Player Matchup

Yemoja
Yemoja
ApolloVisionz
Yemoja
Level 81
God Stats
0W - 2L
1,300 SR
Queue Stats
4W - 9L
1,263 Elo+
Solo
Neith
Neith
Brickz
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Marco15
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,713 Elo+
Solo
Erlang Shen
Erlang Shen
RedMaskZ
Erlang Shen
Level 69
God Stats
2W - 3L
1,760 SR
Queue Stats
200W - 186L
1,598 Elo+
Solo
Chaac
Chaac
Smeckles
Chaac
Level 64
God Stats
16W - 9L
1,835 SR
Queue Stats
157W - 162L
1,527 Elo+
Solo
Team Averages
Level 82
1,579 SR
1,520 Elo+

VS

Team Averages
Level 96
1,567 SR
1,504 Elo+
Eset
Eset
Blipity
Eset
Level 62
God Stats
3W - 0L
1,717 SR
Queue Stats
145W - 132L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
CoyPhish
Kumbhakarna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 190L
1,502 Elo+
Solo
Mercury
Mercury
HighImVance
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JA14732
Tiamat
Level 125
God Stats
7W - 4L
1,614 SR
Queue Stats
53W - 58L
1,444 Elo+
Solo
Izanami
Izanami
nullf0x
Izanami
Level 120
God Stats
22W - 19L
1,502 SR
Queue Stats
190W - 197L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,899
544
2,465
4,542
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Brickz
Neith
7
1 / 3 / 1
4,496
500
4,770
6,061
1,443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Marco15
Tiamat
8
1 / 1 / 0
4,967
552
2,101
3,480
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
RedMaskZ
Erlang Shen
9
2 / 1 / 2
5,451
606
3,118
6,124
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Smeckles
Chaac
8
0 / 2 / 1
4,784
532
3,610
6,610
3,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Blipity
Eset
9
1 / 2 / 0
5,186
576
3,223
4,429
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
CoyPhish
Kumbhakarna
7
0 / 2 / 5
4,803
534
1,465
5,494
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
HighImVance
Mercury
9
3 / 1 / 1
5,215
579
2,118
4,814
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
JA14732
Tiamat
9
1 / 0 / 1
5,222
580
4,452
5,850
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
nullf0x
Izanami
9
4 / 0 / 1
5,516
613
3,564
5,082
1,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
9
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Eset
Blipity
Eset
1
2
0
0.5
L
Neith
Brickz
Neith
1
3
1
0.5
W
Kumbhakarna
CoyPhish
Kumbhakarna
0
2
5
1.25
W
Mercury
HighImVance
Mercury
3
1
1
3.5
W
Tiamat
JA14732
Tiamat
1
0
1
1.5
L
Tiamat
Marco15
Tiamat
1
1
0
1
L
Erlang Shen
RedMaskZ
Erlang Shen
2
1
2
3
L
Chaac
Smeckles
Chaac
0
2
1
0.25
W
Izanami
nullf0x
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
14,822
26,817
Taken
25,669
10,307
Mitigated
9,439
9,211
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,465
634
741
882
4,542
1,991
168
1,782
2,664
16,636
0
W
Eset
Blipity
Eset
3,223
301
0
910
4,429
1,437
438
2,134
2,072
21,705
0
L
Neith
Brickz
Neith
4,770
1,747
0
907
6,061
1,443
786
221
5,840
0
24,230
W
Kumbhakarna
CoyPhish
Kumbhakarna
1,465
212
0
1,735
5,494
2,170
0
961
4,533
9,029
0
W
Mercury
HighImVance
Mercury
2,118
1,060
0
830
4,814
1,357
0
370
4,364
0
18,997
W
Tiamat
JA14732
Tiamat
4,452
704
0
3,588
5,850
3,334
0
0
5,509
18,232
0
L
Tiamat
Marco15
Tiamat
2,101
235
0
1,512
3,480
1,512
0
1,789
1,519
17,802
0
L
Erlang Shen
RedMaskZ
Erlang Shen
3,118
1,335
0
1,392
6,124
1,963
0
1,301
4,705
0
23,654
L
Chaac
Smeckles
Chaac
3,610
233
0
3,777
6,610
3,398
0
3,171
2,949
0
18,899
W
Izanami
nullf0x
Izanami
3,564
2,297
0
2,912
5,082
1,141
728
848
4,234
0
30,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
25,942
202
Minions Killed
215
0
Camps Cleared
0
758,982
Distance Traveled
819,315
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,899
544
32
4
0
166,305
1
W
Eset
5,186
576
50
6
0
154,271
4
L
Neith
4,496
500
40
4
0
133,019
2
W
Kumbhakarna
4,803
534
15
2
0
184,022
5
W
Mercury
5,215
579
40
4
0
175,704
1
W
Tiamat
5,222
580
48
5
0
154,483
1
L
Tiamat
4,967
552
47
5
0
114,128
0
L
Erlang Shen
5,451
606
46
5
0
189,762
4
L
Chaac
4,784
532
37
4
0
155,768
2
W
Izanami
5,516
613
62
7
0
150,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role