Player Matchup

Cupid
Cupid
BEARDED_H3DHUNTR
Cupid
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
277W - 284L
1,529 Elo+
Party 2
Fenrir
Fenrir
BatGirl49
Fenrir
Level 44
God Stats
9W - 0L
1,999 SR
Queue Stats
270W - 105L
1,888 Elo+
Party 2
Bellona
Bellona
DimebagRussell
Bellona
Level 87
God Stats
8W - 10L
1,456 SR
Queue Stats
82W - 92L
1,394 Elo+
Party 2
Janus
Janus
MySlipperyBanana
Janus
Level 129
God Stats
18W - 6L
1,742 SR
Queue Stats
374W - 339L
1,694 Elo+
Party 2
Ymir
Ymir
uzisdreads
Ymir
Level 107
God Stats
7W - 4L
1,658 SR
Queue Stats
428W - 343L
1,684 Elo+
Party 2
Team Averages
Level 97
1,671 SR
1,638 Elo+

VS

Team Averages
Level 82
1,613 SR
1,557 Elo+
Ao Kuang
Ao Kuang
ATTRITI0NZ
Ao Kuang
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 126L
1,624 Elo+
Party 3
Agni
Agni
EXOPANDA1510
Agni
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
396W - 373L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Ok_Mercy_
Danzaburou
Level 69
God Stats
53W - 52L
1,563 SR
Queue Stats
59W - 65L
1,506 Elo+
Solo
Hel
Hel
Otachi Zero
Hel
Level 86
God Stats
19W - 19L
1,754 SR
Queue Stats
473W - 459L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Sensore
Cthulhu
Level 155
God Stats
4W - 4L
1,747 SR
Queue Stats
178W - 136L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,631
605
1,630
1,872
418
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
BatGirl49
Fenrir
7
2 / 0 / 1
4,540
757
1,234
3,237
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
3,755
626
1,134
2,922
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 0 / 2
4,729
788
1,964
1,965
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 0
4,095
683
331
3,865
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ATTRITI0NZ
Ao Kuang
7
1 / 0 / 0
3,955
659
1,634
2,828
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 3 / 0
3,725
621
1,553
3,796
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Ok_Mercy_
Danzaburou
2
0 / 1 / 0
2,844
474
603
1,567
176
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 1
3,638
606
1,069
2,174
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Sensore
Cthulhu
7
0 / 1 / 0
3,877
646
1,619
3,271
1,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ATTRITI0NZ
Ao Kuang
1
0
0
1
W
0
0
1
0.5
W
Fenrir
BatGirl49
Fenrir
2
0
1
2.5
W
1
0
0
1
L
0
3
0
0
W
1
0
2
2
L
Danzaburou
Ok_Mercy_
Danzaburou
0
1
0
0
L
0
0
1
0.5
L
Cthulhu
Sensore
Cthulhu
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,293
Damage
6,478
13,861
Taken
13,636
5,456
Mitigated
3,872
6,178
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ATTRITI0NZ
Ao Kuang
1,634
355
0
1,347
2,828
667
0
168
2,652
13,906
0
W
1,630
1,152
279
1,382
1,872
418
0
886
986
0
15,212
W
Fenrir
BatGirl49
Fenrir
1,234
598
0
1,919
3,237
961
0
528
2,643
0
16,205
W
1,134
209
0
355
2,922
2,207
0
1,704
954
0
9,615
L
1,553
92
0
1,254
3,796
974
0
1,668
1,968
14,550
0
W
1,964
347
0
693
1,965
542
0
1,245
502
26,796
0
L
Danzaburou
Ok_Mercy_
Danzaburou
603
535
0
624
1,567
176
0
183
1,384
0
3,500
L
1,069
177
370
1,195
2,174
364
0
108
2,066
14,558
0
L
Cthulhu
Sensore
Cthulhu
1,619
213
0
1,300
3,271
1,691
0
0
3,271
14,732
0
W
331
209
0
1,550
3,865
1,328
0
964
2,901
14,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,750
Gold Earned
18,039
177
Minions Killed
124
0
Camps Cleared
0
639,652
Distance Traveled
508,714
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,955
659
37
6
0
136,042
2
W
Cupid
3,631
605
32
5
0
108,164
2
W
Fenrir
4,540
757
43
7
0
169,680
3
W
Bellona
3,755
626
24
4
0
109,481
0
L
Agni
3,725
621
40
7
0
114,943
0
W
Janus
4,729
788
50
8
0
123,906
2
L
Danzaburou
2,844
474
10
2
0
27,520
0
L
Hel
3,638
606
23
4
0
112,618
0
L
Cthulhu
3,877
646
14
2
0
117,591
0
W
Ymir
4,095
683
28
5
0
128,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role