Player Matchup

Awilix
Awilix
Bronze III
AudiodoggJr
Awilix
Bronze III
Level 38
God Stats
4W - 5L
1,387 SR
Queue Stats
16W - 24L
1,508 MMR
Solo
Ra
Ra
Silver I
KOTG
Ra
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
XanderBTVS
Sun Wukong
Silver IV
Level 146
God Stats
1W - 0L
1,527 SR
Queue Stats
20W - 11L
1,504 MMR
Solo
Artemis
Artemis
Gold IV
lllonilll
Artemis
Gold IV
Level 155
God Stats
67W - 38L
1,708 SR
Queue Stats
302W - 320L
1,506 MMR
Solo
Sobek
Sobek
Bronze III
peydaddy
Sobek
Bronze III
Level 106
God Stats
27W - 19L
1,295 SR
Queue Stats
124W - 115L
1,508 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,484 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,513 SR
1,512 MMR
Chang'e
Chang'e
Silver II
GmKnight
Chang'e
Silver II
Level 142
God Stats
1W - 2L
1,551 SR
Queue Stats
6W - 7L
1,504 MMR
Solo
Apollo
Apollo
Gold V
KrissG17
Apollo
Gold V
Level 96
God Stats
26W - 28L
1,606 SR
Queue Stats
407W - 414L
1,529 MMR
Party 1
Ares
Ares
Gold V
Lorcort
Ares
Gold V
Level 89
God Stats
22W - 23L
1,577 SR
Queue Stats
414W - 427L
1,529 MMR
Party 1
Da Ji
Da Ji
Bronze III
MYDEAD7
Da Ji
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
xBetxGamblex
Cthulhu
Bronze III
Level 36
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
7 / 2 / 3
9,137
609
6,859
8,841
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
KOTG
Ra
15
5 / 2 / 4
9,455
630
8,962
9,327
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
XanderBTVS
Sun Wukong
16
2 / 0 / 4
9,299
620
10,288
11,481
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
lllonilll
Artemis
14
2 / 2 / 6
8,522
568
9,275
7,879
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
peydaddy
Sobek
13
3 / 2 / 7
8,321
555
3,471
10,456
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetTsukuyomiDanzaburouCu ChulainnScylla

VS

Bans
JanusIzanamiAgniGuan YuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GmKnight
Chang'e
13
1 / 5 / 2
7,809
521
7,813
10,958
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
KrissG17
Apollo
14
4 / 3 / 2
8,340
556
7,925
12,693
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
Lorcort
Ares
12
2 / 4 / 4
7,859
524
6,790
12,020
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
MYDEAD7
Da Ji
9
1 / 3 / 0
6,501
433
2,303
6,998
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
xBetxGamblex
Cthulhu
11
0 / 4 / 0
6,556
437
2,112
12,417
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
8
8
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
2
3
4.25
L
Chang'e
GmKnight
Chang'e
1
5
2
0.4
W
Ra
KOTG
Ra
5
2
4
3.5
L
Apollo
KrissG17
Apollo
4
3
2
1.67
L
Ares
Lorcort
Ares
2
4
4
1
L
Da Ji
MYDEAD7
Da Ji
1
3
0
0.33
W
Sun Wukong
XanderBTVS
Sun Wukong
2
0
4
4
W
Artemis
lllonilll
Artemis
2
2
6
2.5
W
Sobek
peydaddy
Sobek
3
2
7
3.25
L
Cthulhu
xBetxGamblex
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,855
Damage
26,943
47,984
Taken
55,086
23,478
Mitigated
29,221
22,088
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,859
2,769
0
3,603
8,841
3,108
70
2,728
6,015
0
57,274
L
Chang'e
GmKnight
Chang'e
7,813
778
375
3,418
10,958
3,249
0
4,602
6,003
43,528
0
W
Ra
KOTG
Ra
8,962
944
1,478
3,977
9,327
3,663
500
5,354
3,547
63,692
0
L
Apollo
KrissG17
Apollo
7,925
4,304
0
3,647
12,693
4,683
2,308
3,184
9,405
0
65,109
L
Ares
Lorcort
Ares
6,790
297
0
1,811
12,020
8,105
520
3,399
8,442
14,890
0
L
Da Ji
MYDEAD7
Da Ji
2,303
463
0
2,270
6,998
2,115
0
634
6,261
0
24,923
W
Sun Wukong
XanderBTVS
Sun Wukong
10,288
2,942
0
7,344
11,481
7,700
222
2,915
8,335
0
58,715
W
Artemis
lllonilll
Artemis
9,275
5,052
0
2,882
7,879
2,689
3,288
1,741
6,103
0
56,467
W
Sobek
peydaddy
Sobek
3,471
174
0
2,804
10,456
6,318
0
3,181
7,269
14,743
0
L
Cthulhu
xBetxGamblex
Cthulhu
2,112
227
0
2,199
12,417
11,069
0
0
11,862
28,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,734
Gold Earned
37,065
450
Minions Killed
352
0
Camps Cleared
0
1,522,878
Distance Traveled
1,274,255
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,137
609
95
6
0
364,866
3
L
Chang'e
7,809
521
97
6
0
266,242
5
W
Ra
9,455
630
117
8
0
322,993
3
L
Apollo
8,340
556
130
9
0
283,505
2
L
Ares
7,859
524
9
1
0
324,415
5
L
Da Ji
6,501
433
60
4
0
215,608
3
W
Sun Wukong
9,299
620
112
7
0
285,463
3
W
Artemis
8,522
568
106
7
0
227,305
5
W
Sobek
8,321
555
20
1
0
322,251
4
L
Cthulhu
6,556
437
56
4
0
184,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role