Player Matchup

Ymir
Ymir
Bronze III
Aitorfema
Ymir
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
LoIaa
Chiron
Bronze III
Level 124
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
Traeeseron
Merlin
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,481 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,397 SR
1,438 MMR
Sobek
Sobek
Silver III
AvyspA
Sobek
Silver III
Level 106
God Stats
57W - 39L
1,634 SR
Queue Stats
183W - 205L
1,402 MMR
Party 2
Chang'e
Chang'e
Gold II
Rennite
Chang'e
Gold II
Level 160
God Stats
16W - 21L
1,059 SR
Queue Stats
169W - 217L
1,412 MMR
Solo
Neith
Neith
Silver III
dsKrümelmonster
Neith
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 0
6,722
672
2,233
11,295
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
LoIaa
Chiron
9
0 / 3 / 0
6,372
637
3,487
5,612
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Traeeseron
Merlin
9
0 / 5 / 0
6,244
624
5,640
7,172
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusAphroditeAresThothYemoja

VS

Bans
ScyllaCupidDanzaburouUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AvyspA
Sobek
11
2 / 0 / 10
8,635
864
5,573
9,829
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Rennite
Chang'e
12
5 / 0 / 6
8,153
815
6,895
4,518
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 7
8,395
840
7,156
6,226
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
0
0
W
Sobek
AvyspA
Sobek
2
0
10
7
L
Chiron
LoIaa
Chiron
0
3
0
0
W
Chang'e
Rennite
Chang'e
5
0
6
8
L
Merlin
Traeeseron
Merlin
0
5
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,360
Damage
19,624
24,079
Taken
20,573
12,666
Mitigated
12,736
3,455
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,233
248
0
1,018
11,295
8,224
0
4,788
6,507
8,048
0
W
Sobek
AvyspA
Sobek
5,573
444
0
5,645
9,829
8,564
116
3,332
6,497
20,132
0
L
Chiron
LoIaa
Chiron
3,487
1,077
446
1,698
5,612
1,947
0
3,482
2,130
0
23,132
W
Chang'e
Rennite
Chang'e
6,895
376
2,848
3,369
4,518
1,709
1,244
1,232
3,286
33,563
0
L
Merlin
Traeeseron
Merlin
5,640
446
0
293
7,172
2,495
0
4,218
2,954
29,319
0
W
7,156
3,421
0
4,221
6,226
2,463
2,034
3,345
2,881
0
36,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,338
Gold Earned
25,183
113
Minions Killed
144
0
Camps Cleared
0
552,557
Distance Traveled
622,710
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,722
672
15
2
0
202,665
4
W
Sobek
8,635
864
17
2
0
231,453
4
L
Chiron
6,372
637
53
5
0
182,981
2
W
Chang'e
8,153
815
59
6
0
218,955
3
L
Merlin
6,244
624
45
5
0
166,911
3
W
Neith
8,395
840
68
7
0
172,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role