Player Matchup

Danzaburou
Danzaburou
Avantnyx
Danzaburou
Level 129
God Stats
2W - 2L
1,664 SR
Queue Stats
26W - 38L
1,457 Elo+
Party 1
Athena
Athena
Drmooffin
Athena
Level 86
God Stats
2W - 1L
1,411 SR
Queue Stats
39W - 30L
1,613 Elo+
Party 2
Anubis
Anubis
EzCParagon
Anubis
Level 87
God Stats
2W - 4L
1,544 SR
Queue Stats
61W - 64L
1,568 Elo+
Solo
Ares
Ares
ILikethat45
Ares
Level 118
God Stats
5W - 5L
1,573 SR
Queue Stats
47W - 33L
1,641 Elo+
Party 2
Fenrir
Fenrir
SuperSMAN2121
Fenrir
Level 160
God Stats
26W - 27L
1,710 SR
Queue Stats
886W - 850L
1,587 Elo+
Party 1
Team Averages
Level 116
1,580 SR
1,573 Elo+

VS

Team Averages
Level 98
1,616 SR
1,584 Elo+
Chaac
Chaac
CoastGuardJeff
Chaac
Level 101
God Stats
3W - 1L
1,822 SR
Queue Stats
95W - 88L
1,697 Elo+
Solo
Pele
Pele
Mystrale
Pele
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Hera
Hera
QweenBoo
Hera
Level 159
God Stats
2W - 0L
1,626 SR
Queue Stats
50W - 39L
1,672 Elo+
Party 3
Chiron
Chiron
Thanasios
Chiron
Level 77
God Stats
17W - 17L
1,632 SR
Queue Stats
194W - 184L
1,550 Elo+
Solo
Athena
Athena
alwaysmiss6666
Athena
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avantnyx
Danzaburou
10
0 / 1 / 1
5,171
517
1,812
6,032
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Drmooffin
Athena
9
0 / 4 / 0
4,996
500
3,573
9,281
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
EzCParagon
Anubis
9
1 / 4 / 1
5,445
545
3,554
6,921
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 5 / 2
4,478
448
1,224
7,208
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 2 / 0
6,162
616
3,955
7,617
2,970
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,722
672
6,694
7,341
4,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
12
4 / 0 / 3
6,702
670
3,701
7,447
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hera
10
2 / 3 / 3
5,783
578
4,071
4,930
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Thanasios
Chiron
11
6 / 1 / 0
6,709
671
6,869
4,359
1,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 7
5,967
597
2,049
4,908
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Avantnyx
Danzaburou
0
1
1
0.5
W
3
0
1
3.5
L
Athena
Drmooffin
Athena
0
4
0
0
L
Anubis
EzCParagon
Anubis
1
4
1
0.38
L
0
5
2
0.2
W
Pele
4
0
3
5.5
W
Hera
2
3
3
1.17
L
3
2
0
1.5
W
Chiron
Thanasios
Chiron
6
1
0
6
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,118
Damage
23,384
37,059
Taken
28,985
14,405
Mitigated
11,654
9,460
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Avantnyx
Danzaburou
1,812
648
0
2,631
6,032
1,492
0
238
5,794
0
28,004
W
6,694
1,500
0
2,601
7,341
4,720
234
3,488
3,853
0
36,081
L
Athena
Drmooffin
Athena
3,573
1,468
0
3,055
9,281
3,632
0
0
9,281
25,834
0
L
Anubis
EzCParagon
Anubis
3,554
186
0
2,278
6,921
3,212
0
3,336
3,263
30,307
0
L
1,224
186
0
276
7,208
3,099
0
1,548
5,612
12,885
0
W
Pele
3,701
934
0
4,468
7,447
2,150
0
812
6,635
0
37,844
W
Hera
4,071
718
0
655
4,930
1,193
116
2,089
2,841
30,150
0
L
3,955
1,016
0
1,220
7,617
2,970
0
572
6,989
0
35,395
W
Chiron
Thanasios
Chiron
6,869
3,072
178
2,846
4,359
1,273
0
225
4,134
0
40,722
W
2,049
788
0
2,241
4,908
2,318
53
1,737
3,171
12,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
31,883
262
Minions Killed
347
0
Camps Cleared
0
990,442
Distance Traveled
1,059,959
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,171
517
54
5
0
182,730
4
W
Chaac
6,722
672
76
8
0
206,563
5
L
Athena
4,996
500
52
5
0
218,305
2
L
Anubis
5,445
545
63
6
0
168,785
2
L
Ares
4,478
448
18
2
0
210,121
2
W
Pele
6,702
670
91
9
0
234,858
0
W
Hera
5,783
578
72
7
0
185,808
4
L
Fenrir
6,162
616
75
8
0
210,501
1
W
Chiron
6,709
671
84
8
0
200,632
5
W
Athena
5,967
597
24
2
0
232,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role