Player Matchup

Tiamat
Tiamat
Dust02
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kalmatas
Bastet
Level 45
God Stats
0W - 1L
1,441 SR
Queue Stats
32W - 32L
1,283 Elo+
Solo
Horus
Horus
Rubbic97
Horus
Level 57
God Stats
9W - 8L
1,527 SR
Queue Stats
96W - 87L
1,514 Elo+
Solo
King Arthur
King Arthur
SpookyGoatLord
King Arthur
Level 125
God Stats
17W - 10L
1,926 SR
Queue Stats
414W - 406L
1,429 Elo+
Solo
Artemis
Artemis
Venom2910
Artemis
Level 49
God Stats
33W - 28L
1,500 SR
Queue Stats
403W - 416L
1,353 Elo+
Solo
Team Averages
Level 87
1,579 SR
1,416 Elo+

VS

Team Averages
Level 94
1,683 SR
1,484 Elo+
Aphrodite
Aphrodite
Ciastek202
Aphrodite
Level 46
God Stats
2W - 0L
1,780 SR
Queue Stats
48W - 46L
1,419 Elo+
Solo
Neith
Neith
FoxZr
Neith
Level 65
God Stats
1W - 0L
1,871 SR
Queue Stats
8W - 6L
1,482 Elo+
Solo
Ra
Ra
Hoste
Ra
Level 135
God Stats
10W - 7L
1,817 SR
Queue Stats
269W - 252L
1,492 Elo+
Party 1
Da Ji
Da Ji
Inanitione
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SnowFail
Baron Samedi
Level 137
God Stats
29W - 16L
1,446 SR
Queue Stats
311W - 298L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dust02
Tiamat
12
0 / 4 / 2
7,777
432
5,688
7,190
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
Kalmatas
Bastet
13
3 / 4 / 4
8,411
467
5,592
17,076
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Rubbic97
Horus
11
1 / 6 / 5
7,591
422
3,885
15,237
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
SpookyGoatLord
King Arthur
14
2 / 3 / 1
8,914
495
11,346
18,078
12,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Venom2910
Artemis
13
4 / 5 / 3
8,046
447
8,079
12,325
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ciastek202
Aphrodite
16
4 / 3 / 2
10,011
556
9,835
13,039
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
FoxZr
Neith
12
2 / 2 / 11
8,302
461
7,015
4,513
1,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
15
7 / 1 / 13
10,442
580
16,713
12,752
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
15
5 / 3 / 5
9,879
549
7,032
13,125
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SnowFail
Baron Samedi
14
4 / 1 / 12
9,415
523
11,384
11,029
10,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
10
Kills
22
22
Deaths
10
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ciastek202
Aphrodite
4
3
2
1.67
L
Tiamat
Dust02
Tiamat
0
4
2
0.25
W
Neith
FoxZr
Neith
2
2
11
3.75
W
Ra
7
1
13
13.5
W
Da Ji
5
3
5
2.5
L
Bastet
Kalmatas
Bastet
3
4
4
1.25
L
Horus
Rubbic97
Horus
1
6
5
0.58
W
Baron Samedi
SnowFail
Baron Samedi
4
1
12
10
L
King Arthur
SpookyGoatLord
King Arthur
2
3
1
0.83
L
Artemis
Venom2910
Artemis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
51,979
69,906
Taken
54,458
38,617
Mitigated
27,674
21,276
Healing
28,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ciastek202
Aphrodite
9,835
1,298
515
7,845
13,039
5,234
867
80
12,959
52,787
0
L
Tiamat
Dust02
Tiamat
5,688
1,136
0
2,155
7,190
5,207
1,527
4,421
2,769
42,513
0
W
Neith
FoxZr
Neith
7,015
4,112
0
827
4,513
1,319
2,678
251
4,262
0
29,729
W
Ra
16,713
1,860
3,951
5,205
12,752
5,158
1,840
2,849
9,903
68,459
0
W
Da Ji
7,032
1,821
0
5,094
13,125
5,197
1,976
1,653
11,472
0
55,890
L
Bastet
Kalmatas
Bastet
5,592
1,852
0
6,378
17,076
6,021
0
7,325
9,605
0
45,495
L
Horus
Rubbic97
Horus
3,885
2,086
1,549
2,992
15,237
10,343
0
9,215
5,974
0
23,693
W
Baron Samedi
SnowFail
Baron Samedi
11,384
1,247
1,445
4,065
11,029
10,766
1,033
855
10,174
44,659
0
L
King Arthur
SpookyGoatLord
King Arthur
11,346
1,917
0
5,068
18,078
12,572
0
9,578
7,972
0
56,221
L
Artemis
Venom2910
Artemis
8,079
2,779
0
3,134
12,325
4,474
752
6,651
5,654
0
42,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
48,049
371
Minions Killed
428
0
Camps Cleared
0
1,623,668
Distance Traveled
1,708,308
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,011
556
103
6
0
295,333
5
L
Tiamat
7,777
432
82
5
0
247,410
1
W
Neith
8,302
461
52
3
0
346,634
0
W
Ra
10,442
580
117
7
0
375,223
2
W
Da Ji
9,879
549
95
5
0
319,451
1
L
Bastet
8,411
467
79
4
0
362,661
1
L
Horus
7,591
422
37
2
0
345,995
7
W
Baron Samedi
9,415
523
61
3
0
371,667
7
L
King Arthur
8,914
495
111
6
0
364,613
2
L
Artemis
8,046
447
62
3
0
302,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role