Player Matchup

Nemesis
Nemesis
ArminRagnarok
Nemesis
Level 6
God Stats
3W - 8L
1,265 SR
Queue Stats
3W - 8L
1,255 Elo+
Solo
Danzaburou
Danzaburou
Clame
Danzaburou
Level 18
God Stats
3W - 1L
1,698 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
KreatonChris
Hun Batz
Level 18
God Stats
5W - 10L
1,542 SR
Queue Stats
120W - 124L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
Oldbrickhouse
Baba Yaga
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,354 Elo+
Solo
Yemoja
Yemoja
OukaKimura
Yemoja
Level 37
God Stats
9W - 9L
1,800 SR
Queue Stats
35W - 45L
1,518 Elo+
Party 1
Team Averages
Level 19
1,561 SR
1,413 Elo+

VS

Team Averages
Level 19
1,532 SR
1,479 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hexthetrue
Bacchus
Level 27
God Stats
4W - 0L
1,859 SR
Queue Stats
50W - 52L
1,505 Elo+
Solo
Osiris
Osiris
Replacements
Osiris
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RotRAMPAGE
Ra
Level 27
God Stats
48W - 57L
1,502 SR
Queue Stats
86W - 102L
1,460 Elo+
Solo
Neith
Neith
Xyu73
Neith
Level 6
God Stats
2W - 1L
1,301 SR
Queue Stats
60W - 66L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 2 / 1
6,525
384
3,840
11,947
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Clame
Danzaburou
11
2 / 4 / 3
7,300
429
9,983
11,082
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
KreatonChris
Hun Batz
12
1 / 5 / 0
7,082
417
2,879
12,716
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Oldbrickhouse
Baba Yaga
13
2 / 4 / 1
7,275
428
6,778
8,820
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
OukaKimura
Yemoja
12
3 / 3 / 0
8,069
475
5,485
12,423
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 5 / 2
6,529
384
2,854
6,991
2,072
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Hexthetrue
Bacchus
12
2 / 2 / 6
7,772
457
6,574
10,316
8,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
17
10 / 0 / 2
10,814
636
11,237
13,000
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 5
9,499
559
6,303
7,204
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Xyu73
Neith
13
5 / 1 / 3
8,738
514
11,368
9,590
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
18
18
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
5
2
0.2
L
Nemesis
0
2
1
0.25
L
Danzaburou
Clame
Danzaburou
2
4
3
0.88
W
Bacchus
Hexthetrue
Bacchus
2
2
6
2.5
L
Hun Batz
KreatonChris
Hun Batz
1
5
0
0.2
L
Baba Yaga
Oldbrickhouse
Baba Yaga
2
4
1
0.63
L
Yemoja
OukaKimura
Yemoja
3
3
0
1
W
Osiris
10
0
2
11
W
1
1
5
3.5
W
Neith
Xyu73
Neith
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,965
Damage
38,336
56,988
Taken
47,101
24,556
Mitigated
25,382
18,581
Healing
19,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,854
368
0
210
6,991
2,072
1,786
776
6,144
0
14,012
L
Nemesis
3,840
767
0
2,775
11,947
4,050
0
2,051
9,896
0
24,695
L
Danzaburou
Clame
Danzaburou
9,983
3,873
0
1,916
11,082
4,137
0
3,932
7,150
0
41,511
W
Bacchus
Hexthetrue
Bacchus
6,574
1,125
606
1,878
10,316
8,084
1,181
2,682
7,621
14,346
0
L
Hun Batz
KreatonChris
Hun Batz
2,879
937
0
3,862
12,716
4,351
0
2,360
10,356
0
49,324
L
Baba Yaga
Oldbrickhouse
Baba Yaga
6,778
301
0
1,829
8,820
3,822
0
1,965
6,855
38,169
0
L
Yemoja
OukaKimura
Yemoja
5,485
1,178
3,647
4,552
12,423
8,196
96
2,569
9,854
25,103
0
W
Osiris
11,237
5,118
0
7,297
13,000
8,754
1,899
2,556
10,357
0
62,137
W
6,303
290
1,966
2,848
7,204
2,795
1,690
2,961
4,069
64,162
0
W
Neith
Xyu73
Neith
11,368
4,348
0
4,599
9,590
3,677
579
2,923
6,647
0
48,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
43,352
311
Minions Killed
358
0
Camps Cleared
0
1,442,375
Distance Traveled
1,522,166
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,529
384
10
1
0
251,458
0
L
Nemesis
6,525
384
51
3
0
340,768
1
L
Danzaburou
7,300
429
60
4
0
274,318
3
W
Bacchus
7,772
457
20
1
0
339,687
3
L
Hun Batz
7,082
417
85
5
0
294,952
0
L
Baba Yaga
7,275
428
82
5
0
271,354
7
L
Yemoja
8,069
475
33
2
0
260,983
3
W
Osiris
10,814
636
106
6
0
300,653
5
W
Ra
9,499
559
143
8
0
326,863
8
W
Neith
8,738
514
79
5
0
303,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role