Player Matchup

Mercury
Mercury
Kraniio
Mercury
Level 29
God Stats
39W - 45L
1,451 SR
Queue Stats
47W - 55L
1,474 Elo+
Solo
Ymir
Ymir
Shaiane hyan
Ymir
Level 25
God Stats
1W - 3L
1,717 SR
Queue Stats
1W - 3L
1,215 Elo+
Solo
Merlin
Merlin
Yh0rm1
Merlin
Level 25
God Stats
29W - 19L
1,701 SR
Queue Stats
86W - 47L
1,697 Elo+
Party 1
Raijin
Raijin
kavcki
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 48L
1,703 Elo+
Party 1
Da Ji
Da Ji
madweedboy
Da Ji
Level 24
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 4L
1,054 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,429 Elo+

VS

Team Averages
Level 23
1,521 SR
1,535 Elo+
Merlin
Merlin
CalmaLeao
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,512 Elo+
Solo
He Bo
He Bo
MagoEclipse
He Bo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Hachiman
Hachiman
MelÏMtz
Hachiman
Level 8
God Stats
3W - 1L
1,708 SR
Queue Stats
23W - 7L
1,827 Elo+
Solo
Sobek
Sobek
THEDARKSLAYER22
Sobek
Level 27
God Stats
8W - 8L
1,395 SR
Queue Stats
79W - 84L
1,451 Elo+
Solo
Kali
Kali
billy14k
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kraniio
Mercury
15
2 / 4 / 5
9,415
942
6,021
10,077
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 6 / 9
10,105
1,011
8,035
16,801
14,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Yh0rm1
Merlin
15
2 / 5 / 7
9,573
957
14,018
9,406
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
kavcki
Raijin
16
0 / 11 / 8
9,578
958
12,161
15,235
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
16
7 / 12 / 5
11,285
1,129
11,849
18,464
8,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

78

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CalmaLeao
Merlin
18
4 / 4 / 20
10,847
1,085
13,898
7,862
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 3 / 15
12,883
1,288
20,374
12,274
4,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MelÏMtz
Hachiman
17
12 / 3 / 13
12,321
1,232
19,345
11,236
3,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 23
10,789
1,079
3,675
12,341
11,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
17
5 / 1 / 16
10,289
1,029
6,848
12,936
6,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
14
Kills
38
38
Deaths
14
34
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Merlin
CalmaLeao
Merlin
4
4
20
3.5
L
Mercury
Kraniio
Mercury
2
4
5
1.13
W
14
3
15
7.17
W
Hachiman
MelÏMtz
Hachiman
12
3
13
6.17
L
3
6
9
1.25
W
3
3
23
4.83
L
Merlin
Yh0rm1
Merlin
2
5
7
1.1
W
Kali
5
1
16
13
L
Raijin
kavcki
Raijin
0
11
8
0.36
L
Da Ji
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,084
Damage
64,140
69,983
Taken
56,649
36,547
Mitigated
29,400
3,947
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CalmaLeao
Merlin
13,898
822
729
497
7,862
2,829
0
3,422
4,220
36,324
0
L
Mercury
Kraniio
Mercury
6,021
878
0
0
10,077
3,816
0
6,351
3,701
0
17,958
W
20,374
1,156
748
4,328
12,274
4,694
0
6,282
5,594
39,815
0
W
Hachiman
MelÏMtz
Hachiman
19,345
15,067
0
1,947
11,236
3,873
0
7,047
3,811
0
35,987
L
8,035
1,076
559
1,232
16,801
14,868
0
7,916
8,839
20,231
0
W
3,675
156
0
1,642
12,341
11,281
0
8,294
3,571
14,026
0
L
Merlin
Yh0rm1
Merlin
14,018
1,319
116
514
9,406
3,645
0
6,274
3,032
28,239
0
W
Kali
6,848
4,013
0
2,152
12,936
6,723
0
7,379
5,185
0
19,297
L
Raijin
kavcki
Raijin
12,161
1,417
0
428
15,235
6,021
0
8,858
6,177
44,632
0
L
Da Ji
11,849
3,196
306
792
18,464
8,197
0
8,523
9,891
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,956
Gold Earned
57,129
182
Minions Killed
189
5
Camps Cleared
7
854,253
Distance Traveled
879,477
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,847
1,085
57
6
1
148,983
1
L
Mercury
9,415
942
14
1
1
236,794
0
W
He Bo
12,883
1,288
45
5
3
179,547
0
W
Hachiman
12,321
1,232
42
4
2
174,160
3
L
Ymir
10,105
1,011
36
4
0
131,514
0
W
Sobek
10,789
1,079
18
2
1
175,378
0
L
Merlin
9,573
957
44
4
1
172,947
1
W
Kali
10,289
1,029
27
3
0
201,409
0
L
Raijin
9,578
958
76
8
1
153,302
1
L
Da Ji
11,285
1,129
12
1
2
159,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role