Player Matchup

Ra
Ra
LemmonPie96
Ra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,437 Elo+
Solo
Nemesis
Nemesis
Manubory000
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,330 Elo+
Party 2
Heimdallr
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
Level 29
God Stats
32W - 30L
1,444 SR
Queue Stats
549W - 570L
1,389 Elo+
Solo
Zeus
Zeus
TomyKecha
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,161 Elo+
Party 2
Jormungandr
Jormungandr
mircots
Jormungandr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 13
1,489 SR
1,363 Elo+

VS

Team Averages
Level 23
1,516 SR
1,444 Elo+
Amaterasu
Amaterasu
FeedaAquiPls
Amaterasu
Level 24
God Stats
9W - 6L
1,571 SR
Queue Stats
95W - 85L
1,348 Elo+
Party 1
Discordia
Discordia
Jhlima
Discordia
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 210L
1,474 Elo+
Party 1
Chiron
Chiron
Meruen
Chiron
Level 16
God Stats
5W - 2L
1,545 SR
Queue Stats
38W - 24L
1,572 Elo+
Party 1
Kali
Kali
Sirmidon
Kali
Level 24
God Stats
12W - 11L
1,530 SR
Queue Stats
192W - 208L
1,416 Elo+
Solo
Cerberus
Cerberus
WiredFungus9035
Cerberus
Level 25
God Stats
5W - 2L
1,435 SR
Queue Stats
6W - 5L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
9,250
514
6,317
9,731
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Manubory000
Nemesis
10
0 / 9 / 1
6,320
351
995
9,628
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Th3K1ng0fT0mbS
Heimdallr
4
0 / 2 / 0
5,380
299
924
2,234
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
1 / 11 / 1
7,183
399
1,903
10,109
1,956
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jormungandr
mircots
Jormungandr
10
0 / 8 / 1
6,766
376
5,765
16,110
8,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FeedaAquiPls
Amaterasu
15
6 / 1 / 10
10,243
569
11,800
12,144
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Jhlima
Discordia
16
3 / 4 / 4
9,949
553
5,909
8,320
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Meruen
Chiron
17
15 / 0 / 3
11,835
658
12,947
13,087
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
17
6 / 0 / 6
10,844
602
5,451
9,647
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
15
4 / 2 / 6
9,484
527
3,197
8,911
3,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
7
Kills
34
34
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FeedaAquiPls
Amaterasu
6
1
10
11
W
Discordia
Jhlima
Discordia
3
4
4
1.25
L
6
4
0
1.5
L
Nemesis
Manubory000
Nemesis
0
9
1
0.06
W
Chiron
Meruen
Chiron
15
0
3
16.5
W
Kali
6
0
6
9
L
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
0
2
0
0
L
Zeus
1
11
1
0.14
W
Cerberus
4
2
6
3.5
L
Jormungandr
mircots
Jormungandr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
39,304
47,812
Taken
52,109
16,494
Mitigated
23,413
6,103
Healing
24,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FeedaAquiPls
Amaterasu
11,800
4,352
0
6,338
12,144
8,371
341
3,953
7,942
0
41,672
W
Discordia
Jhlima
Discordia
5,909
405
0
1,491
8,320
2,863
188
2,851
5,152
65,091
0
L
6,317
192
19
1,958
9,731
3,100
0
4,300
4,931
51,707
0
L
Nemesis
Manubory000
Nemesis
995
530
0
0
9,628
2,531
230
443
9,163
0
13,801
W
Chiron
Meruen
Chiron
12,947
6,760
1,415
10,427
13,087
4,327
4,190
2,366
10,605
0
94,363
W
Kali
5,451
3,183
0
3,813
9,647
4,463
0
2,851
6,618
0
70,275
L
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
924
400
0
511
2,234
353
0
490
1,744
0
5,936
L
Zeus
1,903
815
0
430
10,109
1,956
477
2,254
7,803
17,230
0
W
Cerberus
3,197
87
0
1,253
8,911
3,389
1,149
1,642
7,092
37,320
0
L
Jormungandr
mircots
Jormungandr
5,765
1,839
0
3,185
16,110
8,554
604
1,009
15,065
35,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
52,355
228
Minions Killed
469
0
Camps Cleared
0
1,346,736
Distance Traveled
1,735,130
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,243
569
58
3
0
367,852
2
W
Discordia
9,949
553
96
5
0
332,796
2
L
Ra
9,250
514
106
6
0
359,277
3
L
Nemesis
6,320
351
30
2
0
350,046
0
W
Chiron
11,835
658
143
8
0
365,330
0
W
Kali
10,844
602
108
6
0
360,212
0
L
Heimdallr
5,380
299
9
1
0
60,571
1
L
Zeus
7,183
399
23
1
0
294,915
0
W
Cerberus
9,484
527
64
4
0
308,940
0
L
Jormungandr
6,766
376
60
3
0
281,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role