Player Matchup

Cthulhu
Cthulhu
LocaToRNaDo
Cthulhu
Level 13
God Stats
4W - 3L
1,845 SR
Queue Stats
8W - 13L
1,399 Elo+
Solo
Nemesis
Nemesis
Maflon
Nemesis
Level 125
God Stats
6W - 9L
1,572 SR
Queue Stats
74W - 86L
1,545 Elo+
Party 2
Skadi
Skadi
MissRonnie
Skadi
Level 28
God Stats
19W - 19L
1,488 SR
Queue Stats
58W - 65L
1,453 Elo+
Party 3
Ra
Ra
Sebblerxx
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
liambob22
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,475 Elo+
Party 3
Team Averages
Level 39
1,581 SR
1,474 Elo+

VS

Team Averages
Level 8
1,538 SR
1,400 Elo+
Ra
Ra
Disperanda
Ra
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 35L
1,208 Elo+
Solo
Medusa
Medusa
ElipsonCZ
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,417 Elo+
Party 1
Chernobog
Chernobog
MazaFAker58
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,386 Elo+
Solo
Kali
Kali
NuggieJeFrajer
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,570 Elo+
Party 1
Thor
Thor
tomastep
Thor
Level 5
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 6L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LocaToRNaDo
Cthulhu
9
1 / 5 / 4
6,755
483
1,621
9,447
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Maflon
Nemesis
15
9 / 0 / 6
9,456
675
11,986
13,305
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
13
1 / 2 / 3
7,852
561
4,836
7,671
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 2 / 1
9,621
687
7,764
7,268
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
liambob22
King Arthur
13
4 / 1 / 4
8,058
576
4,394
8,033
6,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 2
6,952
497
5,875
7,259
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ElipsonCZ
Medusa
11
1 / 4 / 2
6,606
472
5,781
10,129
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
MazaFAker58
Chernobog
11
1 / 3 / 1
6,114
437
2,358
8,350
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 0
6,695
478
5,621
9,749
4,670
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
2 / 6 / 4
6,787
485
4,460
9,733
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
24
Kills
10
10
Deaths
26
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Medusa
ElipsonCZ
Medusa
1
4
2
0.5
W
Cthulhu
LocaToRNaDo
Cthulhu
1
5
4
0.6
W
Nemesis
Maflon
Nemesis
9
0
6
12
L
Chernobog
MazaFAker58
Chernobog
1
3
1
0.5
W
Skadi
1
2
3
1.25
L
2
6
0
0.33
W
9
2
1
4.75
W
King Arthur
liambob22
King Arthur
4
1
4
6
L
Thor
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,601
Damage
24,095
45,724
Taken
45,220
20,742
Mitigated
15,058
14,706
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,875
1,065
155
173
7,259
2,287
391
3,342
3,741
33,176
0
L
Medusa
ElipsonCZ
Medusa
5,781
2,852
0
2,983
10,129
2,771
0
1,259
8,844
0
36,879
W
Cthulhu
LocaToRNaDo
Cthulhu
1,621
119
0
180
9,447
3,996
0
1,709
7,738
14,014
0
W
Nemesis
Maflon
Nemesis
11,986
7,103
0
4,496
13,305
4,845
550
1,681
11,624
0
68,839
L
Chernobog
MazaFAker58
Chernobog
2,358
923
0
2,332
8,350
2,138
240
631
7,675
0
30,966
W
Skadi
4,836
2,004
0
3,714
7,671
2,241
20
479
7,192
0
43,490
L
5,621
3,053
0
1,304
9,749
4,670
350
608
9,141
0
28,264
W
7,764
893
945
2,742
7,268
2,826
857
1,935
5,333
64,482
0
W
King Arthur
liambob22
King Arthur
4,394
891
0
2,629
8,033
6,834
466
71
7,962
0
26,588
L
Thor
4,460
1,698
0
2,425
9,733
3,192
0
3,209
6,434
0
37,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
33,154
395
Minions Killed
295
0
Camps Cleared
0
1,289,893
Distance Traveled
1,184,407
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,952
497
47
3
0
240,142
0
L
Medusa
6,606
472
69
5
0
244,233
1
W
Cthulhu
6,755
483
21
2
0
241,739
4
W
Nemesis
9,456
675
109
8
0
292,594
2
L
Chernobog
6,114
437
61
4
0
238,688
2
W
Skadi
7,852
561
81
6
0
212,465
3
L
Kali
6,695
478
47
3
0
215,120
0
W
Ra
9,621
687
125
9
0
297,919
4
W
King Arthur
8,058
576
59
4
0
245,176
4
L
Thor
6,787
485
71
5
0
246,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role