Player Matchup

Bacchus
Bacchus
Horazioius
Bacchus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 127L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
shapesmaster
Kuzenbo
Level 69
God Stats
2W - 8L
1,500 SR
Queue Stats
155W - 160L
1,470 Elo+
Party 1
Khepri
Khepri
xtrime25
Khepri
Level 66
God Stats
16W - 10L
1,557 SR
Queue Stats
103W - 122L
1,444 Elo+
Party 1
Team Averages
Level 75
1,519 SR
1,453 Elo+

VS

Team Averages
Level 37
1,607 SR
1,108 Elo+
Hachiman
Hachiman
CharonXIII
Hachiman
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
913 Elo+
Party 2
Nemesis
Nemesis
Choowl
Nemesis
Level 26
God Stats
9W - 16L
1,820 SR
Queue Stats
24W - 43L
913 Elo+
Party 2
Janus
Janus
XIIIXI
Janus
Level 61
God Stats
95W - 97L
1,500 SR
Queue Stats
538W - 510L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Horazioius
Bacchus
12
5 / 2 / 11
9,173
764
6,331
7,170
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
shapesmaster
Kuzenbo
13
9 / 1 / 10
10,423
869
8,811
11,309
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
xtrime25
Khepri
12
5 / 1 / 11
8,926
744
3,968
7,855
6,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CharonXIII
Hachiman
11
1 / 7 / 2
7,970
664
3,859
10,048
3,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Choowl
Nemesis
9
0 / 10 / 4
7,412
618
2,336
11,770
4,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
XIIIXI
Janus
12
3 / 2 / 1
9,019
752
11,551
4,913
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
4
4
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CharonXIII
Hachiman
1
7
2
0.29
L
Nemesis
Choowl
Nemesis
0
10
4
0.2
W
Bacchus
Horazioius
Bacchus
5
2
11
5.25
L
Janus
XIIIXI
Janus
3
2
1
1.75
W
Kuzenbo
shapesmaster
Kuzenbo
9
1
10
14
W
Khepri
xtrime25
Khepri
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,110
Damage
17,746
26,334
Taken
26,731
27,864
Mitigated
10,151
3,534
Healing
2,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CharonXIII
Hachiman
3,859
2,243
195
1,484
10,048
3,587
0
7,955
2,093
0
14,692
L
Nemesis
Choowl
Nemesis
2,336
793
0
299
11,770
4,866
63
8,491
3,279
0
17,899
W
Bacchus
Horazioius
Bacchus
6,331
1,187
0
1,215
7,170
5,876
1,349
3,573
3,337
29,988
1,775
L
Janus
XIIIXI
Janus
11,551
389
0
250
4,913
1,698
0
2,600
2,313
37,208
0
W
Kuzenbo
shapesmaster
Kuzenbo
8,811
3,142
0
1,148
11,309
15,163
887
3,994
6,905
33,242
0
W
Khepri
xtrime25
Khepri
3,968
421
763
408
7,855
6,825
563
2,973
4,526
19,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
24,401
121
Minions Killed
108
0
Camps Cleared
0
684,765
Distance Traveled
586,747
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,970
664
21
2
0
191,720
1
L
Nemesis
7,412
618
27
2
0
181,070
0
W
Bacchus
9,173
764
44
4
0
231,574
2
L
Janus
9,019
752
60
5
0
213,957
2
W
Kuzenbo
10,423
869
37
3
0
231,755
4
W
Khepri
8,926
744
40
3
0
221,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role