Player Matchup

Fafnir
Fafnir
Diamond IV
DWHallLiu
Fafnir
Diamond IV
Level 160
God Stats
3W - 1L
1,704 SR
Queue Stats
78W - 60L
2,256 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
JungleDifff
Ao Kuang
Diamond IV
Level 67
God Stats
10W - 4L
1,801 SR
Queue Stats
97W - 84L
2,206 MMR
Party 1
Heimdallr
Heimdallr
Masters
OgiBre
Heimdallr
Masters
Level 159
God Stats
4W - 10L
1,500 SR
Queue Stats
454W - 365L
2,322 MMR
Solo
Raijin
Raijin
Diamond II
TheGetSum
Raijin
Diamond II
Level 160
God Stats
14W - 11L
1,687 SR
Queue Stats
286W - 279L
2,356 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
oCxnnahh
Tsukuyomi
Masters
Level 124
God Stats
25W - 15L
1,737 SR
Queue Stats
336W - 231L
2,857 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,686 SR
2,399 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,613 SR
2,065 MMR
Freya
Freya
Grandmaster
C9H9NO3
Freya
Grandmaster
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
Noctambul0
Bacchus
Diamond IV
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
507W - 504L
2,112 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Ojnas
Ah Muzen Cab
Diamond II
Level 160
God Stats
5W - 7L
1,747 SR
Queue Stats
357W - 344L
2,311 MMR
Solo
Cthulhu
Cthulhu
Diamond V
lesttheboss
Cthulhu
Diamond V
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 41L
2,087 MMR
Party 2
Chang'e
Chang'e
Diamond IV
rulotte11
Chang'e
Diamond IV
Level 160
God Stats
0W - 1L
1,820 SR
Queue Stats
67W - 31L
2,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DWHallLiu
Fafnir
20
0 / 5 / 20
17,515
500
16,824
40,145
62,906
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ao Kuang
JungleDifff
Ao Kuang
20
10 / 5 / 9
21,343
610
21,551
29,301
15,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
OgiBre
Heimdallr
20
8 / 2 / 6
21,241
607
24,078
32,980
14,928
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
TheGetSum
Raijin
20
5 / 5 / 8
18,986
542
27,353
19,648
9,342
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
oCxnnahh
Tsukuyomi
20
6 / 4 / 11
22,480
642
45,424
42,344
47,713
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
AphroditeDanzaburouSetScyllaPersephone

VS

Bans
ApolloSobekTyrYemojaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
C9H9NO3
Freya
20
7 / 8 / 7
18,519
529
29,793
42,084
20,666
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Noctambul0
Bacchus
20
1 / 8 / 12
14,943
427
12,801
35,425
54,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Ojnas
Ah Muzen Cab
20
5 / 6 / 3
18,264
522
26,051
27,524
12,446
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
lesttheboss
Cthulhu
20
5 / 3 / 9
18,221
521
21,545
31,024
48,621
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Chang'e
rulotte11
Chang'e
20
3 / 5 / 7
16,390
468
21,907
30,805
14,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
29
Kills
21
21
Deaths
30
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Freya
C9H9NO3
Freya
7
8
7
1.31
W
Fafnir
DWHallLiu
Fafnir
0
5
20
2
W
Ao Kuang
JungleDifff
Ao Kuang
10
5
9
2.9
L
Bacchus
Noctambul0
Bacchus
1
8
12
0.88
W
Heimdallr
OgiBre
Heimdallr
8
2
6
5.5
L
Ah Muzen Cab
Ojnas
Ah Muzen Cab
5
6
3
1.08
W
Raijin
TheGetSum
Raijin
5
5
8
1.8
L
Cthulhu
lesttheboss
Cthulhu
5
3
9
3.17
W
Tsukuyomi
oCxnnahh
Tsukuyomi
6
4
11
2.88
L
Chang'e
rulotte11
Chang'e
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,230
Damage
112,097
164,418
Taken
166,862
150,767
Mitigated
150,616
82,594
Healing
69,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
C9H9NO3
Freya
29,793
8,056
0
18,963
42,084
20,666
451
17,226
23,762
159,815
0
W
Fafnir
DWHallLiu
Fafnir
16,824
3,559
0
18,277
40,145
62,906
641
20,127
19,087
46,255
0
W
Ao Kuang
JungleDifff
Ao Kuang
21,551
3,572
0
11,224
29,301
15,878
2,814
18,691
10,030
187,663
0
L
Bacchus
Noctambul0
Bacchus
12,801
1,189
0
7,210
35,425
54,192
155
16,919
17,114
43,475
0
W
Heimdallr
OgiBre
Heimdallr
24,078
15,126
0
21,956
32,980
14,928
4,316
14,224
18,667
0
224,513
L
Ah Muzen Cab
Ojnas
Ah Muzen Cab
26,051
10,417
0
5,233
27,524
12,446
2,115
10,006
17,196
0
209,890
W
Raijin
TheGetSum
Raijin
27,353
1,118
0
2,260
19,648
9,342
1,225
12,580
6,828
175,108
0
L
Cthulhu
lesttheboss
Cthulhu
21,545
362
4,482
9,963
31,024
48,621
0
9,866
20,245
135,192
0
W
Tsukuyomi
oCxnnahh
Tsukuyomi
45,424
8,836
0
28,877
42,344
47,713
1,739
21,225
20,719
0
184,356
L
Chang'e
rulotte11
Chang'e
21,907
1,173
9,469
14,383
30,805
14,691
475
11,110
19,081
148,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,565
Gold Earned
86,337
1,176
Minions Killed
1,083
0
Camps Cleared
0
3,397,978
Distance Traveled
3,313,184
47
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
18,519
529
223
6
0
654,721
8
W
Fafnir
17,515
500
39
1
0
677,716
19
W
Ao Kuang
21,343
610
227
6
0
740,974
3
L
Bacchus
14,943
427
36
1
0
634,102
9
W
Heimdallr
21,241
607
332
9
0
653,928
5
L
Ah Muzen Cab
18,264
522
304
9
0
640,938
8
W
Raijin
18,986
542
264
8
0
592,962
8
L
Cthulhu
18,221
521
249
7
0
738,913
12
W
Tsukuyomi
22,480
642
314
9
0
732,398
12
L
Chang'e
16,390
468
271
8
0
644,510
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role