Player Matchup

Arachne
Arachne
HoosierPapi5
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,154 Elo+
Solo
Danzaburou
Danzaburou
MMiguel2015
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Shirou3420
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
SorestAgenda168
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
ladysman0227
Zeus
Level 21
God Stats
1W - 2L
1,721 SR
Queue Stats
34W - 39L
1,292 Elo+
Solo
Team Averages
Level 10
1,544 SR
1,389 Elo+

VS

Team Averages
Level 17
1,378 SR
1,360 Elo+
Medusa
Medusa
Benjistakks
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
296W - 288L
1,405 Elo+
Solo
Persephone
Persephone
BoossyBoy69
Persephone
Level 30
God Stats
1W - 0L
1,296 SR
Queue Stats
59W - 58L
1,359 Elo+
Solo
Artemis
Artemis
Lana_Del_K
Artemis
Level 27
God Stats
7W - 9L
1,173 SR
Queue Stats
175W - 176L
1,491 Elo+
Solo
Cerberus
Cerberus
samuelyakimov_13
Cerberus
Level 5
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 4L
1,044 Elo+
Party 2
Cthulhu
Cthulhu
trayman78
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HoosierPapi5
Arachne
13
1 / 13 / 4
7,631
954
7,041
20,145
7,922
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
MMiguel2015
Danzaburou
12
1 / 5 / 4
7,688
961
2,304
9,180
3,326
Fenrir
Shirou3420
Fenrir
14
4 / 12 / 5
8,871
1,109
9,437
17,243
13,687
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 7 / 3
7,422
928
983
9,033
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 6 / 5
8,010
1,001
8,764
10,460
3,337
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
21 / 0 / 14
12,862
1,608
27,097
7,035
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
BoossyBoy69
Persephone
17
7 / 0 / 22
10,635
1,329
8,949
4,991
1,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Lana_Del_K
Artemis
17
9 / 0 / 19
11,511
1,439
13,203
5,550
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
5 / 6 / 8
8,779
1,097
4,842
10,277
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
trayman78
Cthulhu
14
1 / 4 / 14
8,596
1,075
6,787
10,534
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
8
Kills
43
43
Deaths
10
21
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Medusa
21
0
14
28
W
Persephone
BoossyBoy69
Persephone
7
0
22
18
L
Arachne
HoosierPapi5
Arachne
1
13
4
0.23
W
Artemis
Lana_Del_K
Artemis
9
0
19
18.5
L
Danzaburou
MMiguel2015
Danzaburou
1
5
4
0.6
L
Fenrir
Shirou3420
Fenrir
4
12
5
0.54
L
1
7
3
0.36
L
1
6
5
0.58
W
5
6
8
1.5
W
Cthulhu
trayman78
Cthulhu
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
60,878
66,061
Taken
38,387
31,875
Mitigated
22,985
2,732
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
27,097
14,466
0
0
7,035
3,297
0
1,800
5,235
0
49,143
W
Persephone
BoossyBoy69
Persephone
8,949
3,069
492
1,090
4,991
1,767
0
1,521
3,470
17,128
0
L
Arachne
HoosierPapi5
Arachne
7,041
4,995
0
860
20,145
7,922
0
5,256
14,714
0
9,580
W
Artemis
Lana_Del_K
Artemis
13,203
9,582
0
2,867
5,550
1,899
0
0
5,550
0
38,086
L
Danzaburou
MMiguel2015
Danzaburou
2,304
979
0
197
9,180
3,326
0
3,292
5,838
0
6,709
L
Fenrir
Shirou3420
Fenrir
9,437
3,178
0
364
17,243
13,687
0
5,130
11,936
0
19,706
L
983
530
0
0
9,033
3,603
0
1,794
7,239
1,539
0
L
8,764
3,044
0
1,311
10,460
3,337
0
4,579
5,756
24,384
0
W
4,842
729
0
1,282
10,277
7,584
0
2,108
8,107
10,960
0
W
Cthulhu
trayman78
Cthulhu
6,787
754
0
442
10,534
8,438
0
4,318
5,088
12,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
52,383
69
Minions Killed
182
2
Camps Cleared
6
551,959
Distance Traveled
734,274
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,862
1,608
53
7
5
168,865
1
W
Persephone
10,635
1,329
27
3
0
159,172
3
L
Arachne
7,631
954
3
0
0
130,455
0
W
Artemis
11,511
1,439
60
8
1
155,751
0
L
Danzaburou
7,688
961
7
1
0
110,884
0
L
Fenrir
8,871
1,109
20
3
2
120,446
1
L
Raijin
7,422
928
2
0
0
103,090
0
L
Zeus
8,010
1,001
37
5
0
87,084
1
W
Cerberus
8,779
1,097
16
2
0
111,597
0
W
Cthulhu
8,596
1,075
26
3
0
138,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role