Player Matchup

Ne Zha
Ne Zha
Beretta
Ne Zha
Level 33
God Stats
12W - 7L
1,657 SR
Queue Stats
171W - 112L
1,592 Elo+
Party 1
Izanami
Izanami
Pandaraleous
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
Penguinhell
Kukulkan
Level 23
God Stats
9W - 3L
1,716 SR
Queue Stats
67W - 36L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
RustedArrow
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,703 Elo+
Party 1
Mulan
Mulan
Vorgulremik
Mulan
Level 29
God Stats
6W - 10L
1,455 SR
Queue Stats
153W - 113L
1,594 Elo+
Party 1
Team Averages
Level 23
1,566 SR
1,646 Elo+

VS

Team Averages
Level 28
1,583 SR
1,624 Elo+
Cupid
Cupid
ESTEFFF
Cupid
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,664 Elo+
Party 2
Ymir
Ymir
Lijeez
Ymir
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Kukulkan
Kukulkan
Peaceful88
Kukulkan
Level 15
God Stats
12W - 4L
1,647 SR
Queue Stats
14W - 10L
1,475 Elo+
Solo
Loki
Loki
erusals
Loki
Level 8
God Stats
12W - 11L
1,560 SR
Queue Stats
15W - 11L
1,571 Elo+
Solo
Nemesis
Nemesis
sleepypingpong
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beretta
Ne Zha
17
7 / 3 / 22
11,067
1,107
11,532
8,687
4,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Pandaraleous
Izanami
18
10 / 1 / 25
11,684
1,168
19,454
9,914
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Penguinhell
Kukulkan
19
12 / 1 / 20
13,176
1,318
16,801
5,775
2,320
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RustedArrow
Cthulhu
18
2 / 1 / 30
10,684
1,068
7,594
9,176
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 1 / 26
11,577
1,158
20,130
11,108
9,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

270

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ESTEFFF
Cupid
15
1 / 5 / 5
9,532
953
8,671
14,658
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Lijeez
Ymir
15
0 / 11 / 3
9,625
963
6,384
21,176
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Peaceful88
Kukulkan
15
1 / 5 / 3
9,449
945
11,660
8,955
3,798
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
erusals
Loki
16
4 / 9 / 2
10,320
1,032
7,861
15,491
6,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 11 / 3
8,853
885
5,677
21,050
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
23
41
Kills
7
7
Deaths
41
123
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Beretta
Ne Zha
7
3
22
6
L
Cupid
ESTEFFF
Cupid
1
5
5
0.7
L
Ymir
Lijeez
Ymir
0
11
3
0.14
W
Izanami
Pandaraleous
Izanami
10
1
25
22.5
L
Kukulkan
Peaceful88
Kukulkan
1
5
3
0.5
W
Kukulkan
Penguinhell
Kukulkan
12
1
20
22
W
Cthulhu
RustedArrow
Cthulhu
2
1
30
17
W
10
1
26
23
L
Loki
erusals
Loki
4
9
2
0.56
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,511
Damage
40,253
44,660
Taken
81,330
31,265
Mitigated
42,573
8,036
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Beretta
Ne Zha
11,532
4,845
0
308
8,687
4,191
0
2,371
6,316
0
19,533
L
Cupid
ESTEFFF
Cupid
8,671
3,708
83
1,898
14,658
5,626
0
5,122
9,386
0
26,551
L
Ymir
Lijeez
Ymir
6,384
656
0
763
21,176
18,090
0
4,856
16,015
15,352
0
W
Izanami
Pandaraleous
Izanami
19,454
15,691
0
3,637
9,914
4,622
0
3,424
6,490
0
39,998
L
Kukulkan
Peaceful88
Kukulkan
11,660
734
438
603
8,955
3,798
0
4,009
4,852
51,958
0
W
Kukulkan
Penguinhell
Kukulkan
16,801
654
0
321
5,775
2,320
0
3,663
2,112
63,036
0
W
Cthulhu
RustedArrow
Cthulhu
7,594
827
471
325
9,176
10,711
0
4,376
4,800
15,561
0
W
20,130
5,066
0
2,974
11,108
9,421
0
4,210
6,898
0
23,837
L
Loki
erusals
Loki
7,861
2,392
0
0
15,491
6,424
0
3,022
12,419
0
23,445
L
5,677
1,230
0
1,764
21,050
8,635
0
6,923
13,702
0
10,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,188
Gold Earned
47,779
211
Minions Killed
181
10
Camps Cleared
5
951,406
Distance Traveled
874,563
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,067
1,107
12
1
3
169,698
0
L
Cupid
9,532
953
40
4
0
185,221
0
L
Ymir
9,625
963
19
2
1
158,474
2
W
Izanami
11,684
1,168
49
5
4
188,721
3
L
Kukulkan
9,449
945
87
9
4
182,799
1
W
Kukulkan
13,176
1,318
127
13
1
207,018
0
W
Cthulhu
10,684
1,068
19
2
1
189,930
0
W
Mulan
11,577
1,158
4
0
1
196,039
0
L
Loki
10,320
1,032
27
3
0
193,773
0
L
Nemesis
8,853
885
8
1
0
154,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role