Player Matchup

Danzaburou
Danzaburou
DatSauceTho
Danzaburou
Level 18
God Stats
5W - 12L
1,529 SR
Queue Stats
34W - 37L
1,460 Elo+
Solo
He Bo
He Bo
Lugzknutt
He Bo
Level 8
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
vDynamics--
Nemesis
Level 15
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,462 SR
1,487 Elo+

VS

Team Averages
Level 18
1,265 SR
1,515 Elo+
Tyr
Tyr
NumberFour25896
Tyr
Level 11
God Stats
1W - 1L
1,210 SR
Queue Stats
13W - 12L
1,432 Elo+
Party 1
Set
Set
RoG BigMac
Set
Level 14
God Stats
2W - 3L
1,210 SR
Queue Stats
14W - 12L
1,473 Elo+
Party 1
Tiamat
Tiamat
drdeath002inaz
Tiamat
Level 29
God Stats
3W - 3L
1,373 SR
Queue Stats
15W - 14L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatSauceTho
Danzaburou
14
0 / 7 / 2
10,747
597
9,178
15,296
7,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Lugzknutt
He Bo
14
2 / 9 / 0
10,809
601
13,260
17,372
5,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
vDynamics--
Nemesis
11
0 / 8 / 1
9,215
512
8,233
20,931
7,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 16
13,716
762
18,823
22,018
24,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
9 / 0 / 12
13,077
727
10,282
11,592
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
7 / 2 / 11
11,986
666
12,845
11,320
10,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
24
24
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatSauceTho
Danzaburou
0
7
2
0.14
L
He Bo
Lugzknutt
He Bo
2
9
0
0.22
W
8
0
16
16
W
9
0
12
15
W
7
2
11
6.25
L
Nemesis
vDynamics--
Nemesis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,671
Damage
41,950
53,599
Taken
44,930
20,820
Mitigated
40,699
7,991
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatSauceTho
Danzaburou
9,178
1,974
525
3,607
15,296
7,632
972
3,751
11,545
0
58,449
L
He Bo
Lugzknutt
He Bo
13,260
1,328
0
2,701
17,372
5,351
134
3,359
14,013
53,028
0
W
18,823
1,605
0
11,745
22,018
24,142
1,127
6,841
15,177
0
65,143
W
10,282
5,378
0
3,926
11,592
5,580
1,341
3,150
8,442
0
48,937
W
12,845
608
426
4,714
11,320
10,977
257
3,937
7,383
41,664
0
L
Nemesis
vDynamics--
Nemesis
8,233
2,355
0
1,158
20,931
7,837
0
5,791
15,140
0
16,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
38,779
175
Minions Killed
213
0
Camps Cleared
0
810,306
Distance Traveled
1,039,707
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,747
597
82
5
0
230,250
0
L
He Bo
10,809
601
72
4
0
263,223
1
W
Tyr
13,716
762
90
5
0
363,066
0
W
Set
13,077
727
63
4
0
352,557
0
W
Tiamat
11,986
666
60
3
0
324,084
3
L
Nemesis
9,215
512
21
1
0
316,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role