Player Matchup

Ra
Ra
Platinum IV
Budlight Papi89
Ra
Platinum IV
Level 156
God Stats
6W - 4L
1,925 SR
Queue Stats
496W - 506L
1,738 MMR
Solo
Ullr
Ullr
Gold IV
GuadaPisto
Ullr
Gold IV
Level 159
God Stats
12W - 13L
1,420 SR
Queue Stats
246W - 255L
1,772 MMR
Party 3
Ne Zha
Ne Zha
Gold IV
KingRagnarBRGA
Ne Zha
Gold IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,724 MMR
Party 3
Cerberus
Cerberus
Gold IV
OhHiImJake9
Cerberus
Gold IV
Level 89
God Stats
9W - 7L
1,460 SR
Queue Stats
295W - 279L
1,493 MMR
Party 1
King Arthur
King Arthur
Platinum II
lilnicky127
King Arthur
Platinum II
Level 124
God Stats
13W - 22L
1,480 SR
Queue Stats
710W - 718L
1,982 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,557 SR
1,742 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,645 SR
1,742 MMR
Cupid
Cupid
Platinum IV
BacchusBelch947
Cupid
Platinum IV
Level 131
God Stats
13W - 2L
1,817 SR
Queue Stats
238W - 236L
1,736 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
CMScarrow
Sun Wukong
Bronze III
Level 45
God Stats
10W - 1L
1,886 SR
Queue Stats
42W - 21L
1,670 MMR
Party 2
Kukulkan
Kukulkan
Gold I
DocJemme
Kukulkan
Gold I
Level 115
God Stats
39W - 41L
1,680 SR
Queue Stats
311W - 308L
1,751 MMR
Solo
Nemesis
Nemesis
Platinum III
Jordi---El--Nino
Nemesis
Platinum III
Level 93
God Stats
1W - 2L
1,219 SR
Queue Stats
105W - 101L
1,751 MMR
Solo
Khepri
Khepri
Gold I
tuff Stingray38
Khepri
Gold I
Level 101
God Stats
4W - 1L
1,623 SR
Queue Stats
45W - 32L
1,802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
8,649
432
11,145
7,850
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 4
9,883
494
10,481
11,890
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 3
9,601
480
7,237
21,867
9,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
OhHiImJake9
Cerberus
13
2 / 6 / 3
8,881
444
5,605
17,750
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
lilnicky127
King Arthur
16
2 / 6 / 0
9,873
494
10,602
21,930
16,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetCthulhuDanzaburouApolloJanus

VS

Bans
Nu WaScyllaYmirPoseidonArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 9
11,944
597
9,183
16,579
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
CMScarrow
Sun Wukong
20
8 / 1 / 5
13,661
683
22,741
20,327
16,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
DocJemme
Kukulkan
18
6 / 2 / 3
12,191
610
11,518
7,880
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 3 / 8
12,391
620
9,603
14,259
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 9
9,857
493
4,237
15,602
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
23
23
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
5
3
1
1.83
W
Sun Wukong
CMScarrow
Sun Wukong
8
1
5
10.5
W
Kukulkan
DocJemme
Kukulkan
6
2
3
3.75
L
1
4
4
0.75
W
6
3
8
3.33
L
3
4
3
1.13
L
Cerberus
OhHiImJake9
Cerberus
2
6
3
0.58
L
King Arthur
lilnicky127
King Arthur
2
6
0
0.33
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
57,282
81,287
Taken
74,647
49,528
Mitigated
48,205
22,555
Healing
32,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,183
6,330
1,415
8,256
16,579
7,501
5,859
3,657
12,888
0
82,568
L
11,145
935
451
2,275
7,850
3,299
0
3,109
4,741
49,900
0
W
Sun Wukong
CMScarrow
Sun Wukong
22,741
7,780
0
9,352
20,327
16,784
446
935
19,370
0
102,756
W
Kukulkan
DocJemme
Kukulkan
11,518
1,184
0
1,180
7,880
3,177
2,434
3,524
4,128
84,850
0
L
10,481
5,641
0
2,015
11,890
6,709
0
1,821
10,069
0
76,761
W
9,603
4,066
0
7,309
14,259
6,995
1,033
2,840
11,229
0
89,012
L
7,237
2,273
0
8,485
21,867
9,701
0
4,032
17,835
0
72,404
L
Cerberus
OhHiImJake9
Cerberus
5,605
213
0
2,858
17,750
12,909
290
5,806
11,944
35,609
0
L
King Arthur
lilnicky127
King Arthur
10,602
1,589
0
6,471
21,930
16,910
0
987
20,943
169
65,920
W
4,237
323
0
4,571
15,602
13,748
356
5,947
9,155
22,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
60,044
562
Minions Killed
649
0
Camps Cleared
0
1,793,176
Distance Traveled
1,976,322
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,944
597
135
7
0
347,275
6
L
Ra
8,649
432
94
5
0
303,584
9
W
Sun Wukong
13,661
683
194
10
0
413,405
2
W
Kukulkan
12,191
610
149
7
0
386,700
5
L
Ullr
9,883
494
126
6
0
360,475
2
W
Nemesis
12,391
620
136
7
0
447,313
7
L
Ne Zha
9,601
480
126
6
0
394,341
4
L
Cerberus
8,881
444
78
4
0
352,703
8
L
King Arthur
9,873
494
138
7
0
382,073
1
W
Khepri
9,857
493
35
2
0
381,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role