Player Matchup

Chang'e
Chang'e
Forsh01
Chang'e
Level 152
God Stats
7W - 8L
1,508 SR
Queue Stats
413W - 395L
1,571 Elo+
Solo
Achilles
Achilles
Il_13Celuu_lI
Achilles
Level 103
God Stats
1W - 6L
1,500 SR
Queue Stats
205W - 216L
1,512 Elo+
Solo
Fafnir
Fafnir
LaceratedHunter
Fafnir
Level 153
God Stats
14W - 17L
1,569 SR
Queue Stats
318W - 281L
1,575 Elo+
Party 1
Fenrir
Fenrir
MajorVengeance
Fenrir
Level 154
God Stats
0W - 5L
1,278 SR
Queue Stats
397W - 360L
1,584 Elo+
Party 1
Cupid
Cupid
The_Malteserman
Cupid
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
357W - 318L
1,590 Elo+
Party 1
Team Averages
Level 134
1,471 SR
1,566 Elo+

VS

Team Averages
Level 94
1,580 SR
1,597 Elo+
Chronos
Chronos
Dc_Kenji
Chronos
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,565 Elo+
Party 2
Anhur
Anhur
FaQ-XiioN
Anhur
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 129L
1,585 Elo+
Party 2
Fenrir
Fenrir
LipHD
Fenrir
Level 102
God Stats
6W - 7L
1,819 SR
Queue Stats
147W - 157L
1,626 Elo+
Party 2
Sylvanus
Sylvanus
MentalSuffering
Sylvanus
Level 148
God Stats
27W - 31L
1,579 SR
Queue Stats
105W - 111L
1,530 Elo+
Solo
Osiris
Osiris
Saarhaar
Osiris
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Forsh01
Chang'e
11
1 / 2 / 0
5,914
591
4,534
6,487
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Il_13Celuu_lI
Achilles
10
2 / 3 / 0
5,645
565
5,092
8,770
5,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,120
412
2,089
8,084
3,461
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
5,014
501
2,280
6,562
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,442
444
2,611
6,190
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dc_Kenji
Chronos
10
0 / 1 / 3
5,462
546
1,966
5,209
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
FaQ-XiioN
Anhur
10
4 / 0 / 3
5,957
596
3,360
2,834
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
LipHD
Fenrir
12
7 / 0 / 1
6,803
680
5,946
5,446
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
8
2 / 0 / 4
5,627
563
5,793
6,997
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Saarhaar
Osiris
10
2 / 2 / 3
5,795
580
4,914
8,237
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
15
15
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
Dc_Kenji
Chronos
0
1
3
1.5
W
Anhur
FaQ-XiioN
Anhur
4
0
3
5.5
L
Chang'e
Forsh01
Chang'e
1
2
0
0.5
L
Achilles
Il_13Celuu_lI
Achilles
2
3
0
0.67
L
0
3
0
0
W
Fenrir
LipHD
Fenrir
7
0
1
7.5
L
0
3
0
0
W
Sylvanus
2
0
4
4
W
Osiris
Saarhaar
Osiris
2
2
3
1.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
21,979
36,093
Taken
28,723
14,714
Mitigated
14,379
12,123
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Dc_Kenji
Chronos
1,966
886
0
1,508
5,209
1,765
0
3,706
1,503
24,933
0
W
Anhur
FaQ-XiioN
Anhur
3,360
1,765
0
1,720
2,834
838
0
251
2,583
0
24,745
L
Chang'e
Forsh01
Chang'e
4,534
246
151
3,001
6,487
2,500
0
2,124
4,231
35,488
0
L
Achilles
Il_13Celuu_lI
Achilles
5,092
1,877
0
2,112
8,770
5,563
0
847
7,923
0
28,122
L
2,089
847
674
2,068
8,084
3,461
0
2,742
5,342
9,280
0
W
Fenrir
LipHD
Fenrir
5,946
992
0
3,178
5,446
2,087
0
348
5,098
0
41,228
L
2,280
918
0
2,382
6,562
1,818
0
213
6,349
0
28,598
W
Sylvanus
5,793
1,940
1,455
4,365
6,997
4,965
36
1,949
5,048
17,016
0
W
Osiris
Saarhaar
Osiris
4,914
1,383
0
3,014
8,237
4,724
189
369
7,868
0
23,441
L
2,611
1,742
262
1,473
6,190
1,372
0
1,701
4,489
0
20,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
29,644
231
Minions Killed
270
0
Camps Cleared
0
863,459
Distance Traveled
968,785
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,462
546
60
6
0
199,107
2
W
Anhur
5,957
596
49
5
0
174,051
4
L
Chang'e
5,914
591
69
7
0
176,472
1
L
Achilles
5,645
565
58
6
0
156,288
3
L
Fafnir
4,120
412
8
1
0
174,713
4
W
Fenrir
6,803
680
86
9
0
232,535
2
L
Fenrir
5,014
501
56
6
0
185,395
0
W
Sylvanus
5,627
563
21
2
0
173,135
5
W
Osiris
5,795
580
54
5
0
189,957
3
L
Cupid
4,442
444
40
4
0
170,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role