Player Matchup

Khepri
Khepri
Javalex343
Khepri
Level 106
God Stats
1W - 0L
1,292 SR
Queue Stats
218W - 229L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
VikAspros
Baron Samedi
Level 105
God Stats
23W - 16L
1,763 SR
Queue Stats
167W - 161L
1,495 Elo+
Solo
Loki
Loki
Z0MBIE ELIT3
Loki
Level 119
God Stats
3W - 4L
1,434 SR
Queue Stats
422W - 409L
1,497 Elo+
Solo
Bellona
Bellona
beasty_shooter99
Bellona
Level 87
God Stats
29W - 25L
1,486 SR
Queue Stats
215W - 216L
1,474 Elo+
Solo
Artemis
Artemis
guigarciasampaio
Artemis
Level 93
God Stats
5W - 2L
1,651 SR
Queue Stats
40W - 42L
1,502 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,485 Elo+

VS

Team Averages
Level 105
1,603 SR
1,466 Elo+
Sylvanus
Sylvanus
DoomTrooper_35
Sylvanus
Level 52
God Stats
5W - 4L
1,686 SR
Queue Stats
97W - 87L
1,468 Elo+
Solo
Tiamat
Tiamat
HorusDaAlmighty
Tiamat
Level 129
God Stats
10W - 5L
1,750 SR
Queue Stats
245W - 239L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Misfit Orange
Danzaburou
Level 119
God Stats
17W - 26L
1,437 SR
Queue Stats
308W - 344L
1,466 Elo+
Solo
Vamana
Vamana
ZaBaba-Yaga
Vamana
Level 116
God Stats
7W - 8L
1,643 SR
Queue Stats
544W - 572L
1,477 Elo+
Solo
Mulan
Mulan
kiler650
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Javalex343
Khepri
14
1 / 1 / 13
9,702
485
7,538
14,469
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VikAspros
Baron Samedi
16
7 / 3 / 7
10,545
527
19,745
14,404
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 8
10,098
505
10,271
15,385
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 2 / 6
11,093
555
10,555
17,958
28,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 2 / 4
11,008
550
12,016
7,818
2,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 5 / 3
7,817
391
8,407
21,970
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 2 / 3
9,610
481
7,221
14,748
8,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Misfit Orange
Danzaburou
14
2 / 7 / 2
8,733
437
6,106
16,379
5,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
16
2 / 2 / 2
9,716
486
9,191
18,568
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
kiler650
Mulan
15
2 / 4 / 0
9,216
461
10,246
14,713
14,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
20
Kills
9
9
Deaths
20
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
3
0.3
L
3
2
3
2.25
W
Khepri
Javalex343
Khepri
1
1
13
7.5
L
Danzaburou
Misfit Orange
Danzaburou
2
7
2
0.43
W
Baron Samedi
VikAspros
Baron Samedi
7
3
7
3.5
W
2
1
8
6
L
Vamana
2
2
2
1.5
W
4
2
6
3.5
W
6
2
4
4
L
Mulan
kiler650
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,125
Damage
41,171
70,034
Taken
86,378
62,607
Mitigated
51,024
29,196
Healing
29,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,407
1,746
3,612
8,266
21,970
12,608
115
7,411
14,559
25,926
0
L
7,221
620
0
3,645
14,748
8,828
0
7,901
6,822
54,919
0
W
Khepri
Javalex343
Khepri
7,538
980
0
3,537
14,469
16,561
261
4,147
10,080
29,955
0
L
Danzaburou
Misfit Orange
Danzaburou
6,106
2,725
0
2,808
16,379
5,867
801
6,507
9,822
0
50,504
W
Baron Samedi
VikAspros
Baron Samedi
19,745
1,774
3,847
6,913
14,404
7,384
2,108
4,788
9,315
64,086
0
W
10,271
2,817
361
6,733
15,385
7,135
373
1,275
14,046
0
71,127
L
Vamana
9,191
4,344
0
9,153
18,568
8,973
225
3,550
14,906
0
72,249
W
10,555
3,406
0
5,748
17,958
28,554
1,244
999
16,881
0
64,639
W
12,016
3,694
1,317
740
7,818
2,973
6,058
3,630
4,084
0
74,889
L
Mulan
kiler650
Mulan
10,246
1,370
0
2,068
14,713
14,748
157
1,914
12,233
0
55,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,446
Gold Earned
45,092
529
Minions Killed
488
0
Camps Cleared
0
1,856,207
Distance Traveled
1,813,444
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,817
391
36
2
0
330,364
3
L
Tiamat
9,610
481
101
5
0
366,679
6
W
Khepri
9,702
485
35
2
0
362,898
0
L
Danzaburou
8,733
437
90
5
0
322,540
4
W
Baron Samedi
10,545
527
105
5
0
368,640
5
W
Loki
10,098
505
100
5
0
434,341
6
L
Vamana
9,716
486
136
7
0
414,252
3
W
Bellona
11,093
555
144
7
0
345,749
1
W
Artemis
11,008
550
145
7
0
344,579
5
L
Mulan
9,216
461
125
6
0
379,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role