Player Matchup

Cthulhu
Cthulhu
EmilioDH
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
Ripperw0lf
Jing Wei
Level 145
God Stats
11W - 1L
1,738 SR
Queue Stats
217W - 106L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
skinder2000
Nu Wa
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
313W - 233L
1,646 Elo+
Party 1
Team Averages
Level 103
1,579 SR
1,611 Elo+

VS

Team Averages
Level 50
1,548 SR
1,553 Elo+
Scylla
Scylla
Cdepoyy
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
agentk8
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
jakepittman11
Bellona
Level 29
God Stats
0W - 1L
1,643 SR
Queue Stats
32W - 23L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmilioDH
Cthulhu
11
1 / 7 / 12
8,437
703
4,252
15,619
12,473
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Ripperw0lf
Jing Wei
13
6 / 2 / 9
10,013
834
10,088
10,876
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
10 / 4 / 5
10,479
873
12,189
9,646
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cdepoyy
Scylla
13
5 / 3 / 4
8,956
746
10,370
7,847
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
agentk8
Neith
10
1 / 11 / 6
7,978
665
4,005
11,976
3,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
12
4 / 3 / 4
8,848
737
8,239
11,350
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
10
13
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cdepoyy
Scylla
5
3
4
2.33
W
Cthulhu
EmilioDH
Cthulhu
1
7
12
1
W
Jing Wei
Ripperw0lf
Jing Wei
6
2
9
5.25
L
Neith
agentk8
Neith
1
11
6
0.36
L
Bellona
4
3
4
2
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
22,614
36,141
Taken
31,173
19,402
Mitigated
16,158
6,971
Healing
1,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cdepoyy
Scylla
10,370
691
0
355
7,847
2,655
368
3,717
3,992
34,718
0
W
Cthulhu
EmilioDH
Cthulhu
4,252
431
106
150
15,619
12,473
261
4,863
10,463
9,255
0
W
Jing Wei
Ripperw0lf
Jing Wei
10,088
7,690
0
4,952
10,876
3,496
1,815
1,250
9,524
0
43,320
L
Neith
agentk8
Neith
4,005
2,959
0
48
11,976
3,469
560
7,193
4,351
0
13,929
L
Bellona
8,239
2,486
0
610
11,350
10,034
738
4,840
6,333
0
31,726
W
12,189
3,182
128
1,635
9,646
3,433
1,185
3,640
5,756
38,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
25,782
132
Minions Killed
114
0
Camps Cleared
0
674,995
Distance Traveled
640,066
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,956
746
55
5
0
228,830
1
W
Cthulhu
8,437
703
12
1
0
251,443
2
W
Jing Wei
10,013
834
60
5
0
238,652
1
L
Neith
7,978
665
20
2
0
167,947
0
L
Bellona
8,848
737
39
3
0
243,289
0
W
Nu Wa
10,479
873
60
5
0
184,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role