Player Matchup

Sun Wukong
Sun Wukong
EL_IMP4R4BLE_PIT
Sun Wukong
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 44L
1,558 Elo+
Party 1
Izanami
Izanami
Marko_alexis_r19
Izanami
Level 79
God Stats
1W - 0L
1,205 SR
Queue Stats
97W - 111L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Yerko__Andres99
The Morrigan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
1,493 Elo+
Party 1
Team Averages
Level 107
1,402 SR
1,517 Elo+

VS

Team Averages
Level 37
1,449 SR
1,514 Elo+
He Bo
He Bo
Jairgman
He Bo
Level 14
God Stats
0W - 1L
1,348 SR
Queue Stats
3W - 7L
1,435 Elo+
Solo
Chaac
Chaac
RODRIGO dsZ
Chaac
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,543 Elo+
Solo
Serqet
Serqet
mycatwaffles
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EL_IMP4R4BLE_PIT
Sun Wukong
17
6 / 2 / 5
14,081
671
16,353
21,252
18,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 2 / 7
12,383
590
8,448
14,127
4,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
Yerko__Andres99
The Morrigan
18
7 / 4 / 5
13,892
662
14,003
14,745
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jairgman
He Bo
16
2 / 5 / 4
12,269
584
13,143
15,361
7,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 4
12,101
576
17,984
19,308
23,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
14
2 / 6 / 5
12,157
579
9,326
18,219
8,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
13
Kills
8
8
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EL_IMP4R4BLE_PIT
Sun Wukong
6
2
5
4.25
L
He Bo
Jairgman
He Bo
2
5
4
0.8
W
0
2
7
1.75
L
4
2
4
3
W
The Morrigan
Yerko__Andres99
The Morrigan
7
4
5
2.38
L
Serqet
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
40,453
50,124
Taken
52,888
29,680
Mitigated
39,411
8,651
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EL_IMP4R4BLE_PIT
Sun Wukong
16,353
2,336
381
2,739
21,252
18,939
556
7,906
12,364
222
70,804
L
He Bo
Jairgman
He Bo
13,143
999
0
1,344
15,361
7,041
0
4,234
11,127
81,619
0
W
8,448
5,980
147
2,509
14,127
4,995
1,787
1,616
12,181
0
67,393
L
17,984
1,651
0
6,961
19,308
23,691
0
4,124
15,184
0
65,605
W
The Morrigan
Yerko__Andres99
The Morrigan
14,003
1,740
0
2,875
14,745
5,746
972
3,771
10,899
52,223
9,883
L
Serqet
9,326
718
0
2,566
18,219
8,679
0
3,002
15,217
0
53,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
36,527
275
Minions Killed
241
0
Camps Cleared
0
1,093,680
Distance Traveled
1,104,793
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,081
671
75
4
0
407,654
1
L
He Bo
12,269
584
113
5
0
320,238
2
W
Izanami
12,383
590
117
6
0
357,084
0
L
Chaac
12,101
576
69
3
0
400,507
11
W
The Morrigan
13,892
662
83
4
0
328,942
3
L
Serqet
12,157
579
59
3
0
384,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role