Player Matchup

Nemesis
Nemesis
ArtAlb666
Nemesis
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
164W - 112L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KAWAIII15
Cthulhu
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,703 Elo+
Solo
Jormungandr
Jormungandr
Tebalivz
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Sol
Sol
The_9163
Sol
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
54W - 30L
1,698 Elo+
Party 1
Izanami
Izanami
xCripzy
Izanami
Level 39
God Stats
3W - 1L
1,592 SR
Queue Stats
373W - 250L
1,648 Elo+
Party 1
Team Averages
Level 42
1,519 SR
1,610 Elo+

VS

Team Averages
Level 18
1,517 SR
1,543 Elo+
Erlang Shen
Erlang Shen
BigJohn369
Erlang Shen
Level 29
God Stats
23W - 19L
1,514 SR
Queue Stats
131W - 162L
1,519 Elo+
Solo
Artemis
Artemis
CherriGoblin
Artemis
Level 27
God Stats
1W - 4L
1,560 SR
Queue Stats
26W - 26L
1,542 Elo+
Solo
Cthulhu
Cthulhu
G1IN1I
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,635 Elo+
Solo
Persephone
Persephone
Luuzs
Persephone
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MiesterJonesz
Ymir
Level 26
God Stats
93W - 99L
1,511 SR
Queue Stats
247W - 255L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArtAlb666
Nemesis
11
1 / 1 / 4
6,863
528
1,833
7,005
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
KAWAIII15
Cthulhu
11
5 / 3 / 1
7,164
551
4,982
9,569
5,276
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Tebalivz
Jormungandr
8
0 / 3 / 3
5,694
438
2,511
3,679
1,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 0 / 1
8,922
686
8,253
11,089
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
xCripzy
Izanami
13
1 / 3 / 3
7,445
573
6,404
8,397
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigJohn369
Erlang Shen
12
0 / 1 / 1
6,732
518
2,913
6,856
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
CherriGoblin
Artemis
10
1 / 3 / 5
6,168
474
5,861
7,865
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
G1IN1I
Cthulhu
10
4 / 5 / 0
6,633
510
5,914
8,420
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Luuzs
Persephone
7
0 / 4 / 0
5,038
388
2,703
3,866
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 1 / 1
6,649
511
3,696
9,646
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
10
10
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArtAlb666
Nemesis
1
1
4
3
L
Erlang Shen
BigJohn369
Erlang Shen
0
1
1
0.5
L
Artemis
CherriGoblin
Artemis
1
3
5
1.17
L
Cthulhu
G1IN1I
Cthulhu
4
5
0
0.8
W
Cthulhu
KAWAIII15
Cthulhu
5
3
1
1.83
L
Persephone
Luuzs
Persephone
0
4
0
0
L
5
1
1
5.5
W
Jormungandr
Tebalivz
Jormungandr
0
3
3
0.5
W
7
0
1
7.5
W
Izanami
xCripzy
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
21,087
39,739
Taken
36,653
14,829
Mitigated
17,745
15,541
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArtAlb666
Nemesis
1,833
649
0
3,998
7,005
2,107
0
1,104
5,819
0
25,044
L
Erlang Shen
BigJohn369
Erlang Shen
2,913
1,603
381
3,566
6,856
4,373
0
2,243
4,613
0
45,656
L
Artemis
CherriGoblin
Artemis
5,861
2,601
488
2,550
7,865
2,207
130
2,587
5,278
0
29,949
L
Cthulhu
G1IN1I
Cthulhu
5,914
1,080
0
475
8,420
4,788
318
5,130
3,290
24,537
0
W
Cthulhu
KAWAIII15
Cthulhu
4,982
1,614
0
1,483
9,569
5,276
116
4,773
4,391
21,862
0
L
Persephone
Luuzs
Persephone
2,703
347
0
473
3,866
1,199
108
2,862
1,003
18,696
0
L
3,696
989
0
827
9,646
5,178
0
2,923
6,723
25,521
0
W
Jormungandr
Tebalivz
Jormungandr
2,511
1,028
0
128
3,679
1,706
0
1,293
2,386
8,505
0
W
8,253
3,454
0
8,932
11,089
3,546
2,012
2,153
8,641
64,065
0
W
Izanami
xCripzy
Izanami
6,404
2,981
0
1,000
8,397
2,194
1,570
2,208
6,189
0
55,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,088
Gold Earned
31,220
319
Minions Killed
269
0
Camps Cleared
0
1,136,288
Distance Traveled
1,010,232
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,863
528
57
4
0
249,436
0
L
Erlang Shen
6,732
518
89
7
0
264,314
1
L
Artemis
6,168
474
56
4
0
211,989
3
L
Cthulhu
6,633
510
45
3
0
190,028
1
W
Cthulhu
7,164
551
33
3
0
239,188
0
L
Persephone
5,038
388
37
3
0
121,002
3
L
Ymir
6,649
511
42
3
0
222,899
1
W
Jormungandr
5,694
438
15
1
0
191,112
0
W
Sol
8,922
686
114
9
0
237,946
5
W
Izanami
7,445
573
100
8
0
218,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role