Player Matchup

Pele
Pele
CapnDaddy23
Pele
Level 23
God Stats
4W - 9L
1,261 SR
Queue Stats
99W - 96L
1,407 Elo+
Solo
Vamana
Vamana
Heapful
Vamana
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
QuintVerg
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,500 Elo+
Solo
Olorun
Olorun
meraki87
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mynamewastaken66
Tsukuyomi
Level 26
God Stats
2W - 3L
1,523 SR
Queue Stats
14W - 21L
1,406 Elo+
Party 1
Team Averages
Level 12
1,457 SR
1,466 Elo+

VS

Team Averages
Level 21
1,570 SR
1,399 Elo+
Kumbhakarna
Kumbhakarna
Ajsuperstrike
Kumbhakarna
Level 26
God Stats
6W - 5L
1,887 SR
Queue Stats
28W - 27L
1,465 Elo+
Solo
Arachne
Arachne
DZcarry
Arachne
Level 23
God Stats
8W - 3L
1,648 SR
Queue Stats
125W - 96L
1,415 Elo+
Solo
Neith
Neith
ManiResolver
Neith
Level 28
God Stats
43W - 28L
1,467 SR
Queue Stats
88W - 85L
1,421 Elo+
Solo
Kukulkan
Kukulkan
RED0390
Kukulkan
Level 13
God Stats
7W - 10L
1,301 SR
Queue Stats
308W - 367L
1,362 Elo+
Solo
Bellona
Bellona
ViVo0o
Bellona
Level 13
God Stats
4W - 7L
1,548 SR
Queue Stats
35W - 50L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,732
746
1,380
3,492
792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Heapful
Vamana
1
0 / 0 / 0
1,029
206
0
0
0
Ymir
1
0 / 0 / 0
2,659
532
0
143
48
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
meraki87
Olorun
7
4 / 2 / 2
4,564
913
3,962
4,224
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
5
1 / 4 / 1
3,402
680
1,630
3,784
849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ajsuperstrike
Kumbhakarna
6
3 / 1 / 3
4,208
842
1,245
3,167
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
DZcarry
Arachne
6
1 / 1 / 1
3,757
751
1,725
3,365
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 2 / 4
3,949
790
2,672
3,236
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
RED0390
Kukulkan
5
1 / 4 / 1
3,523
705
460
2,806
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ViVo0o
Bellona
6
0 / 0 / 0
3,410
682
0
876
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
7
7
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ajsuperstrike
Kumbhakarna
3
1
3
4.5
L
2
1
0
2
W
Arachne
DZcarry
Arachne
1
1
1
1.5
L
Vamana
Heapful
Vamana
0
0
0
0
W
2
2
4
2
L
Ymir
0
0
0
0
W
Kukulkan
RED0390
Kukulkan
1
4
1
0.38
W
Bellona
ViVo0o
Bellona
0
0
0
0
L
Olorun
meraki87
Olorun
4
2
2
2.5
L
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,972
Damage
6,102
11,643
Taken
13,450
2,831
Mitigated
4,379
3,104
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ajsuperstrike
Kumbhakarna
1,245
303
0
243
3,167
1,102
330
0
3,167
4,255
0
L
1,380
591
0
895
3,492
792
0
320
3,172
0
12,781
W
Arachne
DZcarry
Arachne
1,725
1,415
0
1,063
3,365
956
0
1,470
1,895
0
10,099
L
Vamana
Heapful
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
2,672
1,353
0
553
3,236
826
884
389
2,847
0
11,303
L
Ymir
0
0
0
0
143
48
0
0
143
812
0
W
Kukulkan
RED0390
Kukulkan
460
200
0
0
2,806
907
108
2,103
703
7,679
0
W
Bellona
ViVo0o
Bellona
0
0
0
70
876
588
184
0
876
0
9,338
L
Olorun
meraki87
Olorun
3,962
2,404
0
1,649
4,224
1,142
0
766
3,458
15,439
0
L
Tsukuyomi
1,630
453
0
560
3,784
849
0
619
3,165
0
9,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,386
Gold Earned
18,847
86
Minions Killed
93
0
Camps Cleared
0
317,742
Distance Traveled
487,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,208
842
6
1
0
90,438
0
L
Pele
3,732
746
35
7
0
96,193
0
W
Arachne
3,757
751
24
5
0
110,567
0
L
Vamana
1,029
206
0
0
0
0
0
W
Neith
3,949
790
22
4
0
94,731
1
L
Ymir
2,659
532
6
1
0
17,404
0
W
Kukulkan
3,523
705
17
3
0
85,220
0
W
Bellona
3,410
682
24
5
0
106,545
0
L
Olorun
4,564
913
29
6
0
105,857
0
L
Tsukuyomi
3,402
680
16
3
0
98,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role