Player Matchup

Anhur
Anhur
GoblinGoal
Anhur
Level 59
God Stats
1W - 2L
1,586 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Illusionaryworld
Cthulhu
Level 58
God Stats
0W - 1L
1,702 SR
Queue Stats
20W - 19L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
Scrapko
Jormungandr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,631 Elo+
Party 2
Team Averages
Level 64
1,596 SR
1,541 Elo+

VS

Team Averages
Level 96
1,324 SR
1,449 Elo+
Anubis
Anubis
Havaali
Anubis
Level 63
God Stats
12W - 15L
1,321 SR
Queue Stats
34W - 45L
1,374 Elo+
Solo
Khepri
Khepri
Signatron
Khepri
Level 145
God Stats
7W - 14L
1,490 SR
Queue Stats
737W - 934L
1,487 Elo+
Party 1
Serqet
Serqet
Watcher2417
Serqet
Level 80
God Stats
2W - 13L
1,160 SR
Queue Stats
574W - 719L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 3 / 2
10,044
628
10,544
9,911
3,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 3
10,053
628
10,072
18,856
13,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Scrapko
Jormungandr
12
1 / 2 / 5
9,594
600
4,946
11,571
7,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Havaali
Anubis
14
1 / 4 / 5
10,497
656
9,411
12,378
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Signatron
Khepri
13
0 / 1 / 9
11,010
688
6,352
14,148
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
15
9 / 1 / 1
11,349
709
14,411
12,247
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
10
10
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
3
2
1
W
Anubis
Havaali
Anubis
1
4
5
0.88
L
3
5
3
0.9
L
Jormungandr
Scrapko
Jormungandr
1
2
5
1.75
W
Khepri
Signatron
Khepri
0
1
9
4.5
W
Serqet
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
30,174
40,338
Taken
38,773
24,189
Mitigated
33,683
5,730
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
10,544
5,144
0
3,522
9,911
3,000
0
5,229
4,390
0
40,097
W
Anubis
Havaali
Anubis
9,411
265
0
4,459
12,378
6,981
743
4,677
7,701
66,990
0
L
10,072
813
275
270
18,856
13,905
481
4,858
12,108
35,216
0
L
Jormungandr
Scrapko
Jormungandr
4,946
1,464
0
1,663
11,571
7,284
221
4,912
5,829
17,152
0
W
Khepri
Signatron
Khepri
6,352
942
1,498
2,219
14,148
18,470
211
3,971
10,177
25,683
0
W
Serqet
14,411
5,429
0
4,556
12,247
8,232
1,510
6,403
5,844
0
30,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
32,856
127
Minions Killed
191
0
Camps Cleared
0
830,097
Distance Traveled
915,156
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,044
628
61
4
0
263,729
3
W
Anubis
10,497
656
122
8
0
275,181
2
L
Cthulhu
10,053
628
43
3
0
307,177
5
L
Jormungandr
9,594
600
23
1
0
259,191
1
W
Khepri
11,010
688
33
2
0
302,758
1
W
Serqet
11,349
709
36
2
0
337,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role