Player Matchup

Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
EduardoDsc
Loki
Level 21
God Stats
3W - 3L
1,344 SR
Queue Stats
38W - 37L
1,294 Elo+
Solo
Da Ji
Da Ji
IllusivexAsO
Da Ji
Level 27
God Stats
22W - 21L
1,551 SR
Queue Stats
213W - 263L
1,287 Elo+
Solo
Ra
Ra
cubo-insosso
Ra
Level 3
God Stats
2W - 0L
1,706 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 1
Bacchus
Bacchus
matthewlgreen0
Bacchus
Level 29
God Stats
25W - 21L
1,579 SR
Queue Stats
82W - 81L
1,505 Elo+
Solo
Team Averages
Level 34
1,536 SR
1,417 Elo+

VS

Team Averages
Level 10
1,494 SR
1,392 Elo+
Neith
Neith
Bhris34
Neith
Level 3
God Stats
1W - 2L
1,695 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Poseidon
Poseidon
Garlic80032
Poseidon
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
Hozeya
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,385 Elo+
Solo
Jormungandr
Jormungandr
LeoSolo15111
Jormungandr
Level 14
God Stats
6W - 10L
1,256 SR
Queue Stats
15W - 27L
1,197 Elo+
Solo
Arachne
Arachne
MrAceNTheHole
Arachne
Level 28
God Stats
4W - 3L
1,521 SR
Queue Stats
71W - 84L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 0 / 2
7,322
431
934
2,425
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 1
8,617
507
1,143
10,006
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 0 / 3
9,875
581
6,898
8,843
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
13 / 0 / 9
11,443
673
16,893
10,133
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 2
9,823
578
4,134
8,679
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bhris34
Neith
9
0 / 7 / 0
6,164
363
3,350
8,574
2,863
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Garlic80032
Poseidon
5
0 / 7 / 0
5,275
310
580
4,426
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Hozeya
Loki
9
0 / 12 / 0
6,226
366
946
11,521
5,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
LeoSolo15111
Jormungandr
12
0 / 8 / 0
7,028
413
4,200
11,574
4,543
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
13
0 / 3 / 0
7,590
446
4,051
13,343
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
31
Kills
0
0
Deaths
37
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
2
3
L
Neith
Bhris34
Neith
0
7
0
0
W
3
0
1
3.5
L
Poseidon
Garlic80032
Poseidon
0
7
0
0
L
Loki
Hozeya
Loki
0
12
0
0
W
8
0
3
9.5
L
Jormungandr
LeoSolo15111
Jormungandr
0
8
0
0
L
Arachne
0
3
0
0
W
13
0
9
17.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
13,127
40,086
Taken
49,438
22,679
Mitigated
18,604
22,306
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
934
388
0
1,440
2,425
582
477
212
2,213
0
13,200
L
Neith
Bhris34
Neith
3,350
1,393
0
423
8,574
2,863
58
4,397
3,920
0
20,104
W
1,143
139
0
4,193
10,006
4,784
127
210
9,796
0
53,802
L
Poseidon
Garlic80032
Poseidon
580
114
0
0
4,426
1,051
64
1,627
2,643
7,620
0
L
Loki
Hozeya
Loki
946
362
0
0
11,521
5,519
0
4,243
7,020
0
15,424
W
6,898
2,246
0
5,447
8,843
3,643
479
605
8,238
0
58,761
L
Jormungandr
LeoSolo15111
Jormungandr
4,200
331
0
0
11,574
4,543
548
6,301
5,083
36,829
0
L
Arachne
4,051
2,881
0
5,210
13,343
4,628
0
3,670
9,595
0
49,402
W
16,893
2,020
1,407
6,072
10,133
4,837
3,756
3,412
6,721
77,016
0
W
4,134
326
845
2,902
8,679
8,833
1,550
341
8,338
33,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
32,283
422
Minions Killed
240
0
Camps Cleared
0
1,338,029
Distance Traveled
1,254,900
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,322
431
24
1
0
90,203
0
L
Neith
6,164
363
35
2
0
230,448
0
W
Loki
8,617
507
98
6
0
327,809
0
L
Poseidon
5,275
310
6
0
0
163,185
0
L
Loki
6,226
366
32
2
0
304,131
1
W
Da Ji
9,875
581
101
6
0
310,835
0
L
Jormungandr
7,028
413
69
4
0
234,173
0
L
Arachne
7,590
446
98
6
0
322,963
0
W
Ra
11,443
673
136
8
0
314,363
0
W
Bacchus
9,823
578
63
4
0
294,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role