Player Matchup

Aphrodite
Aphrodite
Hell_Fire_554
Aphrodite
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 90L
1,421 Elo+
Solo
Fenrir
Fenrir
Itz_MizzyM
Fenrir
Level 60
God Stats
1W - 0L
1,473 SR
Queue Stats
8W - 6L
1,824 Elo+
Solo
He Bo
He Bo
Mayuyaa
He Bo
Level 158
God Stats
4W - 7L
1,292 SR
Queue Stats
803W - 795L
1,514 Elo+
Solo
Olorun
Olorun
PhilNMcCrack
Olorun
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,700 Elo+
Solo
Zeus
Zeus
RabidMidget
Zeus
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
551W - 593L
1,576 Elo+
Solo
Team Averages
Level 124
1,453 SR
1,607 Elo+

VS

Team Averages
Level 88
1,428 SR
1,483 Elo+
Cerberus
Cerberus
GoatMistress
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Odin
Odin
Gold Mirado
Odin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
KaizoQueen
Ao Kuang
Level 98
God Stats
0W - 4L
1,314 SR
Queue Stats
67W - 90L
1,419 Elo+
Party 1
Ullr
Ullr
LawLythe
Ullr
Level 88
God Stats
1W - 2L
1,327 SR
Queue Stats
25W - 38L
1,426 Elo+
Party 1
Mercury
Mercury
Rans12
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hell_Fire_554
Aphrodite
20
4 / 2 / 25
12,029
752
11,726
18,534
18,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Itz_MizzyM
Fenrir
19
8 / 6 / 21
12,565
785
13,912
22,238
10,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Mayuyaa
He Bo
20
9 / 4 / 15
12,374
773
17,799
18,503
6,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
19
6 / 5 / 20
11,887
743
12,851
22,188
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
12 / 3 / 15
13,239
827
28,797
11,921
4,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoatMistress
Cerberus
20
6 / 6 / 10
12,009
751
16,071
25,491
38,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 5
8,637
540
4,902
11,019
11,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
KaizoQueen
Ao Kuang
20
8 / 8 / 8
11,128
696
15,148
18,607
8,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
19
4 / 11 / 10
10,976
686
19,228
21,567
10,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
Rans12
Mercury
17
1 / 9 / 7
9,488
593
8,022
17,508
8,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
60
39
Kills
20
20
Deaths
39
96
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GoatMistress
Cerberus
6
6
10
1.83
L
1
5
5
0.7
W
Aphrodite
Hell_Fire_554
Aphrodite
4
2
25
8.25
W
Fenrir
Itz_MizzyM
Fenrir
8
6
21
3.08
L
Ao Kuang
KaizoQueen
Ao Kuang
8
8
8
1.5
L
Ullr
4
11
10
0.82
W
He Bo
Mayuyaa
He Bo
9
4
15
4.13
W
Olorun
6
5
20
3.2
W
12
3
15
6.5
L
Mercury
Rans12
Mercury
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,085
Damage
63,371
93,384
Taken
94,192
50,792
Mitigated
78,153
55,826
Healing
27,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GoatMistress
Cerberus
16,071
457
1,887
9,345
25,491
38,462
194
17,561
7,930
35,498
0
L
4,902
691
887
1,635
11,019
11,799
0
8,734
2,285
0
10,499
W
Aphrodite
Hell_Fire_554
Aphrodite
11,726
1,439
13,505
11,365
18,534
18,685
1,163
6,760
11,774
28,443
0
W
Fenrir
Itz_MizzyM
Fenrir
13,912
3,817
236
3,901
22,238
10,708
145
6,183
16,055
0
21,630
L
Ao Kuang
KaizoQueen
Ao Kuang
15,148
2,118
2,307
4,973
18,607
8,819
180
14,605
4,002
22,574
0
L
Ullr
19,228
7,667
0
2,855
21,567
10,586
70
16,510
5,057
0
41,363
W
He Bo
Mayuyaa
He Bo
17,799
1,254
4,009
4,843
18,503
6,908
712
5,490
13,013
33,103
0
W
Olorun
12,851
7,264
4,120
7,532
22,188
9,746
4,186
7,515
14,673
32,112
0
W
28,797
3,529
3,375
2,940
11,921
4,745
811
5,271
6,650
65,014
0
L
Mercury
Rans12
Mercury
8,022
1,457
777
3,031
17,508
8,487
209
13,763
3,745
0
19,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,094
Gold Earned
52,238
177
Minions Killed
137
0
Camps Cleared
0
1,359,498
Distance Traveled
1,150,546
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,009
751
48
3
0
281,200
1
L
Odin
8,637
540
12
1
0
164,105
0
W
Aphrodite
12,029
752
38
2
0
288,924
1
W
Fenrir
12,565
785
13
1
0
316,903
1
L
Ao Kuang
11,128
696
10
1
0
230,417
4
L
Ullr
10,976
686
42
3
0
219,059
0
W
He Bo
12,374
773
27
2
0
293,881
0
W
Olorun
11,887
743
41
3
0
241,867
0
W
Zeus
13,239
827
58
4
0
217,923
4
L
Mercury
9,488
593
25
2
0
255,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role