437 Elo+
Party 2
Persephone
Persephone
RubberSkunk
Persephone
Level 151
God Stats
10W - 8L
1,301 SR
Queue Stats
553W - 609L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 21
10,318
794
11,706
7,944
3,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Olowalu
Izanami
19
8 / 2 / 13
11,234
864
14,786
12,427
5,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 18
9,128
702
13,221
14,976
17,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 2 / 14
10,503
808
15,583
11,010
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Tigris1016
Fenrir
15
5 / 4 / 13
9,830
756
8,561
12,849
9,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 2 / 7
8,980
691
4,380
14,773
18,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
3 / 5 / 6
8,564
659
9,267
14,918
7,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
12
1 / 8 / 2
7,624
586
3,808
16,347
7,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
16
4 / 5 / 8
9,396
723
15,754
15,328
11,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
RubberSkunk
Persephone
15
2 / 5 / 4
8,797
677
15,316
10,740
4,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
25
Kills
12
12
Deaths
25
79
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
2
7
2.75
W
3
1
21
13.5
L
Ne Zha
3
5
6
1.2
W
Izanami
Olowalu
Izanami
8
2
13
7.25
L
Bakasura
1
8
2
0.25
W
1
3
18
3.33
L
Tiamat
4
5
8
1.6
L
Persephone
RubberSkunk
Persephone
2
5
4
0.8
W
8
2
14
7.5
W
Fenrir
Tigris1016
Fenrir
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,857
Damage
48,525
59,206
Taken
72,106
43,663
Mitigated
49,243
22,307
Healing
20,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,380
1,528
977
2,573
14,773
18,710
0
6,125
8,648
15,314
0
W
11,706
1,249
1,216
1,809
7,944
3,506
1,051
6,264
1,680
18,714
0
L
Ne Zha
9,267
4,120
1,768
3,646
14,918
7,202
0
5,787
9,131
0
15,434
W
Izanami
Olowalu
Izanami
14,786
10,688
2,114
3,342
12,427
5,699
1,854
7,847
4,455
0
43,637
L
Bakasura
3,808
2,998
1,200
4,194
16,347
7,364
0
6,180
10,167
0
6,064
W
13,221
425
1,279
2,138
14,976
17,769
18
7,447
7,309
26,125
0
L
Tiamat
15,754
1,058
759
3,716
15,328
11,416
0
4,588
10,740
31,525
0
L
Persephone
RubberSkunk
Persephone
15,316
916
0
1,249
10,740
4,551
8
2,246
8,490
29,312
0
W
15,583
11,435
2,869
3,559
11,010
7,217
2,422
6,644
4,366
0
32,379
W
Fenrir
Tigris1016
Fenrir
8,561
1,705
2,068
1,913
12,849
9,472
327
7,248
5,351
0
13,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
43,361
140
Minions Killed
116
0
Camps Cleared
0
1,043,315
Distance Traveled
1,060,022
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,980
691
20
2
0
207,879
0
W
Nox
10,318
794
28
2
0
210,703
1
L
Ne Zha
8,564
659
14
1
0
216,983
0
W
Izanami
11,234
864
59
5
0
196,083
0
L
Bakasura
7,624
586
16
1
0
200,194
0
W
Geb
9,128
702
13
1
0
217,204
0
L
Tiamat
9,396
723
28
2
0
215,638
3
L
Persephone
8,797
677
38
3
0
219,328
1
W
Rama
10,503
808
28
2
0
196,041
3
W
Fenrir
9,830
756
12
1
0
223,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role