Player Matchup

Zeus
Zeus
Hugo12QC
Zeus
Level 45
God Stats
57W - 50L
1,584 SR
Queue Stats
335W - 355L
1,474 Elo+
Party 1
Rama
Rama
Kaepz
Rama
Level 93
God Stats
8W - 7L
1,807 SR
Queue Stats
81W - 107L
1,517 Elo+
Party 1
Ganesha
Ganesha
RFLX UlTimAtE
Ganesha
Level 42
God Stats
3W - 3L
1,819 SR
Queue Stats
53W - 49L
1,489 Elo+
Party 1
Tiamat
Tiamat
YoungWhiteQC
Tiamat
Level 120
God Stats
21W - 18L
1,535 SR
Queue Stats
206W - 236L
1,453 Elo+
Party 1
Nike
Nike
ta mere 31
Nike
Level 76
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 107L
1,518 Elo+
Party 1
Team Averages
Level 75
1,649 SR
1,490 Elo+

VS

Team Averages
Level 75
1,542 SR
1,500 Elo+
Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Daniblancal_00
Ra
Level 27
God Stats
56W - 66L
1,381 SR
Queue Stats
96W - 117L
1,416 Elo+
Party 3
Chiron
Chiron
SpetzDR
Chiron
Level 99
God Stats
6W - 9L
1,500 SR
Queue Stats
262W - 247L
1,564 Elo+
Party 2
Tiamat
Tiamat
WoofyHirako
Tiamat
Level 29
God Stats
0W - 1L
1,830 SR
Queue Stats
13W - 17L
1,488 Elo+
Party 2
King Arthur
King Arthur
o0ochi2o0o
King Arthur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 175L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 3 / 1
6,886
574
4,062
4,740
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Kaepz
Rama
12
9 / 0 / 2
7,398
617
6,974
9,469
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
10
0 / 3 / 10
6,497
541
4,094
10,622
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
12
2 / 1 / 3
6,760
563
6,112
6,060
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 1
6,511
543
4,510
9,946
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 1 / 2
6,273
523
5,012
9,013
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 1
6,161
513
1,841
4,244
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
SpetzDR
Chiron
10
2 / 2 / 1
5,808
484
6,213
9,149
2,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
8
2 / 7 / 1
5,318
443
4,909
7,256
2,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
o0ochi2o0o
King Arthur
12
2 / 2 / 0
6,862
572
6,524
9,616
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
9
9
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
2
3
L
1
2
1
0.75
W
Zeus
2
3
1
0.83
W
Rama
Kaepz
Rama
9
0
2
10
W
Ganesha
0
3
10
1.67
L
Chiron
SpetzDR
Chiron
2
2
1
1.25
L
Tiamat
2
7
1
0.36
W
Tiamat
2
1
3
3.5
L
King Arthur
o0ochi2o0o
King Arthur
2
2
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
24,499
40,837
Taken
39,278
19,339
Mitigated
15,606
18,099
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,012
2,086
0
1,622
9,013
3,287
0
2,906
6,082
0
40,382
L
1,841
152
423
735
4,244
1,486
0
3,440
804
33,536
0
W
Zeus
4,062
318
0
1,262
4,740
1,220
809
1,580
3,160
38,253
0
W
Rama
Kaepz
Rama
6,974
5,882
0
6,407
9,469
2,713
432
1,780
7,689
0
38,278
W
Ganesha
4,094
1,090
363
4,781
10,622
5,289
0
2,443
8,179
22,560
0
L
Chiron
SpetzDR
Chiron
6,213
3,060
247
5,004
9,149
2,360
0
3,291
5,858
0
31,212
L
Tiamat
4,909
1,269
0
839
7,256
2,605
0
3,184
4,072
12,771
0
W
Tiamat
6,112
1,169
0
1,568
6,060
4,338
283
947
5,088
42,264
0
L
King Arthur
o0ochi2o0o
King Arthur
6,524
1,527
0
3,391
9,616
5,868
0
1,447
7,755
0
39,527
W
4,510
331
0
3,718
9,946
5,779
270
0
9,523
0
34,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
30,422
334
Minions Killed
295
0
Camps Cleared
0
1,129,030
Distance Traveled
1,106,342
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,273
523
70
6
0
249,457
0
L
Ra
6,161
513
79
7
0
230,126
0
W
Zeus
6,886
574
85
7
0
220,579
0
W
Rama
7,398
617
83
7
0
202,619
0
W
Ganesha
6,497
541
10
1
0
236,804
0
L
Chiron
5,808
484
52
4
0
202,536
3
L
Tiamat
5,318
443
13
1
0
189,062
1
W
Tiamat
6,760
563
81
7
0
233,142
0
L
King Arthur
6,862
572
81
7
0
235,161
5
W
Nike
6,511
543
75
6
0
235,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role