Player Matchup

Set
Set
Happyfeet69420
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,409 Elo+
Party 2
Osiris
Osiris
Qieepz
Osiris
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
182W - 182L
1,561 Elo+
Party 4
Ullr
Ullr
Wolfie98
Ullr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,441 Elo+
Party 2
Sol
Sol
Xavieraz
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
knightmery
Athena
Level 68
God Stats
6W - 5L
1,423 SR
Queue Stats
23W - 23L
1,489 Elo+
Party 2
Team Averages
Level 85
1,485 SR
1,480 Elo+

VS

Team Averages
Level 83
1,622 SR
1,532 Elo+
Fenrir
Fenrir
Aarsappel
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
FearMyNemesis
Chronos
Level 45
God Stats
14W - 6L
1,500 SR
Queue Stats
290W - 317L
1,425 Elo+
Solo
Eset
Eset
MrIceTeaPêche
Eset
Level 152
God Stats
2W - 1L
1,733 SR
Queue Stats
136W - 128L
1,596 Elo+
Party 3
Medusa
Medusa
Nelisios1
Medusa
Level 29
God Stats
7W - 4L
1,650 SR
Queue Stats
38W - 27L
1,551 Elo+
Party 1
Bellona
Bellona
NoNoFx
Bellona
Level 127
God Stats
45W - 28L
1,725 SR
Queue Stats
307W - 279L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,249
544
6,287
12,192
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Qieepz
Osiris
17
5 / 2 / 4
10,405
612
13,901
16,437
11,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
15
7 / 3 / 3
8,953
527
8,648
8,586
2,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 3 / 1
9,358
550
7,755
16,190
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
knightmery
Athena
14
2 / 0 / 11
8,951
527
5,180
9,385
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aarsappel
Fenrir
16
6 / 3 / 2
9,954
586
7,815
14,486
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
11
1 / 5 / 0
6,525
384
3,474
8,427
2,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 0
9,364
551
9,729
11,282
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Nelisios1
Medusa
13
0 / 4 / 2
7,494
441
3,803
8,603
2,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
NoNoFx
Bellona
15
0 / 5 / 2
8,764
516
9,751
16,653
11,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
12
12
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aarsappel
Fenrir
6
3
2
2.33
L
Chronos
1
5
0
0.2
W
3
4
5
1.38
L
5
4
0
1.25
L
Medusa
Nelisios1
Medusa
0
4
2
0.25
L
Bellona
NoNoFx
Bellona
0
5
2
0.2
W
Osiris
Qieepz
Osiris
5
2
4
3.5
W
Ullr
7
3
3
2.83
W
3
3
1
1.17
W
Athena
knightmery
Athena
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,771
Damage
34,572
62,790
Taken
59,451
32,131
Mitigated
29,118
31,019
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aarsappel
Fenrir
7,815
4,855
0
3,456
14,486
7,877
0
1,804
12,682
0
61,228
L
Chronos
3,474
512
246
1,756
8,427
2,697
252
2,887
5,540
31,036
0
W
6,287
2,855
0
4,644
12,192
5,085
323
2,650
9,370
0
59,796
L
9,729
782
155
3,042
11,282
4,371
0
4,874
6,408
61,590
0
L
Medusa
Nelisios1
Medusa
3,803
1,656
0
3,125
8,603
2,489
99
1,986
6,617
0
42,377
L
Bellona
NoNoFx
Bellona
9,751
4,503
0
6,466
16,653
11,684
900
1,384
15,269
18
59,509
W
Osiris
Qieepz
Osiris
13,901
7,037
0
9,274
16,437
11,770
474
512
15,913
0
70,225
W
Ullr
8,648
4,128
0
2,460
8,586
2,865
1,216
1,149
7,437
0
60,513
W
7,755
2,823
0
10,909
16,190
5,548
1,978
7,363
8,361
71,042
0
W
Athena
knightmery
Athena
5,180
2,213
0
3,732
9,385
6,863
417
897
8,488
23,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
42,101
525
Minions Killed
504
0
Camps Cleared
0
1,622,702
Distance Traveled
1,477,924
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,954
586
96
6
0
336,314
2
L
Chronos
6,525
384
43
3
0
276,310
0
W
Set
9,249
544
112
7
0
330,434
1
L
Eset
9,364
551
123
7
0
284,414
4
L
Medusa
7,494
441
103
6
0
290,065
3
L
Bellona
8,764
516
139
8
0
290,821
3
W
Osiris
10,405
612
138
8
0
325,685
6
W
Ullr
8,953
527
116
7
0
287,556
3
W
Sol
9,358
550
132
8
0
297,538
5
W
Athena
8,951
527
27
2
0
381,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role