Player Matchup

Neith
Neith
DeathReanimated
Neith
Level 18
God Stats
6W - 5L
1,377 SR
Queue Stats
121W - 122L
1,296 Elo+
Solo
Vamana
Vamana
EndOfTheLine1933
Vamana
Level 25
God Stats
15W - 11L
1,865 SR
Queue Stats
69W - 91L
1,256 Elo+
Solo
Kali
Kali
Gamerwolf_24
Kali
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Set
Set
GoldMetal289756
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,313 Elo+
Solo
Ao Kuang
Ao Kuang
Troll Kuang
Ao Kuang
Level 8
God Stats
18W - 28L
1,250 SR
Queue Stats
18W - 28L
1,157 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,258 Elo+

VS

Team Averages
Level 14
1,269 SR
1,151 Elo+
Tiamat
Tiamat
TzSpynel
Tiamat
Level 16
God Stats
1W - 5L
1,246 SR
Queue Stats
10W - 12L
1,281 Elo+
Solo
Guan Yu
Guan Yu
Ww-Danix-wW
Guan Yu
Level 7
God Stats
1W - 3L
1,146 SR
Queue Stats
2W - 8L
1,057 Elo+
Party 1
Freya
Freya
ZKGAME-_-974
Freya
Level 13
God Stats
2W - 6L
1,154 SR
Queue Stats
25W - 42L
1,217 Elo+
Party 1
Da Ji
Da Ji
fra6nki7sha1
Da Ji
Level 29
God Stats
67W - 115L
1,300 SR
Queue Stats
194W - 294L
1,206 Elo+
Solo
Nemesis
Nemesis
mathiasmeranto
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,016
540
2,510
4,215
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 2 / 0
7,312
562
3,227
7,654
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 2
7,030
541
702
7,595
2,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,735
518
1,321
5,507
1,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Troll Kuang
Ao Kuang
14
1 / 0 / 0
8,037
618
430
6,014
2,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TzSpynel
Tiamat
10
1 / 4 / 0
5,952
458
4,361
6,829
5,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Ww-Danix-wW
Guan Yu
3
0 / 2 / 0
4,174
321
393
1,673
766
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
4,193
323
388
652
129
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 0
5,035
387
2,305
4,669
1,487
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 1 / 1
4,408
339
35
1,682
299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
1
4
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
4
2
0
2
W
2
1
2
3
W
1
1
2
2
W
Ao Kuang
Troll Kuang
Ao Kuang
1
0
0
1
L
Tiamat
TzSpynel
Tiamat
1
4
0
0.25
L
Guan Yu
Ww-Danix-wW
Guan Yu
0
2
0
0
L
0
1
0
0
L
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,190
Damage
7,482
30,985
Taken
15,505
13,137
Mitigated
7,719
12,668
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,510
988
0
1,900
4,215
1,369
3,786
829
3,386
0
32,020
W
3,227
844
0
1,598
7,654
5,540
2,333
2,297
5,357
0
30,844
W
702
346
0
2,919
7,595
2,107
0
0
7,545
0
31,359
W
1,321
474
0
1,545
5,507
1,981
1,554
1,623
3,884
0
22,833
W
Ao Kuang
Troll Kuang
Ao Kuang
430
120
0
4,706
6,014
2,140
1,615
0
6,014
47,702
0
L
Tiamat
TzSpynel
Tiamat
4,361
284
0
1,918
6,829
5,038
485
310
6,314
28,550
0
L
Guan Yu
Ww-Danix-wW
Guan Yu
393
72
35
170
1,673
766
132
0
1,623
0
1,992
L
388
190
0
58
652
129
0
0
652
2,211
0
L
2,305
431
0
606
4,669
1,487
391
120
4,549
0
12,078
L
35
0
0
198
1,682
299
120
0
1,657
0
3,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,130
Gold Earned
23,762
335
Minions Killed
104
0
Camps Cleared
0
1,048,174
Distance Traveled
662,199
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,016
540
75
6
0
181,412
1
W
Vamana
7,312
562
58
4
0
241,651
0
W
Kali
7,030
541
52
4
0
194,717
0
W
Set
6,735
518
48
4
0
212,965
0
W
Ao Kuang
8,037
618
102
8
0
217,429
0
L
Tiamat
5,952
458
59
5
0
237,042
0
L
Guan Yu
4,174
321
6
0
0
88,650
0
L
Freya
4,193
323
3
0
0
43,817
0
L
Da Ji
5,035
387
25
2
0
183,430
3
L
Nemesis
4,408
339
11
1
0
109,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role