Player Matchup

Sobek
Sobek
Platinum I
DemoniacEze
Sobek
Platinum I
Level 108
God Stats
3W - 0L
1,739 SR
Queue Stats
73W - 65L
1,851 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
Malkavihan
Danzaburou
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Platinum I
RUNmazer
Bellona
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
RicaMendo
Agni
Diamond V
Level 147
God Stats
6W - 4L
1,602 SR
Queue Stats
175W - 174L
1,896 MMR
Party 3
Bastet
Bastet
Platinum I
xRamih
Bastet
Platinum I
Level 144
God Stats
15W - 7L
1,787 SR
Queue Stats
219W - 199L
1,738 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,626 SR
1,697 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,679 SR
1,791 MMR
Hou Yi
Hou Yi
Gold I
ElEnYis
Hou Yi
Gold I
Level 159
God Stats
7W - 5L
1,727 SR
Queue Stats
165W - 148L
1,714 MMR
Party 4
Persephone
Persephone
Platinum IV
MoshouPy
Persephone
Platinum IV
Level 115
God Stats
6W - 1L
1,935 SR
Queue Stats
149W - 144L
1,862 MMR
Solo
Ymir
Ymir
Gold II
NaKoQuesillo
Ymir
Gold II
Level 153
God Stats
1W - 2L
1,731 SR
Queue Stats
54W - 49L
1,902 MMR
Party 4
Erlang Shen
Erlang Shen
Diamond V
xaropinho435
Erlang Shen
Diamond V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond V
zHocks
Nemesis
Diamond V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,977 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 20
12,571
571
11,866
20,151
25,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Malkavihan
Danzaburou
20
13 / 3 / 3
15,323
697
22,111
21,317
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
RUNmazer
Bellona
18
2 / 6 / 5
11,968
544
14,030
28,243
26,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
18
6 / 3 / 10
11,963
544
13,196
12,586
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
xRamih
Bastet
20
10 / 5 / 9
13,075
594
20,919
20,572
8,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Nu WaApolloTsukuyomiJanusSet

VS

Bans
Ao KuangMerlinGebScyllaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ElEnYis
Hou Yi
18
4 / 9 / 4
11,649
530
12,333
23,166
8,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
MoshouPy
Persephone
18
6 / 7 / 3
12,628
574
16,690
12,879
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 12 / 4
9,459
430
8,052
23,252
18,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
xaropinho435
Erlang Shen
20
3 / 2 / 5
12,422
565
17,775
27,469
26,437
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
zHocks
Nemesis
18
4 / 8 / 3
11,258
512
8,899
19,978
10,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
38
Kills
18
18
Deaths
38
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
1
20
17
L
Hou Yi
ElEnYis
Hou Yi
4
9
4
0.67
W
Danzaburou
Malkavihan
Danzaburou
13
3
3
4.83
L
Persephone
MoshouPy
Persephone
6
7
3
1.07
L
1
12
4
0.25
W
Bellona
RUNmazer
Bellona
2
6
5
0.75
W
Agni
6
3
10
3.67
W
Bastet
xRamih
Bastet
10
5
9
2.9
L
Erlang Shen
xaropinho435
Erlang Shen
3
2
5
2.75
L
Nemesis
zHocks
Nemesis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,122
Damage
63,749
102,869
Taken
106,744
74,341
Mitigated
68,886
38,683
Healing
33,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,866
2,497
0
7,247
20,151
25,323
497
6,702
13,225
36,050
0
L
Hou Yi
ElEnYis
Hou Yi
12,333
5,996
0
6,908
23,166
8,939
0
3,208
19,958
0
87,905
W
Danzaburou
Malkavihan
Danzaburou
22,111
13,334
0
14,900
21,317
9,330
4,935
3,045
18,223
0
135,017
L
Persephone
MoshouPy
Persephone
16,690
443
242
1,345
12,879
4,456
200
3,808
9,066
68,607
0
L
8,052
1,523
0
2,796
23,252
18,666
0
10,870
12,382
17,824
0
W
Bellona
RUNmazer
Bellona
14,030
6,905
0
12,284
28,243
26,068
0
4,644
23,511
183
83,533
W
Agni
13,196
1,221
0
1,861
12,586
4,887
0
6,671
5,619
76,113
0
W
Bastet
xRamih
Bastet
20,919
7,203
0
2,391
20,572
8,733
0
6,023
14,329
0
103,515
L
Erlang Shen
xaropinho435
Erlang Shen
17,775
9,724
0
15,558
27,469
26,437
162
4,099
23,370
302
106,572
L
Nemesis
zHocks
Nemesis
8,899
3,556
0
6,208
19,978
10,388
146
3,248
16,730
0
72,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,900
Gold Earned
57,416
610
Minions Killed
579
0
Camps Cleared
0
2,158,541
Distance Traveled
1,996,146
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,571
571
28
1
0
448,173
8
L
Hou Yi
11,649
530
131
6
0
373,999
6
W
Danzaburou
15,323
697
169
8
0
395,672
9
L
Persephone
12,628
574
120
5
0
398,431
6
L
Ymir
9,459
430
15
1
0
335,265
5
W
Bellona
11,968
544
143
7
0
416,929
6
W
Agni
11,963
544
135
6
0
447,378
3
W
Bastet
13,075
594
135
6
0
450,389
1
L
Erlang Shen
12,422
565
178
8
0
455,312
1
L
Nemesis
11,258
512
135
6
0
433,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role