Player Matchup

Apollo
Apollo
Platinum V
BallSmaker
Apollo
Platinum V
Level 78
God Stats
8W - 8L
1,496 SR
Queue Stats
418W - 422L
1,696 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Eureka1
Tsukuyomi
Gold I
Level 155
God Stats
4W - 1L
1,850 SR
Queue Stats
78W - 79L
1,691 MMR
Solo
Achilles
Achilles
Gold II
GentlemanFrHire
Achilles
Gold II
Level 159
God Stats
3W - 4L
1,968 SR
Queue Stats
156W - 155L
1,670 MMR
Solo
Freya
Freya
Gold I
Kabbu
Freya
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
ProgramerPark
Baron Samedi
Gold II
Level 125
God Stats
23W - 18L
1,867 SR
Queue Stats
112W - 116L
1,667 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,736 SR
1,645 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,493 SR
1,681 MMR
Nemesis
Nemesis
Silver II
DaddyFrostiie
Nemesis
Silver II
Level 135
God Stats
0W - 1L
1,290 SR
Queue Stats
45W - 50L
1,696 MMR
Solo
Merlin
Merlin
Gold I
HanderMx
Merlin
Gold I
Level 155
God Stats
6W - 14L
1,333 SR
Queue Stats
275W - 266L
1,579 MMR
Party 1
Tyr
Tyr
Platinum III
Mirage1272
Tyr
Platinum III
Level 128
God Stats
5W - 9L
1,613 SR
Queue Stats
88W - 70L
1,809 MMR
Party 1
Cupid
Cupid
Gold I
icoltus
Cupid
Gold I
Level 155
God Stats
5W - 6L
1,292 SR
Queue Stats
98W - 107L
1,696 MMR
Solo
Fafnir
Fafnir
Platinum V
Ðisdain
Fafnir
Platinum V
Level 160
God Stats
6W - 6L
1,937 SR
Queue Stats
135W - 141L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BallSmaker
Apollo
7
1 / 2 / 2
4,441
634
3,549
4,650
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Eureka1
Tsukuyomi
9
2 / 0 / 1
4,674
668
4,324
4,477
1,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
8
3 / 0 / 0
4,505
644
1,958
4,205
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Kabbu
Freya
6
1 / 2 / 2
4,044
578
1,909
4,699
1,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
ProgramerPark
Baron Samedi
7
2 / 0 / 1
4,719
674
2,256
3,333
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetPersephoneJanusDanzaburouAh Puch

VS

Bans
ScyllaSobekCu ChulainnGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 2 / 1
3,751
536
796
3,608
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
HanderMx
Merlin
8
1 / 2 / 1
4,261
609
2,135
3,201
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 2 / 0
4,300
614
1,708
4,821
1,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cupid
icoltus
Cupid
7
1 / 2 / 1
4,159
594
2,880
4,386
1,166
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Ðisdain
Fafnir
7
1 / 1 / 1
4,275
611
2,314
4,822
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
4
4
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
BallSmaker
Apollo
1
2
2
1
L
Nemesis
0
2
1
0.25
W
Tsukuyomi
Eureka1
Tsukuyomi
2
0
1
2.5
W
Achilles
3
0
0
3
L
Merlin
HanderMx
Merlin
1
2
1
0.75
W
Freya
Kabbu
Freya
1
2
2
1
L
1
2
0
0.5
W
Baron Samedi
ProgramerPark
Baron Samedi
2
0
1
2.5
L
Cupid
icoltus
Cupid
1
2
1
0.75
L
Fafnir
Ðisdain
Fafnir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,996
Damage
9,833
21,364
Taken
20,838
8,035
Mitigated
7,139
10,953
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BallSmaker
Apollo
3,549
2,172
0
1,978
4,650
1,331
0
1,867
2,625
0
22,504
L
Nemesis
796
291
0
1,061
3,608
861
0
0
3,583
0
12,218
W
Tsukuyomi
Eureka1
Tsukuyomi
4,324
934
0
2,545
4,477
1,842
36
0
4,477
0
25,161
W
Achilles
1,958
825
0
1,562
4,205
1,571
0
408
3,763
0
15,295
L
Merlin
HanderMx
Merlin
2,135
379
0
490
3,201
809
0
0
3,176
21,050
0
W
Freya
Kabbu
Freya
1,909
957
0
2,671
4,699
1,427
0
1,011
3,688
13,739
0
L
1,708
299
0
1,325
4,821
1,762
0
0
4,546
0
16,747
W
Baron Samedi
ProgramerPark
Baron Samedi
2,256
668
154
2,043
3,333
1,864
0
971
2,362
9,729
0
L
Cupid
icoltus
Cupid
2,880
1,810
40
2,059
4,386
1,166
0
3,031
1,355
0
19,491
L
Fafnir
Ðisdain
Fafnir
2,314
526
0
1,054
4,822
2,541
0
1,134
3,663
9,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,383
Gold Earned
20,746
168
Minions Killed
162
0
Camps Cleared
0
691,854
Distance Traveled
664,776
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,441
634
41
6
0
117,239
1
L
Nemesis
3,751
536
36
5
0
136,631
2
W
Tsukuyomi
4,674
668
49
7
0
159,864
2
W
Achilles
4,505
644
37
5
0
164,756
3
L
Merlin
4,261
609
43
6
0
121,803
1
W
Freya
4,044
578
31
4
0
114,397
2
L
Tyr
4,300
614
28
4
0
149,757
4
W
Baron Samedi
4,719
674
10
1
0
135,598
0
L
Cupid
4,159
594
39
6
0
120,420
2
L
Fafnir
4,275
611
16
2
0
136,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role