Player Matchup

Tiamat
Tiamat
Supflex-
Tiamat
Level 18
God Stats
1W - 1L
1,405 SR
Queue Stats
20W - 20L
1,393 Elo+
Party 1
Ymir
Ymir
TURK_Quills
Ymir
Level 10
God Stats
10W - 9L
1,625 SR
Queue Stats
98W - 93L
1,470 Elo+
Party 1
Olorun
Olorun
TheStrongesTr
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 97L
1,500 Elo+
Party 1
Fenrir
Fenrir
canahmet34
Fenrir
Level 12
God Stats
46W - 29L
1,267 SR
Queue Stats
183W - 188L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
tam1manyaq
Erlang Shen
Level 8
God Stats
0W - 1L
1,679 SR
Queue Stats
39W - 31L
1,413 Elo+
Party 1
Team Averages
Level 10
1,495 SR
1,449 Elo+

VS

Team Averages
Level 18
1,541 SR
1,366 Elo+
Yemoja
Yemoja
Abdulkattan
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,234 Elo+
Solo
Tiamat
Tiamat
BlackMatt4608
Tiamat
Level 29
God Stats
11W - 18L
1,368 SR
Queue Stats
125W - 165L
1,323 Elo+
Solo
Arachne
Arachne
Kaneki_Ghoul10
Arachne
Level 29
God Stats
4W - 1L
1,705 SR
Queue Stats
81W - 101L
1,417 Elo+
Solo
Izanami
Izanami
ThaBearded1
Izanami
Level 15
God Stats
4W - 6L
1,793 SR
Queue Stats
95W - 75L
1,444 Elo+
Solo
Kukulkan
Kukulkan
bacon n hash
Kukulkan
Level 17
God Stats
7W - 3L
1,339 SR
Queue Stats
126W - 142L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Supflex-
Tiamat
8
1 / 4 / 0
4,672
467
1,760
5,645
2,603
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 0
4,119
412
1,606
4,015
1,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 4 / 0
4,353
435
958
4,971
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
canahmet34
Fenrir
6
0 / 2 / 0
4,563
456
889
6,310
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
tam1manyaq
Erlang Shen
7
0 / 1 / 0
4,455
446
1,282
4,888
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
1
0 / 0 / 0
3,740
374
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 2
6,125
613
3,883
4,511
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

11
4 / 0 / 5
6,744
674
6,310
4,980
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
ThaBearded1
Izanami
12
2 / 0 / 0
6,840
684
4,118
6,875
2,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
bacon n hash
Kukulkan
11
1 / 1 / 2
6,392
639
552
3,448
1,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
13
13
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
0
0
W
6
0
2
7
W
4
0
5
6.5
L
Tiamat
Supflex-
Tiamat
1
4
0
0.25
L
0
2
0
0
W
Izanami
ThaBearded1
Izanami
2
0
0
2
L
0
4
0
0
W
Kukulkan
bacon n hash
Kukulkan
1
1
2
2
L
Fenrir
canahmet34
Fenrir
0
2
0
0
L
Erlang Shen
tam1manyaq
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,495
Damage
14,863
25,829
Taken
19,814
9,514
Mitigated
7,487
3,564
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
3,883
356
0
2,358
4,511
2,617
504
2,378
2,133
19,535
0
W
6,310
5,782
0
1,151
4,980
1,495
0
1,126
3,854
0
35,123
L
Tiamat
Supflex-
Tiamat
1,760
285
0
850
5,645
2,603
108
940
4,659
15,443
0
L
1,606
519
0
0
4,015
1,531
0
823
2,928
13,340
0
W
Izanami
ThaBearded1
Izanami
4,118
3,044
0
4,320
6,875
2,236
1,460
363
6,512
0
50,771
L
958
688
0
914
4,971
1,373
0
1,974
2,763
10,565
0
W
Kukulkan
bacon n hash
Kukulkan
552
242
99
1,740
3,448
1,139
716
457
2,991
36,272
0
L
Fenrir
canahmet34
Fenrir
889
179
0
1,169
6,310
2,113
0
144
6,156
0
18,224
L
Erlang Shen
tam1manyaq
Erlang Shen
1,282
480
0
631
4,888
1,894
0
0
4,888
0
9,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,162
Gold Earned
29,841
128
Minions Killed
280
0
Camps Cleared
0
947,884
Distance Traveled
769,562
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,740
374
0
0
0
32,863
0
W
Tiamat
6,125
613
34
3
0
184,316
0
W
Arachne
6,744
674
76
8
0
226,743
0
L
Tiamat
4,672
467
28
3
0
166,849
2
L
Ymir
4,119
412
19
2
0
222,370
1
W
Izanami
6,840
684
94
9
0
151,905
1
L
Olorun
4,353
435
21
2
0
179,677
0
W
Kukulkan
6,392
639
76
8
0
173,735
1
L
Fenrir
4,563
456
36
4
0
201,114
3
L
Erlang Shen
4,455
446
24
2
0
177,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role