Player Matchup

Scylla
Scylla
Sloth169
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
seano900o
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
xJshhh
Danzaburou
Level 15
God Stats
5W - 1L
1,615 SR
Queue Stats
16W - 16L
1,397 Elo+
Party 1
Team Averages
Level 52
1,538 SR
1,411 Elo+

VS

Team Averages
Level 33
1,333 SR
1,348 Elo+
Chaac
Chaac
Macelim95
Chaac
Level 65
God Stats
5W - 7L
1,381 SR
Queue Stats
112W - 126L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MessCzS
Tsukuyomi
Level 6
God Stats
1W - 8L
1,181 SR
Queue Stats
14W - 28L
1,142 Elo+
Solo
Raijin
Raijin
beniii11
Raijin
Level 28
God Stats
2W - 5L
1,439 SR
Queue Stats
75W - 79L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sloth169
Scylla
15
1 / 7 / 13
12,688
604
11,530
13,639
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
seano900o
Ne Zha
20
14 / 5 / 7
15,958
760
22,921
24,312
22,918
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
xJshhh
Danzaburou
19
8 / 1 / 8
15,047
717
15,596
17,393
7,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Macelim95
Chaac
17
4 / 6 / 7
13,214
629
19,282
23,975
25,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
MessCzS
Tsukuyomi
16
6 / 10 / 4
13,877
661
16,118
21,171
7,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
beniii11
Raijin
17
3 / 8 / 5
13,347
636
12,494
16,472
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
23
Kills
13
13
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Macelim95
Chaac
4
6
7
1.25
L
Tsukuyomi
MessCzS
Tsukuyomi
6
10
4
0.8
W
Scylla
Sloth169
Scylla
1
7
13
1.07
L
Raijin
beniii11
Raijin
3
8
5
0.69
W
Ne Zha
seano900o
Ne Zha
14
5
7
3.5
W
Danzaburou
xJshhh
Danzaburou
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,047
Damage
47,894
55,344
Taken
61,618
33,924
Mitigated
38,541
16,144
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Macelim95
Chaac
19,282
4,759
1,124
8,669
23,975
25,697
837
4,143
19,832
0
51,598
L
Tsukuyomi
MessCzS
Tsukuyomi
16,118
3,269
0
5,444
21,171
7,682
0
4,386
16,785
0
62,983
W
Scylla
Sloth169
Scylla
11,530
1,079
0
750
13,639
3,898
204
4,105
9,180
42,792
0
L
Raijin
beniii11
Raijin
12,494
142
0
2,298
16,472
5,162
104
3,097
13,375
56,661
0
W
Ne Zha
seano900o
Ne Zha
22,921
9,800
1,047
6,488
24,312
22,918
1,409
3,505
20,019
0
75,343
W
Danzaburou
xJshhh
Danzaburou
15,596
9,999
0
7,859
17,393
7,108
1,450
4,170
12,583
0
58,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
40,438
217
Minions Killed
199
0
Camps Cleared
0
1,079,360
Distance Traveled
1,069,441
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,214
629
48
2
0
377,363
2
L
Tsukuyomi
13,877
661
70
3
0
394,225
0
W
Scylla
12,688
604
67
3
0
326,841
4
L
Raijin
13,347
636
81
4
0
297,853
0
W
Ne Zha
15,958
760
71
3
0
380,684
4
W
Danzaburou
15,047
717
79
4
0
371,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role