Player Matchup

Artio
Artio
BaconLover91
Artio
Level 84
God Stats
1W - 0L
1,628 SR
Queue Stats
64W - 48L
1,480 Elo+
Party 1
Artemis
Artemis
GamerZak32
Artemis
Level 34
God Stats
2W - 1L
1,869 SR
Queue Stats
78W - 55L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Hyperm3llo
Heimdallr
Level 18
God Stats
3W - 2L
1,733 SR
Queue Stats
61W - 67L
1,274 Elo+
Party 1
Xing Tian
Xing Tian
MechanicalMan
Xing Tian
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 48L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
SamosaTrash
Danzaburou
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,663 Elo+
Party 1
Team Averages
Level 55
1,646 SR
1,490 Elo+

VS

Team Averages
Level 94
1,534 SR
1,414 Elo+
Jing Wei
Jing Wei
CALEBgoodness
Jing Wei
Level 147
God Stats
5W - 13L
1,500 SR
Queue Stats
805W - 801L
1,480 Elo+
Solo
Zeus
Zeus
Gungnir1977
Zeus
Level 77
God Stats
11W - 6L
1,498 SR
Queue Stats
213W - 265L
1,363 Elo+
Party 2
Raijin
Raijin
TheVallek
Raijin
Level 86
God Stats
2W - 7L
1,500 SR
Queue Stats
304W - 321L
1,410 Elo+
Party 2
Ullr
Ullr
Vudew
Ullr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
quimicacomdigao
Nu Wa
Level 120
God Stats
7W - 3L
1,671 SR
Queue Stats
489W - 496L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 17
9,835
757
7,327
18,118
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
GamerZak32
Artemis
18
6 / 2 / 10
10,331
795
11,963
10,464
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Hyperm3llo
Heimdallr
14
2 / 5 / 10
8,994
692
5,494
9,660
4,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
MechanicalMan
Xing Tian
18
4 / 4 / 16
11,097
854
5,101
18,279
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SamosaTrash
Danzaburou
20
13 / 1 / 9
12,292
946
17,060
13,155
6,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CALEBgoodness
Jing Wei
14
2 / 4 / 9
8,813
678
8,984
10,293
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 5 / 2
10,069
775
16,947
9,955
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
TheVallek
Raijin
15
5 / 6 / 2
9,116
701
9,086
11,043
7,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Vudew
Ullr
12
0 / 8 / 2
7,496
577
4,371
12,549
4,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 8
9,806
754
12,675
7,578
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
25
Kills
17
17
Deaths
26
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
5
17
1.7
L
Jing Wei
CALEBgoodness
Jing Wei
2
4
9
1.63
W
Artemis
GamerZak32
Artemis
6
2
10
5.5
L
7
5
2
1.6
W
Heimdallr
Hyperm3llo
Heimdallr
2
5
10
1.4
W
Xing Tian
MechanicalMan
Xing Tian
4
4
16
3
W
Danzaburou
SamosaTrash
Danzaburou
13
1
9
17.5
L
Raijin
TheVallek
Raijin
5
6
2
1
L
Ullr
Vudew
Ullr
0
8
2
0.13
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,945
Damage
52,063
69,676
Taken
51,418
58,501
Mitigated
23,239
30,947
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,327
1,198
4,615
4,985
18,118
21,223
147
8,858
9,260
14,223
0
L
Jing Wei
CALEBgoodness
Jing Wei
8,984
4,873
2,025
3,124
10,293
3,595
360
3,098
7,195
0
13,604
W
Artemis
GamerZak32
Artemis
11,963
4,856
682
3,079
10,464
5,147
1,750
7,437
3,027
0
29,628
L
16,947
830
382
2,369
9,955
3,959
0
2,336
7,619
28,133
0
W
Heimdallr
Hyperm3llo
Heimdallr
5,494
257
0
0
9,660
4,985
480
4,798
4,862
0
11,177
W
Xing Tian
MechanicalMan
Xing Tian
5,101
199
2,200
2,678
18,279
20,266
375
9,224
9,055
13,031
0
W
Danzaburou
SamosaTrash
Danzaburou
17,060
6,393
4,988
7,720
13,155
6,880
3,977
8,391
4,764
0
57,128
L
Raijin
TheVallek
Raijin
9,086
206
383
1,594
11,043
7,823
0
2,913
8,130
19,646
0
L
Ullr
Vudew
Ullr
4,371
2,018
0
863
12,549
4,879
87
2,339
10,210
0
9,785
L
12,675
2,658
1,180
783
7,578
2,983
236
1,742
5,836
31,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
45,300
144
Minions Killed
114
0
Camps Cleared
0
1,181,760
Distance Traveled
1,021,095
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,835
757
9
1
0
248,336
0
L
Jing Wei
8,813
678
12
1
0
229,857
1
W
Artemis
10,331
795
38
3
0
251,450
0
L
Zeus
10,069
775
27
2
0
191,589
2
W
Heimdallr
8,994
692
11
1
0
224,786
0
W
Xing Tian
11,097
854
8
1
0
223,607
1
W
Danzaburou
12,292
946
78
6
0
233,581
4
L
Raijin
9,116
701
19
1
0
212,416
0
L
Ullr
7,496
577
17
1
0
189,769
0
L
Nu Wa
9,806
754
39
3
0
197,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role