Player Matchup

Ullr
Ullr
EmuA98
Ullr
Level 28
God Stats
3W - 4L
1,572 SR
Queue Stats
96W - 57L
1,627 Elo+
Party 3
Mercury
Mercury
bardersiano
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 80L
1,584 Elo+
Party 1
Sol
Sol
housenetwork1
Sol
Level 97
God Stats
1W - 1L
1,763 SR
Queue Stats
104W - 88L
1,540 Elo+
Party 1
Fenrir
Fenrir
pepilacasaco2
Fenrir
Level 86
God Stats
2W - 1L
1,827 SR
Queue Stats
67W - 49L
1,558 Elo+
Party 1
Hercules
Hercules
tozalez
Hercules
Level 110
God Stats
7W - 4L
1,936 SR
Queue Stats
109W - 70L
1,738 Elo+
Party 3
Team Averages
Level 68
1,720 SR
1,609 Elo+

VS

Team Averages
Level 92
1,501 SR
1,507 Elo+
King Arthur
King Arthur
DeToNa1999
King Arthur
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 242L
1,520 Elo+
Solo
Jing Wei
Jing Wei
FareloXxX
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
KnightOfTheDark
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ProfGrossoFiber
Athena
Level 22
God Stats
3W - 5L
1,504 SR
Queue Stats
65W - 65L
1,513 Elo+
Party 2
Bakasura
Bakasura
mesfisyou
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
EmuA98
Ullr
15
1 / 6 / 3
9,577
456
6,820
14,185
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
bardersiano
Mercury
15
2 / 10 / 5
9,409
448
6,979
18,512
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 4
9,320
444
15,444
17,127
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 1
10,566
503
15,028
24,864
13,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
tozalez
Hercules
16
5 / 3 / 6
10,563
503
14,051
19,638
20,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeToNa1999
King Arthur
16
4 / 4 / 2
10,512
501
14,015
21,166
16,706
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
FareloXxX
Jing Wei
18
4 / 3 / 5
10,891
519
14,140
13,989
5,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 6 / 9
11,101
529
19,210
18,136
11,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 13
9,367
446
8,551
18,506
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
mesfisyou
Bakasura
20
12 / 0 / 4
13,529
644
16,903
15,293
8,453
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
17
Kills
26
26
Deaths
17
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeToNa1999
King Arthur
4
4
2
1.25
L
Ullr
EmuA98
Ullr
1
6
3
0.42
W
Jing Wei
FareloXxX
Jing Wei
4
3
5
2.17
W
6
6
9
1.75
W
0
4
13
1.63
L
Mercury
bardersiano
Mercury
2
10
5
0.45
L
2
4
4
1
W
Bakasura
mesfisyou
Bakasura
12
0
4
14
L
7
3
1
2.5
L
Hercules
tozalez
Hercules
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,322
Damage
72,819
94,326
Taken
87,090
51,187
Mitigated
57,433
33,175
Healing
28,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeToNa1999
King Arthur
14,015
2,603
0
4,158
21,166
16,706
294
1,457
19,709
0
53,234
L
Ullr
EmuA98
Ullr
6,820
3,601
0
3,929
14,185
5,688
200
2,759
11,376
0
75,657
W
Jing Wei
FareloXxX
Jing Wei
14,140
10,643
0
8,029
13,989
5,847
2,539
1,468
12,521
0
95,830
W
19,210
609
0
8,188
18,136
11,413
1,157
8,231
9,905
68,699
0
W
8,551
1,863
0
1,703
18,506
15,014
70
2,397
16,109
24,360
0
L
Mercury
bardersiano
Mercury
6,979
3,796
0
4,266
18,512
6,532
0
5,245
12,397
0
62,380
L
15,444
3,851
0
7,028
17,127
5,176
0
9,563
7,299
69,685
0
W
Bakasura
mesfisyou
Bakasura
16,903
12,132
0
6,328
15,293
8,453
0
1,891
13,402
0
95,998
L
15,028
5,733
0
11,845
24,864
13,529
432
3,257
19,997
0
63,431
L
Hercules
tozalez
Hercules
14,051
4,686
0
6,107
19,638
20,262
0
6,937
12,235
0
46,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
55,400
545
Minions Killed
592
0
Camps Cleared
0
1,960,673
Distance Traveled
2,049,145
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,512
501
99
5
0
398,556
1
L
Ullr
9,577
456
142
7
0
334,032
5
W
Jing Wei
10,891
519
169
8
0
389,415
4
W
Anubis
11,101
529
124
6
0
337,394
1
W
Athena
9,367
446
35
2
0
409,375
6
L
Mercury
9,409
448
110
5
0
431,917
3
L
Sol
9,320
444
124
6
0
382,735
2
W
Bakasura
13,529
644
165
8
0
514,405
5
L
Fenrir
10,566
503
111
5
0
386,966
6
L
Hercules
10,563
503
58
3
0
425,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role