Player Matchup

Fafnir
Fafnir
FloppyFloppy
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,957 Elo+
Party 1
Hera
Hera
GrandWarmaster
Hera
Level 28
God Stats
1W - 2L
1,742 SR
Queue Stats
18W - 14L
1,817 Elo+
Party 1
Arachne
Arachne
RonRon00
Arachne
Level 18
God Stats
18W - 8L
2,116 SR
Queue Stats
50W - 36L
1,850 Elo+
Party 1
Danzaburou
Danzaburou
TheWhiteFang0
Danzaburou
Level 26
God Stats
4W - 3L
1,833 SR
Queue Stats
24W - 17L
1,840 Elo+
Party 1
Hercules
Hercules
TheYellowFlash0
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,981 Elo+
Party 1
Team Averages
Level 27
1,738 SR
1,889 Elo+

VS

Team Averages
Level 21
1,622 SR
1,636 Elo+
Mulan
Mulan
MikeHawk151
Mulan
Level 25
God Stats
5W - 1L
1,707 SR
Queue Stats
149W - 140L
1,565 Elo+
Solo
Cupid
Cupid
MizzaYT
Cupid
Level 26
God Stats
49W - 39L
1,578 SR
Queue Stats
69W - 71L
1,525 Elo+
Solo
Tiamat
Tiamat
Shevilinna
Tiamat
Level 26
God Stats
1W - 1L
1,826 SR
Queue Stats
6W - 2L
1,714 Elo+
Solo
Raijin
Raijin
iLike123489
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,551 Elo+
Solo
Nemesis
Nemesis
sherokull
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 55L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
3 / 8 / 1
7,721
429
3,852
15,921
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 1
9,986
555
8,871
9,008
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
RonRon00
Arachne
16
7 / 5 / 3
9,903
550
9,490
15,996
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TheWhiteFang0
Danzaburou
13
0 / 6 / 4
8,502
472
8,358
10,936
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
14
4 / 4 / 2
9,343
519
10,140
18,858
17,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
9,337
519
10,152
13,418
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
MizzaYT
Cupid
15
7 / 2 / 9
9,724
540
9,700
12,076
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Shevilinna
Tiamat
15
3 / 2 / 14
9,467
526
13,155
11,442
6,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
12
1 / 6 / 9
7,659
426
2,408
7,757
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
sherokull
Nemesis
18
14 / 4 / 7
11,663
648
14,045
15,350
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
19
Kills
27
27
Deaths
19
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
8
1
0.44
L
5
4
1
1.38
W
2
5
6
1
W
Cupid
MizzaYT
Cupid
7
2
9
5.75
L
Arachne
RonRon00
Arachne
7
5
3
1.7
W
Tiamat
Shevilinna
Tiamat
3
2
14
5
L
Danzaburou
TheWhiteFang0
Danzaburou
0
6
4
0.33
L
Hercules
4
4
2
1.25
W
Raijin
1
6
9
0.92
W
Nemesis
sherokull
Nemesis
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,711
Damage
49,460
70,719
Taken
60,043
42,397
Mitigated
34,182
19,460
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,852
930
318
4,513
15,921
10,651
17
5,976
9,920
13,960
0
L
8,871
2,392
168
2,046
9,008
3,071
565
2,822
6,186
65,664
0
W
10,152
2,266
0
5,379
13,418
12,944
181
0
12,993
0
52,434
W
Cupid
MizzaYT
Cupid
9,700
4,809
1,713
5,238
12,076
4,342
1,759
1,950
10,126
0
59,644
L
Arachne
RonRon00
Arachne
9,490
6,721
0
3,369
15,996
6,604
0
1,903
14,018
0
66,984
W
Tiamat
Shevilinna
Tiamat
13,155
2,202
0
3,987
11,442
6,958
1,779
3,561
7,846
39,608
0
L
Danzaburou
TheWhiteFang0
Danzaburou
8,358
2,908
0
1,659
10,936
4,132
0
3,166
7,745
0
57,466
L
Hercules
10,140
4,758
0
7,387
18,858
17,939
490
1,715
16,668
0
47,824
W
Raijin
2,408
208
0
187
7,757
2,518
114
5,843
1,914
20,510
0
W
Nemesis
sherokull
Nemesis
14,045
7,281
0
5,804
15,350
7,420
1,001
1,369
13,856
102
63,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
47,850
466
Minions Killed
420
0
Camps Cleared
0
1,564,937
Distance Traveled
1,643,457
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,721
429
13
1
0
325,837
8
L
Hera
9,986
555
131
7
0
297,317
5
W
Mulan
9,337
519
100
6
0
345,944
1
W
Cupid
9,724
540
113
6
0
338,273
0
L
Arachne
9,903
550
94
5
0
335,853
1
W
Tiamat
9,467
526
70
4
0
335,514
5
L
Danzaburou
8,502
472
124
7
0
270,098
4
L
Hercules
9,343
519
104
6
0
335,832
2
W
Raijin
7,659
426
38
2
0
259,212
0
W
Nemesis
11,663
648
99
6
0
364,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role